Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
DrLogik
Shiva
Level 71
God Stats
6W - 4L
1,743 SR
Queue Stats
19W - 23L
1,422 Elo+
Party 3
Cabrakan
Cabrakan
GreasyLovePiston
Cabrakan
Level 89
God Stats
2W - 2L
1,515 SR
Queue Stats
248W - 211L
1,581 Elo+
Party 1
Scylla
Scylla
NockleJ
Scylla
Level 28
God Stats
1W - 4L
1,148 SR
Queue Stats
10W - 20L
1,302 Elo+
Party 3
Xbalanque
Xbalanque
Roist
Xbalanque
Level 33
God Stats
26W - 13L
1,631 SR
Queue Stats
70W - 34L
1,636 Elo+
Party 1
Team Averages
Level 76
1,507 SR
1,488 Elo+

VS

Team Averages
Level 97
1,394 SR
1,282 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Burak3892
Poseidon
Level 131
God Stats
4W - 1L
1,308 SR
Queue Stats
26W - 40L
1,126 Elo+
Party 2
Neith
Neith
Kurama_7130
Neith
Level 10
God Stats
7W - 15L
1,163 SR
Queue Stats
65W - 94L
1,165 Elo+
Party 2
Kali
Kali
Mitch_MM15
Kali
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 111L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
6 / 0 / 2
8,136
626
10,267
7,720
4,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shiva
DrLogik
Shiva
6
0 / 0 / 1
5,321
409
1,582
4,929
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 1
7,432
572
4,427
9,801
6,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
NockleJ
Scylla
9
0 / 3 / 0
5,418
417
1,600
5,095
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
Roist
Xbalanque
10
1 / 4 / 1
5,870
452
3,862
8,964
3,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
3 / 1 / 0
6,703
516
5,651
10,283
9,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
 
Mulan
10
0 / 6 / 0
6,253
481
4,869
11,012
4,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Burak3892
Poseidon
12
3 / 2 / 1
7,311
562
5,647
7,012
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 1
5,902
454
3,546
5,217
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 2
6,381
491
3,290
11,979
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
11
Kills
8
8
Deaths
12
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
0
2
7
W
Cabrakan
 
Cabrakan
3
1
0
3
W
Mulan
 
Mulan
0
6
0
0
W
Poseidon
Burak3892
Poseidon
3
2
1
1.75
L
Shiva
DrLogik
Shiva
0
0
1
0.5
L
4
1
1
4.5
W
1
3
1
0.5
W
1
0
2
2
L
Scylla
NockleJ
Scylla
0
3
0
0
L
Xbalanque
Roist
Xbalanque
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,738
Damage
23,003
36,509
Taken
45,503
18,448
Mitigated
24,080
13,667
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,267
4,293
0
5,447
7,720
4,267
0
661
7,059
0
55,456
W
Cabrakan
 
Cabrakan
5,651
562
33
2,453
10,283
9,953
0
1,309
8,974
31,141
362
W
Mulan
 
Mulan
4,869
1,958
0
1,948
11,012
4,803
96
449
9,937
0
37,657
W
Poseidon
Burak3892
Poseidon
5,647
1,607
0
1,693
7,012
2,249
762
1,734
5,029
55,737
0
L
Shiva
DrLogik
Shiva
1,582
453
0
1,532
4,929
2,044
0
1,521
3,408
0
8,705
L
4,427
1,441
0
5,860
9,801
6,414
0
2,454
7,347
48,481
2,642
W
3,546
1,363
0
23
5,217
2,386
816
1,886
3,283
0
26,464
W
3,290
2,134
0
3,773
11,979
4,689
634
386
11,548
0
48,931
L
Scylla
NockleJ
Scylla
1,600
373
0
250
5,095
2,200
0
3,755
1,340
21,095
0
L
Xbalanque
Roist
Xbalanque
3,862
1,801
0
578
8,964
3,523
774
2,877
6,087
0
32,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,177
Gold Earned
32,550
316
Minions Killed
333
0
Camps Cleared
0
1,047,346
Distance Traveled
1,168,145
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,136
626
88
7
0
249,251
3
W
Cabrakan
6,703
516
38
3
0
194,096
4
W
Mulan
6,253
481
73
6
0
233,474
0
W
Poseidon
7,311
562
97
7
0
252,221
0
L
Shiva
5,321
409
12
1
0
155,512
1
L
Cabrakan
7,432
572
97
7
0
243,154
1
W
Neith
5,902
454
54
4
0
220,478
0
W
Kali
6,381
491
71
5
0
267,876
0
L
Scylla
5,418
417
50
4
0
177,566
0
L
Xbalanque
5,870
452
69
5
0
221,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role