Player Matchup

Loki
Loki
HardSquirt
Loki
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 29L
1,653 Elo+
Party 1
Ymir
Ymir
SGNestor
Ymir
Level 147
God Stats
3W - 4L
1,613 SR
Queue Stats
55W - 34L
1,659 Elo+
Party 4
Set
Set
Th3Legacy
Set
Level 146
God Stats
1W - 1L
1,285 SR
Queue Stats
191W - 207L
1,543 Elo+
Party 1
Ne Zha
Ne Zha
TheHonkler
Ne Zha
Level 146
God Stats
0W - 3L
1,433 SR
Queue Stats
189W - 176L
1,677 Elo+
Party 1
Rama
Rama
Wautaiger
Rama
Level 57
God Stats
10W - 8L
1,751 SR
Queue Stats
60W - 60L
1,572 Elo+
Party 4
Team Averages
Level 104
1,516 SR
1,621 Elo+

VS

Team Averages
Level 92
1,629 SR
1,722 Elo+
Mercury
Mercury
CurtsKittenUwU
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,660 Elo+
Party 2
Ullr
Ullr
KrispBKreme
Ullr
Level 109
God Stats
2W - 0L
1,691 SR
Queue Stats
10W - 7L
1,887 Elo+
Party 2
Chiron
Chiron
Paranoyuh
Chiron
Level 28
God Stats
55W - 33L
1,727 SR
Queue Stats
113W - 50L
1,706 Elo+
Party 3
Atlas
Atlas
xNot Even Close
Atlas
Level 160
God Stats
21W - 7L
1,726 SR
Queue Stats
64W - 36L
1,702 Elo+
Party 3
Artio
Artio
xlTaurus
Artio
Level 148
God Stats
9W - 7L
1,500 SR
Queue Stats
459W - 232L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 4
6,343
453
3,754
11,922
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
10
0 / 1 / 5
6,843
489
4,330
9,662
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
6 / 2 / 2
7,901
564
6,139
9,820
4,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
TheHonkler
Ne Zha
12
3 / 3 / 2
7,849
561
11,662
14,309
8,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
11
0 / 4 / 1
6,385
456
4,639
10,400
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 3
8,855
633
12,205
13,979
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 3 / 0
7,374
527
4,839
9,031
3,503
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
Paranoyuh
Chiron
13
3 / 1 / 0
7,813
558
7,006
7,116
2,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 1 / 5
6,693
478
4,744
10,216
7,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
xlTaurus
Artio
13
2 / 2 / 4
7,982
570
7,769
16,626
17,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
10
Kills
16
16
Deaths
11
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
4
3
2.38
L
1
6
4
0.5
W
3
3
0
1
W
Chiron
Paranoyuh
Chiron
3
1
0
3
L
Ymir
0
1
5
2.5
L
6
2
2
3.5
L
Ne Zha
TheHonkler
Ne Zha
3
3
2
1.33
L
Rama
0
4
1
0.13
W
0
1
5
2.5
W
Artio
xlTaurus
Artio
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,524
Damage
36,563
56,113
Taken
56,968
28,754
Mitigated
36,435
14,456
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,205
6,363
0
140
13,979
5,241
0
750
13,229
0
63,976
L
3,754
1,230
0
3,472
11,922
3,965
0
1,191
10,569
0
36,683
W
4,839
1,469
0
745
9,031
3,503
948
1,218
7,813
0
47,476
W
Chiron
Paranoyuh
Chiron
7,006
3,388
413
1,952
7,116
2,776
1,520
490
6,626
0
53,538
L
Ymir
4,330
818
0
1,595
9,662
8,608
0
2,592
7,070
30,107
0
L
6,139
3,075
0
1,727
9,820
4,449
0
1,346
8,474
0
49,659
L
Ne Zha
TheHonkler
Ne Zha
11,662
3,781
0
5,002
14,309
8,541
0
6,581
7,728
138
58,119
L
Rama
4,639
4,029
0
2,660
10,400
3,191
0
507
9,893
0
48,605
W
4,744
1,263
195
2,237
10,216
7,533
58
1,515
8,701
26,519
4,705
W
Artio
xlTaurus
Artio
7,769
903
764
8,985
16,626
17,382
0
495
16,131
53,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,321
Gold Earned
38,717
355
Minions Killed
414
0
Camps Cleared
0
1,371,980
Distance Traveled
1,270,131
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,855
633
98
7
0
270,728
3
L
Loki
6,343
453
61
4
0
284,138
0
W
Ullr
7,374
527
78
6
0
230,733
0
W
Chiron
7,813
558
103
7
0
238,558
1
L
Ymir
6,843
489
41
3
0
283,902
2
L
Set
7,901
564
82
6
0
287,227
0
L
Ne Zha
7,849
561
84
6
0
267,276
3
L
Rama
6,385
456
87
6
0
249,437
3
W
Atlas
6,693
478
41
3
0
259,662
3
W
Artio
7,982
570
94
7
0
270,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role