Player Matchup

Neith
Neith
Raiyarga
Neith
Level 31
God Stats
1W - 4L
1,172 SR
Queue Stats
66W - 63L
1,447 Elo+
Party 2
Kali
Kali
Zhatyr
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,515 Elo+
Party 3
Anubis
Anubis
phallusträger
Anubis
Level 26
God Stats
3W - 2L
1,639 SR
Queue Stats
12W - 11L
1,537 Elo+
Party 3
Khepri
Khepri
strawberryhamsta
Khepri
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 181L
1,407 Elo+
Party 2
Horus
Horus
yiffmedad
Horus
Level 38
God Stats
38W - 32L
1,547 SR
Queue Stats
45W - 42L
1,516 Elo+
Party 3
Team Averages
Level 36
1,472 SR
1,484 Elo+

VS

Team Averages
Level 57
1,506 SR
1,434 Elo+
Izanami
Izanami
Iamkenshin
Izanami
Level 41
God Stats
5W - 2L
1,844 SR
Queue Stats
297W - 310L
1,466 Elo+
Party 1
Anubis
Anubis
Kevinf12613
Anubis
Level 98
God Stats
19W - 11L
1,546 SR
Queue Stats
186W - 182L
1,415 Elo+
Party 4
Kali
Kali
Mali8
Kali
Level 59
God Stats
31W - 28L
1,362 SR
Queue Stats
336W - 329L
1,472 Elo+
Party 1
Ymir
Ymir
R3lenttles
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 7L
1,504 Elo+
Party 4
Cthulhu
Cthulhu
obolonnya
Cthulhu
Level 60
God Stats
0W - 1L
1,277 SR
Queue Stats
34W - 53L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Raiyarga
Neith
20
9 / 2 / 6
13,551
565
35,696
14,394
7,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
Zhatyr
Kali
16
4 / 2 / 9
11,508
480
9,491
26,889
12,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 4 / 9
12,607
525
20,142
24,069
14,259
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 6
10,226
426
4,545
18,532
17,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
yiffmedad
Horus
20
10 / 0 / 8
13,524
564
20,728
15,781
15,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Iamkenshin
Izanami
16
3 / 3 / 0
10,565
440
9,023
17,595
8,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
17
6 / 5 / 3
11,073
461
22,072
22,865
12,129
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Mali8
Kali
16
2 / 8 / 5
10,356
432
15,708
30,969
14,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 8
10,267
428
9,964
27,102
35,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
obolonnya
Cthulhu
13
0 / 8 / 0
8,870
370
7,906
20,571
14,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
29
Kills
13
13
Deaths
29
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
Iamkenshin
Izanami
3
3
0
1
L
Anubis
6
5
3
1.5
L
Kali
Mali8
Kali
2
8
5
0.56
L
2
5
8
1.2
W
Neith
Raiyarga
Neith
9
2
6
6
W
Kali
Zhatyr
Kali
4
2
9
4.25
L
Cthulhu
obolonnya
Cthulhu
0
8
0
0
W
5
4
9
2.38
W
1
5
6
0.8
W
Horus
yiffmedad
Horus
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,602
Damage
64,673
99,665
Taken
119,102
66,888
Mitigated
84,637
42,413
Healing
26,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Iamkenshin
Izanami
9,023
6,340
0
2,989
17,595
8,153
196
2,349
15,132
0
97,618
L
Anubis
22,072
1,434
0
11,976
22,865
12,129
0
9,505
13,100
88,368
0
L
Kali
Mali8
Kali
15,708
7,542
0
6,420
30,969
14,779
0
6,262
24,481
0
101,649
L
9,964
2,309
0
3,372
27,102
35,294
0
6,779
20,091
47,429
3,877
W
Neith
Raiyarga
Neith
35,696
16,570
0
6,698
14,394
7,025
1,142
5,506
8,802
39
155,185
W
Kali
Zhatyr
Kali
9,491
4,749
0
7,868
26,889
12,368
0
7,860
18,977
22
83,240
L
Cthulhu
obolonnya
Cthulhu
7,906
381
1,199
500
20,571
14,282
0
291
19,521
47,730
0
W
20,142
1,235
0
14,093
24,069
14,259
178
11,652
12,395
111,276
0
W
4,545
284
0
2,440
18,532
17,589
0
10,026
8,496
18,964
0
W
Horus
yiffmedad
Horus
20,728
9,369
3,659
7,655
15,781
15,647
132
7,544
7,434
30
96,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,416
Gold Earned
51,131
579
Minions Killed
594
0
Camps Cleared
0
2,223,710
Distance Traveled
2,062,245
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,565
440
164
7
0
442,473
3
L
Anubis
11,073
461
142
6
0
382,363
6
L
Kali
10,356
432
125
5
0
454,858
4
L
Ymir
10,267
428
68
3
0
373,081
15
W
Neith
13,551
565
190
8
0
461,142
3
W
Kali
11,508
480
99
4
0
511,564
2
L
Cthulhu
8,870
370
95
4
0
409,470
3
W
Anubis
12,607
525
137
6
0
381,641
5
W
Khepri
10,226
426
21
1
0
390,990
8
W
Horus
13,524
564
132
6
0
478,373
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role