Player Matchup

Izanami
Izanami
Headiee
Izanami
Level 105
God Stats
5W - 0L
1,444 SR
Queue Stats
243W - 216L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Jelesis
Danzaburou
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
254W - 261L
1,452 Elo+
Party 2
Horus
Horus
Sefiras
Horus
Level 49
God Stats
4W - 0L
1,571 SR
Queue Stats
33W - 24L
1,483 Elo+
Party 2
Bellona
Bellona
SerMecha
Bellona
Level 72
God Stats
3W - 2L
1,541 SR
Queue Stats
70W - 73L
1,519 Elo+
Party 2
Charybdis
Charybdis
kirokios
Charybdis
Level 73
God Stats
5W - 2L
1,800 SR
Queue Stats
188W - 216L
1,436 Elo+
Party 2
Team Averages
Level 87
1,571 SR
1,479 Elo+

VS

Team Averages
Level 106
1,553 SR
1,407 Elo+
Sol
Sol
Nefilim1211
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,487 Elo+
Solo
Izanami
Izanami
VolDeFake
Izanami
Level 41
God Stats
0W - 1L
1,332 SR
Queue Stats
26W - 43L
1,266 Elo+
Party 1
Guan Yu
Guan Yu
VolDePorn
Guan Yu
Level 147
God Stats
1W - 1L
1,829 SR
Queue Stats
64W - 84L
1,410 Elo+
Party 1
Khepri
Khepri
ZZZikee
Khepri
Level 69
God Stats
1W - 3L
1,433 SR
Queue Stats
39W - 61L
1,449 Elo+
Party 1
Zhong Kui
Zhong Kui
wessamalhtaitani
Zhong Kui
Level 149
God Stats
3W - 2L
1,670 SR
Queue Stats
376W - 389L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Headiee
Izanami
20
7 / 5 / 15
12,265
767
32,421
16,689
8,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Jelesis
Danzaburou
20
9 / 2 / 12
13,023
814
25,393
18,572
9,872
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Sefiras
Horus
20
7 / 4 / 16
12,181
761
11,754
22,867
21,843
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
SerMecha
Bellona
19
2 / 2 / 19
12,173
761
12,173
18,485
21,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
kirokios
Charybdis
16
1 / 7 / 18
10,240
640
16,541
17,782
8,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 10
12,078
755
28,721
19,974
11,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
VolDeFake
Izanami
18
3 / 3 / 8
10,732
671
6,879
12,682
7,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
VolDePorn
Guan Yu
19
5 / 5 / 14
12,383
774
10,137
32,444
61,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
ZZZikee
Khepri
18
2 / 3 / 14
11,627
727
11,073
23,631
39,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
17
3 / 10 / 11
10,852
678
23,432
28,492
21,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
75
26
Kills
18
20
Deaths
26
80
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Izanami
Headiee
Izanami
7
5
15
2.9
W
Danzaburou
Jelesis
Danzaburou
9
2
12
7.5
L
5
5
10
2
W
Horus
Sefiras
Horus
7
4
16
3.75
W
Bellona
SerMecha
Bellona
2
2
19
5.75
L
Izanami
VolDeFake
Izanami
3
3
8
2.33
L
Guan Yu
VolDePorn
Guan Yu
5
5
14
2.4
L
Khepri
ZZZikee
Khepri
2
3
14
3
W
Charybdis
kirokios
Charybdis
1
7
18
1.43
L
Zhong Kui
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,282
Damage
80,242
94,395
Taken
117,223
69,104
Mitigated
141,893
44,971
Healing
48,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Headiee
Izanami
32,421
14,651
3,514
2,002
16,689
8,250
3,176
11,583
5,106
0
71,405
W
Danzaburou
Jelesis
Danzaburou
25,393
15,760
5,147
6,544
18,572
9,872
3,192
13,303
5,269
0
49,039
L
28,721
6,526
2,011
5,738
19,974
11,480
1,496
0
19,974
55,230
0
W
Horus
Sefiras
Horus
11,754
6,118
10,541
7,534
22,867
21,843
478
15,296
7,571
0
18,491
W
Bellona
SerMecha
Bellona
12,173
2,523
2,637
3,829
18,485
21,017
382
12,251
6,234
0
19,369
L
Izanami
VolDeFake
Izanami
6,879
3,297
213
1,110
12,682
7,581
2,574
0
12,682
0
23,675
L
Guan Yu
VolDePorn
Guan Yu
10,137
730
11,870
14,170
32,444
61,782
125
0
32,444
0
17,277
L
Khepri
ZZZikee
Khepri
11,073
874
2,050
4,342
23,631
39,904
300
0
23,631
22,155
0
W
Charybdis
kirokios
Charybdis
16,541
7,841
1,978
1,245
17,782
8,122
897
10,793
6,989
0
29,479
L
Zhong Kui
23,432
678
811
6,628
28,492
21,146
1,356
0
28,492
38,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,882
Gold Earned
57,672
161
Minions Killed
171
0
Camps Cleared
0
1,412,799
Distance Traveled
1,445,449
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,265
767
63
4
0
250,866
0
W
Danzaburou
13,023
814
57
4
0
285,862
0
L
Sol
12,078
755
50
3
0
291,438
0
W
Horus
12,181
761
7
0
0
306,727
1
W
Bellona
12,173
761
12
1
0
336,660
0
L
Izanami
10,732
671
47
3
0
270,009
0
L
Guan Yu
12,383
774
10
1
0
315,255
2
L
Khepri
11,627
727
14
1
0
312,496
1
W
Charybdis
10,240
640
22
1
0
232,684
0
L
Zhong Kui
10,852
678
50
3
0
256,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role