Player Matchup

Rama
Rama
FizzytheOne
Rama
Level 89
God Stats
2W - 6L
1,578 SR
Queue Stats
423W - 470L
1,336 Elo+
Solo
Vulcan
Vulcan
I EK I v NINja
Vulcan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,186 Elo+
Solo
Bacchus
Bacchus
KingGilgame
Bacchus
Level 39
God Stats
59W - 66L
1,294 SR
Queue Stats
73W - 88L
1,198 Elo+
Solo
Arachne
Arachne
atenerife
Arachne
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Yemoja
Yemoja
peffe89
Yemoja
Level 160
God Stats
5W - 10L
1,446 SR
Queue Stats
233W - 291L
1,344 Elo+
Solo
Team Averages
Level 73
1,464 SR
1,313 Elo+

VS

Team Averages
Level 83
1,497 SR
1,384 Elo+
Izanami
Izanami
Babyfox5977
Izanami
Level 104
God Stats
66W - 59L
1,518 SR
Queue Stats
131W - 142L
1,350 Elo+
Solo
Thanatos
Thanatos
Jerydashx
Thanatos
Level 55
God Stats
3W - 1L
1,259 SR
Queue Stats
53W - 48L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
LgOptimus440
Zhong Kui
Level 69
God Stats
1W - 1L
1,573 SR
Queue Stats
78W - 93L
1,332 Elo+
Solo
Sol
Sol
VALVERDE_25
Sol
Level 68
God Stats
21W - 10L
1,646 SR
Queue Stats
122W - 137L
1,417 Elo+
Solo
Neith
Neith
sweet_nisshoku
Neith
Level 117
God Stats
25W - 29L
1,487 SR
Queue Stats
156W - 174L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,353
492
10,172
17,814
7,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 8 / 1
8,493
447
12,222
15,369
6,704
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
KingGilgame
Bacchus
14
3 / 2 / 0
8,433
444
12,145
16,650
11,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
atenerife
Arachne
16
1 / 4 / 1
9,370
493
3,304
17,804
7,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
peffe89
Yemoja
13
1 / 3 / 3
7,452
392
3,647
14,423
10,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Babyfox5977
Izanami
14
1 / 4 / 3
8,251
434
4,897
13,092
5,118
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Jerydashx
Thanatos
17
10 / 0 / 5
10,540
555
14,043
17,444
7,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
LgOptimus440
Zhong Kui
15
5 / 4 / 5
9,030
475
15,258
14,071
9,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 6
9,651
508
13,461
16,645
7,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 1 / 5
10,550
555
9,824
11,251
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
10
Kills
21
21
Deaths
11
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Babyfox5977
Izanami
1
4
3
0.63
L
4
4
2
1.25
L
1
8
1
0.19
W
Thanatos
Jerydashx
Thanatos
10
0
5
12.5
L
Bacchus
KingGilgame
Bacchus
3
2
0
1.5
W
Zhong Kui
LgOptimus440
Zhong Kui
5
4
5
1.88
W
4
2
6
3.5
L
Arachne
atenerife
Arachne
1
4
1
0.38
L
Yemoja
peffe89
Yemoja
1
3
3
0.83
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,490
Damage
57,483
82,060
Taken
72,503
42,837
Mitigated
35,255
22,635
Healing
43,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Babyfox5977
Izanami
4,897
3,428
286
4,206
13,092
5,118
0
2,812
10,280
0
68,509
L
10,172
7,151
0
5,998
17,814
7,000
1,470
6,070
11,744
0
76,442
L
12,222
3,994
145
1,595
15,369
6,704
865
9,720
5,649
58,095
0
W
Thanatos
Jerydashx
Thanatos
14,043
4,726
0
19,267
17,444
7,927
0
3,750
13,694
0
84,994
L
Bacchus
KingGilgame
Bacchus
12,145
1,786
0
2,140
16,650
11,093
176
3,158
13,492
46,645
0
W
Zhong Kui
LgOptimus440
Zhong Kui
15,258
1,696
0
3,192
14,071
9,683
0
6,653
7,418
47,138
0
W
13,461
4,371
0
9,311
16,645
7,365
1,122
10,008
6,637
89,961
0
L
Arachne
atenerife
Arachne
3,304
2,309
0
2,722
17,804
7,647
0
4,293
13,511
0
85,515
L
Yemoja
peffe89
Yemoja
3,647
1,015
5,153
4,882
14,423
10,393
687
5,833
8,590
29,141
0
W
9,824
3,546
0
7,484
11,251
5,162
981
5,979
5,272
0
87,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,101
Gold Earned
48,022
487
Minions Killed
541
0
Camps Cleared
0
1,589,194
Distance Traveled
1,629,320
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,251
434
108
6
0
276,784
0
L
Rama
9,353
492
139
7
0
266,105
1
L
Vulcan
8,493
447
87
5
0
324,827
0
W
Thanatos
10,540
555
104
5
0
398,289
2
L
Bacchus
8,433
444
77
4
0
328,558
2
W
Zhong Kui
9,030
475
62
3
0
302,024
0
W
Sol
9,651
508
131
7
0
315,345
0
L
Arachne
9,370
493
141
7
0
372,982
1
L
Yemoja
7,452
392
43
2
0
296,722
4
W
Neith
10,550
555
136
7
0
336,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role