Player Matchup

Atlas
Atlas
AcidBubbles290
Atlas
Level 144
God Stats
1W - 4L
1,536 SR
Queue Stats
260W - 311L
1,431 Elo+
Solo
Zeus
Zeus
Dream-Phoenixx
Zeus
Level 132
God Stats
1W - 2L
1,549 SR
Queue Stats
134W - 137L
1,513 Elo+
Solo
Khepri
Khepri
EM1D0N
Khepri
Level 120
God Stats
1W - 4L
1,150 SR
Queue Stats
295W - 348L
1,414 Elo+
Solo
Hun Batz
Hun Batz
OoAASDoO
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
dryfart420
Chaac
Level 106
God Stats
2W - 2L
1,469 SR
Queue Stats
102W - 89L
1,425 Elo+
Solo
Team Averages
Level 104
1,441 SR
1,457 Elo+

VS

Team Averages
Level 118
1,537 SR
1,472 Elo+
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GingerDeathBear
Medusa
Level 108
God Stats
4W - 2L
1,687 SR
Queue Stats
86W - 80L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,141
740
7,012
11,847
10,258
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 6 / 3
8,080
735
11,198
10,801
5,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
EM1D0N
Khepri
14
0 / 3 / 3
7,492
681
2,419
10,634
10,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
OoAASDoO
Hun Batz
13
4 / 9 / 2
8,215
747
8,191
13,792
6,836
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
13
1 / 6 / 2
7,262
660
7,746
17,767
12,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 2 / 14
9,192
836
12,312
10,303
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
 
Cernunnos
16
9 / 1 / 12
9,185
835
16,506
8,766
3,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tsukuyomi
 
Tsukuyomi
15
6 / 1 / 19
9,093
827
14,770
7,886
3,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
 
Discordia
16
2 / 0 / 20
8,800
800
8,407
5,335
1,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 3 / 12
8,752
796
7,328
10,405
4,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
104
7
Kills
27
27
Deaths
7
13
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
2
14
6.5
W
Cernunnos
 
Cernunnos
9
1
12
15
W
Tsukuyomi
 
Tsukuyomi
6
1
19
15.5
W
Discordia
 
Discordia
2
0
20
12
L
1
3
3
0.83
L
1
6
3
0.42
L
Khepri
EM1D0N
Khepri
0
3
3
0.5
W
4
3
12
3.33
L
Hun Batz
OoAASDoO
Hun Batz
4
9
2
0.56
L
Chaac
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,566
Damage
59,323
64,841
Taken
42,695
44,745
Mitigated
16,755
17,591
Healing
21,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,312
1,444
2,949
3,138
10,303
3,785
210
4,150
6,153
20,330
0
W
Cernunnos
 
Cernunnos
16,506
6,189
2,167
1,833
8,766
3,703
1,000
5,354
3,412
0
27,511
W
Tsukuyomi
 
Tsukuyomi
14,770
2,204
3,801
1,680
7,886
3,154
157
3,540
4,346
0
20,339
W
Discordia
 
Discordia
8,407
430
1,402
514
5,335
1,941
121
2,482
2,853
21,997
0
L
7,012
1,590
1,698
3,373
11,847
10,258
0
3,093
8,562
17,216
0
L
11,198
727
721
2,071
10,801
5,217
0
4,558
6,095
22,738
0
L
Khepri
EM1D0N
Khepri
2,419
0
440
1,397
10,634
10,258
0
2,773
7,611
11,159
0
W
7,328
2,876
2,270
1,946
10,405
4,172
0
5,103
5,302
0
15,018
L
Hun Batz
OoAASDoO
Hun Batz
8,191
1,075
0
256
13,792
6,836
0
3,350
10,376
0
13,643
L
Chaac
7,746
148
1,000
6,635
17,767
12,176
0
6,041
11,478
0
15,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,190
Gold Earned
45,022
90
Minions Killed
108
0
Camps Cleared
0
1,005,747
Distance Traveled
1,093,297
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,192
836
30
3
0
216,543
1
W
Cernunnos
9,185
835
24
2
0
211,971
2
W
Tsukuyomi
9,093
827
10
1
0
218,906
3
W
Discordia
8,800
800
22
2
0
230,749
0
L
Atlas
8,141
740
16
1
0
210,045
4
L
Zeus
8,080
735
32
3
0
189,267
2
L
Khepri
7,492
681
18
2
0
197,033
1
W
Medusa
8,752
796
22
2
0
215,128
0
L
Hun Batz
8,215
747
11
1
0
191,735
0
L
Chaac
7,262
660
13
1
0
217,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role