Player Matchup

Nemesis
Nemesis
E1nHeria
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Athena
Athena
FoLDsMe
Athena
Level 56
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Tyr
Tyr
Tizor
Tyr
Level 47
God Stats
8W - 5L
1,767 SR
Queue Stats
77W - 102L
1,345 Elo+
Solo
Xbalanque
Xbalanque
Tnark B
Xbalanque
Level 43
God Stats
5W - 5L
1,453 SR
Queue Stats
27W - 31L
1,393 Elo+
Solo
Sol
Sol
ZonaBorsuka
Sol
Level 149
God Stats
2W - 5L
1,520 SR
Queue Stats
133W - 141L
1,340 Elo+
Solo
Team Averages
Level 62
1,589 SR
1,416 Elo+

VS

Team Averages
Level 70
1,483 SR
1,436 Elo+
Aphrodite
Aphrodite
Angelasek
Aphrodite
Level 67
God Stats
7W - 4L
1,248 SR
Queue Stats
66W - 70L
1,401 Elo+
Solo
Izanami
Izanami
DarioDerEchte
Izanami
Level 65
God Stats
88W - 75L
1,482 SR
Queue Stats
290W - 329L
1,367 Elo+
Party 2
Nu Wa
Nu Wa
Pehlih
Nu Wa
Level 124
God Stats
10W - 9L
1,601 SR
Queue Stats
84W - 91L
1,481 Elo+
Solo
Artio
Artio
Ton2èmeTonton
Artio
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,540 Elo+
Solo
Bakasura
Bakasura
lI NoHxpe Il
Bakasura
Level 59
God Stats
12W - 14L
1,586 SR
Queue Stats
363W - 416L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
E1nHeria
Nemesis
4
0 / 2 / 0
3,544
443
147
2,298
709
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
FoLDsMe
Athena
5
1 / 2 / 1
3,987
498
898
4,490
1,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Tyr
Tizor
Tyr
6
0 / 5 / 0
4,126
516
2,929
8,316
4,491
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
Tnark B
Xbalanque
6
1 / 3 / 1
4,146
518
3,269
6,693
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 0
5,333
667
4,695
2,394
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Angelasek
Aphrodite
9
4 / 0 / 2
5,411
676
3,637
4,000
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
9
2 / 0 / 1
5,584
698
4,427
4,083
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Pehlih
Nu Wa
7
1 / 1 / 0
4,410
551
1,035
3,475
1,116
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
3 / 3 / 1
4,705
588
1,895
8,898
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
lI NoHxpe Il
Bakasura
10
2 / 0 / 1
5,299
662
1,494
6,919
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
12
12
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Angelasek
Aphrodite
4
0
2
5
W
Izanami
2
0
1
2.5
L
Nemesis
E1nHeria
Nemesis
0
2
0
0
L
Athena
FoLDsMe
Athena
1
2
1
0.75
W
Nu Wa
Pehlih
Nu Wa
1
1
0
1
L
Tyr
Tizor
Tyr
0
5
0
0
L
Xbalanque
Tnark B
Xbalanque
1
3
1
0.5
W
3
3
1
1.17
L
2
0
0
2
W
Bakasura
lI NoHxpe Il
Bakasura
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,938
Damage
12,488
24,191
Taken
27,375
9,262
Mitigated
11,024
4,428
Healing
13,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Angelasek
Aphrodite
3,637
1,218
179
3,209
4,000
1,306
41
0
4,000
23,487
0
W
Izanami
4,427
3,524
0
2,084
4,083
1,327
2,498
736
3,309
0
40,589
L
Nemesis
E1nHeria
Nemesis
147
54
0
22
2,298
709
0
540
1,758
0
5,999
L
Athena
FoLDsMe
Athena
898
468
0
270
4,490
1,817
0
732
3,758
6,003
0
W
Nu Wa
Pehlih
Nu Wa
1,035
234
0
306
3,475
1,116
0
1,086
2,257
21,087
0
L
Tyr
Tizor
Tyr
2,929
335
0
974
8,316
4,491
0
3,590
4,726
0
17,949
L
Xbalanque
Tnark B
Xbalanque
3,269
1,524
0
1,189
6,693
1,503
44
1,027
5,666
0
18,119
W
1,895
451
258
3,395
8,898
4,462
0
2,148
6,483
8,178
796
L
4,695
1,631
92
1,881
2,394
742
1,534
619
1,775
32,403
0
W
Bakasura
lI NoHxpe Il
Bakasura
1,494
1,206
0
3,974
6,919
2,813
342
1,265
5,504
0
25,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,136
Gold Earned
25,409
137
Minions Killed
245
0
Camps Cleared
0
671,603
Distance Traveled
784,057
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,411
676
36
5
0
131,120
3
W
Izanami
5,584
698
72
9
0
140,502
4
L
Nemesis
3,544
443
9
1
0
103,320
0
L
Athena
3,987
498
7
1
0
124,005
1
W
Nu Wa
4,410
551
44
6
0
157,763
1
L
Tyr
4,126
516
32
4
0
156,062
0
L
Xbalanque
4,146
518
32
4
0
137,686
3
W
Artio
4,705
588
22
3
0
153,640
0
L
Sol
5,333
667
57
7
0
150,530
0
W
Bakasura
5,299
662
71
9
0
201,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role