Player Matchup

Hercules
Hercules
DonnieDealer
Hercules
Level 125
God Stats
36W - 40L
1,611 SR
Queue Stats
353W - 283L
1,645 Elo+
Party 2
Cerberus
Cerberus
JakelovesAlexJr
Cerberus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 19L
1,644 Elo+
Party 2
Ishtar
Ishtar
hiphopopotamuss
Ishtar
Level 146
God Stats
14W - 14L
1,629 SR
Queue Stats
142W - 86L
1,672 Elo+
Party 2
Team Averages
Level 93
1,580 SR
1,654 Elo+

VS

Team Averages
Level 97
1,522 SR
1,471 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bluezora
Anubis
Level 89
God Stats
7W - 11L
1,550 SR
Queue Stats
44W - 84L
1,438 Elo+
Party 1
Susano
Susano
iApolo
Susano
Level 74
God Stats
4W - 4L
1,515 SR
Queue Stats
105W - 113L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DonnieDealer
Hercules
10
2 / 2 / 3
6,822
682
4,353
10,678
9,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
10
1 / 2 / 3
7,040
704
7,584
12,156
10,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 3 / 3
7,008
701
8,739
6,750
2,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 6
6,872
687
7,628
10,010
7,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Bluezora
Anubis
12
2 / 1 / 5
7,214
721
8,157
7,668
4,532
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
iApolo
Susano
12
4 / 2 / 3
7,586
759
7,990
7,829
3,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
7
7
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
6
2
W
Anubis
Bluezora
Anubis
2
1
5
4.5
L
Hercules
DonnieDealer
Hercules
2
2
3
1.75
L
Cerberus
1
2
3
1.25
L
2
3
3
1.17
W
Susano
iApolo
Susano
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,676
Damage
23,775
29,584
Taken
25,507
22,373
Mitigated
15,961
6,889
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,628
884
0
946
10,010
7,917
262
2,721
7,049
0
18,143
W
Anubis
Bluezora
Anubis
8,157
447
0
2,580
7,668
4,532
670
3,065
4,360
27,432
0
L
Hercules
DonnieDealer
Hercules
4,353
1,284
0
2,654
10,678
9,103
0
2,829
7,849
0
12,293
L
Cerberus
7,584
626
0
3,055
12,156
10,855
0
4,207
7,949
17,145
0
L
8,739
6,266
0
1,180
6,750
2,415
0
1,397
5,353
0
32,490
W
Susano
iApolo
Susano
7,990
2,254
0
735
7,829
3,512
0
2,403
5,311
0
19,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,870
Gold Earned
21,672
120
Minions Killed
99
5
Camps Cleared
3
529,287
Distance Traveled
547,795
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,872
687
15
2
1
202,325
2
W
Anubis
7,214
721
57
6
0
164,811
1
L
Hercules
6,822
682
17
2
1
181,631
3
L
Cerberus
7,040
704
40
4
1
185,751
1
L
Ishtar
7,008
701
63
6
3
161,905
0
W
Susano
7,586
759
27
3
2
180,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role