Player Matchup

Merlin
Merlin
AngelJEK
Merlin
Level 158
God Stats
7W - 8L
1,479 SR
Queue Stats
71W - 84L
1,283 Elo+
Solo
Kuzenbo
Kuzenbo
PlaneWings51104
Kuzenbo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 130L
1,303 Elo+
Solo
Ullr
Ullr
RideThePipe
Ullr
Level 148
God Stats
0W - 2L
1,712 SR
Queue Stats
18W - 31L
1,360 Elo+
Solo
Team Averages
Level 116
1,564 SR
1,316 Elo+

VS

Team Averages
Level 105
1,568 SR
1,364 Elo+
Sylvanus
Sylvanus
RedDeath0207
Sylvanus
Level 144
God Stats
11W - 7L
1,475 SR
Queue Stats
641W - 608L
1,587 Elo+
Party 1
Chang'e
Chang'e
drifter700
Chang'e
Level 128
God Stats
109W - 71L
1,729 SR
Queue Stats
455W - 384L
1,648 Elo+
Party 1
Chaac
Chaac
tom_p3561
Chaac
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
858 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AngelJEK
Merlin
11
0 / 0 / 0
6,631
603
11,074
3,689
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 0
6,989
635
6,113
13,169
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 0
6,270
570
6,343
9,974
3,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
RedDeath0207
Sylvanus
12
0 / 0 / 5
7,220
656
5,388
12,382
9,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
drifter700
Chang'e
13
3 / 0 / 2
7,660
696
12,579
9,472
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
tom_p3561
Chaac
10
2 / 0 / 3
7,273
661
6,057
9,872
5,177
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
AngelJEK
Merlin
0
0
0
0
L
0
2
0
0
W
Sylvanus
RedDeath0207
Sylvanus
0
0
5
2.5
L
0
3
0
0
W
Chang'e
drifter700
Chang'e
3
0
2
4
W
Chaac
tom_p3561
Chaac
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,530
Damage
24,024
26,832
Taken
31,726
18,810
Mitigated
18,901
5,922
Healing
18,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AngelJEK
Merlin
11,074
537
0
1,609
3,689
1,489
0
2,502
1,187
38,128
0
L
6,113
3,089
0
3,268
13,169
13,699
0
7,575
5,594
11,301
0
W
Sylvanus
RedDeath0207
Sylvanus
5,388
1,960
3,232
5,660
12,382
9,445
567
7,523
4,859
17,993
3,909
L
6,343
2,378
0
1,045
9,974
3,622
0
7,362
2,612
0
17,968
W
Chang'e
drifter700
Chang'e
12,579
1,188
2,395
5,396
9,472
4,279
967
4,842
4,630
39,386
0
W
Chaac
tom_p3561
Chaac
6,057
998
0
2,170
9,872
5,177
192
5,152
4,720
0
16,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,890
Gold Earned
22,153
121
Minions Killed
139
2
Camps Cleared
5
583,794
Distance Traveled
588,051
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,631
603
71
6
2
197,385
4
L
Kuzenbo
6,989
635
11
1
0
205,370
1
W
Sylvanus
7,220
656
41
4
3
177,310
1
L
Ullr
6,270
570
39
4
0
181,039
2
W
Chang'e
7,660
696
72
7
1
200,135
1
W
Chaac
7,273
661
26
2
1
210,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role