Player Matchup

Awilix
Awilix
Bw12
Awilix
Level 155
God Stats
16W - 14L
1,480 SR
Queue Stats
472W - 464L
1,591 Elo+
Party 1
Achilles
Achilles
KinJr
Achilles
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 136L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
LIANS17
Baron Samedi
Level 84
God Stats
13W - 7L
1,598 SR
Queue Stats
154W - 148L
1,522 Elo+
Party 3
Hou Yi
Hou Yi
Nitoxln09
Hou Yi
Level 102
God Stats
6W - 7L
1,627 SR
Queue Stats
182W - 172L
1,477 Elo+
Solo
Fafnir
Fafnir
XelaKnight
Fafnir
Level 104
God Stats
1W - 1L
1,756 SR
Queue Stats
127W - 138L
1,470 Elo+
Party 3
Team Averages
Level 108
1,592 SR
1,510 Elo+

VS

Team Averages
Level 100
1,537 SR
1,491 Elo+
Nu Wa
Nu Wa
MikeHonch
Nu Wa
Level 108
God Stats
6W - 20L
1,295 SR
Queue Stats
35W - 46L
1,482 Elo+
Solo
King Arthur
King Arthur
THEREALEST29
King Arthur
Level 67
God Stats
17W - 21L
1,497 SR
Queue Stats
142W - 149L
1,436 Elo+
Party 2
Charybdis
Charybdis
ThePraxis
Charybdis
Level 87
God Stats
9W - 6L
1,689 SR
Queue Stats
221W - 216L
1,515 Elo+
Party 2
Tyr
Tyr
Thtdude1234
Tyr
Level 82
God Stats
29W - 34L
1,524 SR
Queue Stats
325W - 305L
1,519 Elo+
Party 2
He Bo
He Bo
kaand0r
He Bo
Level 156
God Stats
9W - 6L
1,682 SR
Queue Stats
524W - 539L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bw12
Awilix
16
1 / 3 / 1
9,866
448
5,104
16,890
9,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
KinJr
Achilles
17
1 / 2 / 1
10,419
474
4,382
17,745
18,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
LIANS17
Baron Samedi
17
2 / 2 / 1
10,760
489
12,215
13,828
8,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Nitoxln09
Hou Yi
16
1 / 4 / 2
9,661
439
10,432
14,126
6,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
XelaKnight
Fafnir
15
2 / 1 / 2
9,921
451
6,906
18,307
23,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MikeHonch
Nu Wa
16
1 / 2 / 4
10,212
464
12,348
9,559
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
THEREALEST29
King Arthur
18
1 / 2 / 3
11,851
539
6,818
15,350
12,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
ThePraxis
Charybdis
18
4 / 0 / 2
11,611
528
15,059
11,352
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 2 / 5
10,272
467
12,096
19,018
17,457
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
kaand0r
He Bo
19
2 / 2 / 4
11,376
517
8,980
15,887
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
11
12
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
Bw12
Awilix
1
3
1
0.5
L
Achilles
KinJr
Achilles
1
2
1
0.75
L
Baron Samedi
LIANS17
Baron Samedi
2
2
1
1.25
W
Nu Wa
MikeHonch
Nu Wa
1
2
4
1.5
L
Hou Yi
Nitoxln09
Hou Yi
1
4
2
0.5
W
King Arthur
THEREALEST29
King Arthur
1
2
3
1.25
W
Charybdis
ThePraxis
Charybdis
4
0
2
5
W
3
2
5
2.75
L
Fafnir
XelaKnight
Fafnir
2
1
2
3
W
He Bo
kaand0r
He Bo
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,039
Damage
55,301
80,896
Taken
71,166
65,811
Mitigated
44,861
26,937
Healing
24,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Bw12
Awilix
5,104
1,118
0
5,180
16,890
9,238
0
4,085
12,633
0
100,990
L
Achilles
KinJr
Achilles
4,382
869
0
5,666
17,745
18,564
440
4,129
13,319
0
80,575
L
Baron Samedi
LIANS17
Baron Samedi
12,215
878
1,600
4,532
13,828
8,445
1,363
6,024
7,401
95,464
0
W
Nu Wa
MikeHonch
Nu Wa
12,348
2,511
0
719
9,559
3,967
816
5,249
4,310
74,355
0
L
Hou Yi
Nitoxln09
Hou Yi
10,432
5,420
0
3,891
14,126
6,245
0
2,985
10,973
0
82,655
W
King Arthur
THEREALEST29
King Arthur
6,818
338
0
5,469
15,350
12,249
0
2,056
13,294
0
91,699
W
Charybdis
ThePraxis
Charybdis
15,059
8,154
0
6,028
11,352
5,141
1,413
1,347
10,005
0
115,825
W
12,096
1,442
0
5,379
19,018
17,457
118
10,600
8,418
489
51,912
L
Fafnir
XelaKnight
Fafnir
6,906
2,140
0
6,068
18,307
23,319
222
3,389
14,595
28,385
0
W
He Bo
kaand0r
He Bo
8,980
603
0
6,897
15,887
6,047
598
2,098
13,789
107,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,627
Gold Earned
55,322
630
Minions Killed
705
0
Camps Cleared
0
2,062,119
Distance Traveled
2,130,627
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,866
448
136
6
0
524,877
2
L
Achilles
10,419
474
158
7
0
376,751
8
L
Baron Samedi
10,760
489
168
8
0
385,979
5
W
Nu Wa
10,212
464
122
6
0
401,072
4
L
Hou Yi
9,661
439
140
6
0
365,958
3
W
King Arthur
11,851
539
175
8
0
394,102
7
W
Charybdis
11,611
528
149
7
0
394,009
10
W
Tyr
10,272
467
101
5
0
491,198
2
L
Fafnir
9,921
451
28
1
0
408,554
3
W
He Bo
11,376
517
158
7
0
450,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role