Player Matchup

Arachne
Arachne
 
Arachne
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AxAeerdn4
Ah Puch
Level 78
God Stats
5W - 3L
1,500 SR
Queue Stats
491W - 508L
1,499 Elo+
Solo
Danzaburou
Danzaburou
Pipesniper006
Danzaburou
Level 122
God Stats
54W - 38L
1,536 SR
Queue Stats
182W - 226L
1,357 Elo+
Party 2
Ymir
Ymir
WameGame
Ymir
Level 128
God Stats
42W - 30L
1,546 SR
Queue Stats
376W - 426L
1,385 Elo+
Party 2
Chang'e
Chang'e
albertoeldiablo
Chang'e
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 389L
1,300 Elo+
Party 2
Team Averages
Level 109
1,516 SR
1,408 Elo+

VS

Team Averages
Level 101
1,552 SR
1,449 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ErrORr_505
Horus
Level 120
God Stats
1W - 0L
1,529 SR
Queue Stats
26W - 18L
1,537 Elo+
Party 1
Awilix
Awilix
HenerRs
Awilix
Level 135
God Stats
2W - 1L
1,313 SR
Queue Stats
204W - 191L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
Nyraak
Baron Samedi
Level 59
God Stats
2W - 0L
1,704 SR
Queue Stats
25W - 32L
1,316 Elo+
Solo
Susano
Susano
VeNoM LeGenDz
Susano
Level 67
God Stats
2W - 0L
1,711 SR
Queue Stats
294W - 326L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 2 / 1
5,322
484
2,698
9,420
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
AxAeerdn4
Ah Puch
11
1 / 1 / 0
5,914
538
4,674
5,480
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Pipesniper006
Danzaburou
8
1 / 5 / 0
5,312
483
4,895
9,458
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
7
0 / 3 / 0
4,797
436
2,800
9,913
5,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 2
5,494
499
2,827
8,487
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
6 / 1 / 1
6,536
594
10,148
7,904
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
9
0 / 1 / 7
5,129
466
2,894
8,371
5,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
HenerRs
Awilix
13
8 / 0 / 0
7,162
651
9,057
7,823
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Nyraak
Baron Samedi
10
0 / 1 / 2
5,418
493
3,326
4,354
2,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
6,035
549
3,379
7,959
3,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
15
15
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
1
0.75
W
Medusa
 
Medusa
6
1
1
6.5
L
Ah Puch
AxAeerdn4
Ah Puch
1
1
0
1
W
Horus
0
1
7
3.5
W
Awilix
HenerRs
Awilix
8
0
0
8
W
Baron Samedi
Nyraak
Baron Samedi
0
1
2
1
L
Danzaburou
Pipesniper006
Danzaburou
1
5
0
0.2
W
1
1
0
1
L
Ymir
0
3
0
0
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,894
Damage
28,804
42,758
Taken
36,411
16,452
Mitigated
17,501
12,059
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,698
1,850
0
2,494
9,420
3,004
0
637
8,783
0
35,334
W
Medusa
 
Medusa
10,148
5,235
0
1,985
7,904
3,259
0
1,302
6,602
0
45,398
L
Ah Puch
AxAeerdn4
Ah Puch
4,674
524
0
2,333
5,480
1,931
0
0
5,480
37,170
0
W
Horus
2,894
1,011
1,100
2,629
8,371
5,404
140
1,219
7,152
0
14,522
W
Awilix
HenerRs
Awilix
9,057
4,676
0
725
7,823
3,117
0
1,766
6,057
0
57,772
W
Baron Samedi
Nyraak
Baron Samedi
3,326
324
33
1,783
4,354
2,467
1,018
1,340
3,014
32,095
0
L
Danzaburou
Pipesniper006
Danzaburou
4,895
1,674
0
3,050
9,458
2,778
33
0
9,458
0
25,309
W
3,379
725
0
1,650
7,959
3,254
0
4,674
3,285
0
33,406
L
Ymir
2,800
855
148
1,984
9,913
5,911
0
0
9,913
16,483
0
L
2,827
526
144
1,906
8,487
2,828
204
2,689
5,798
31,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,839
Gold Earned
30,280
230
Minions Killed
316
0
Camps Cleared
0
949,895
Distance Traveled
1,034,465
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,322
484
63
6
0
214,879
3
W
Medusa
6,536
594
66
6
0
201,434
0
L
Ah Puch
5,914
538
63
6
0
188,570
3
W
Horus
5,129
466
15
1
0
200,921
1
W
Awilix
7,162
651
104
9
0
260,192
0
W
Baron Samedi
5,418
493
51
5
0
159,672
0
L
Danzaburou
5,312
483
37
3
0
179,734
1
W
Susano
6,035
549
80
7
0
212,246
3
L
Ymir
4,797
436
22
2
0
191,473
1
L
Chang'e
5,494
499
45
4
0
175,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role