Player Matchup

Thoth
Thoth
 
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
SSHeinrich
Medusa
Level 116
God Stats
3W - 5L
1,509 SR
Queue Stats
50W - 117L
1,139 Elo+
Solo
Jormungandr
Jormungandr
ScourgedSoL
Jormungandr
Level 87
God Stats
3W - 8L
1,059 SR
Queue Stats
66W - 85L
1,447 Elo+
Solo
Team Averages
Level 115
1,356 SR
1,362 Elo+

VS

Team Averages
Level 48
1,500 SR
1,075 Elo+
Danzaburou
Danzaburou
Starwarsismywar
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,137 Elo+
Party 1
Sobek
Sobek
gameboi o0
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
952 Elo+
Party 1
Yu Huang
Yu Huang
xeno1096
Yu Huang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
5 / 0 / 9
10,140
724
17,796
6,679
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
SSHeinrich
Medusa
15
7 / 0 / 5
10,570
755
11,934
8,267
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ScourgedSoL
Jormungandr
14
3 / 2 / 11
9,695
693
11,853
14,438
13,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Starwarsismywar
Danzaburou
11
1 / 6 / 1
8,132
581
6,505
14,720
6,426
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
11
0 / 6 / 1
8,400
600
4,392
22,773
29,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yu Huang
xeno1096
Yu Huang
13
1 / 3 / 1
8,425
602
8,631
11,162
4,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
0
9
9.5
W
Medusa
SSHeinrich
Medusa
7
0
5
9.5
W
Jormungandr
ScourgedSoL
Jormungandr
3
2
11
4.25
L
Danzaburou
Starwarsismywar
Danzaburou
1
6
1
0.25
L
Sobek
0
6
1
0.08
L
Yu Huang
xeno1096
Yu Huang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,583
Damage
19,528
29,384
Taken
48,655
20,111
Mitigated
40,137
6,916
Healing
3,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
17,796
333
0
1,476
6,679
2,719
546
1,917
4,585
52,959
0
W
Medusa
SSHeinrich
Medusa
11,934
7,478
0
3,550
8,267
3,934
1,404
4,528
3,453
0
38,828
W
Jormungandr
ScourgedSoL
Jormungandr
11,853
3,244
0
1,890
14,438
13,458
294
6,087
7,496
27,974
0
L
Danzaburou
Starwarsismywar
Danzaburou
6,505
3,018
0
1,370
14,720
6,426
222
10,720
4,000
0
20,401
L
Sobek
4,392
550
0
2,271
22,773
29,111
48
9,832
12,941
13,686
0
L
Yu Huang
xeno1096
Yu Huang
8,631
494
0
0
11,162
4,600
96
9,379
1,783
30,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,405
Gold Earned
24,957
151
Minions Killed
102
8
Camps Cleared
4
831,289
Distance Traveled
708,700
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,140
724
68
5
3
306,288
3
W
Medusa
10,570
755
53
4
4
273,532
5
W
Jormungandr
9,695
693
30
2
1
251,469
1
L
Danzaburou
8,132
581
31
2
1
208,335
0
L
Sobek
8,400
600
13
1
1
247,290
2
L
Yu Huang
8,425
602
58
4
2
253,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role