Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
MiniondaNuwaN1
Agni
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 133L
1,574 Elo+
Solo
Thanatos
Thanatos
ShelIby
Thanatos
Level 158
God Stats
16W - 8L
1,606 SR
Queue Stats
225W - 197L
1,634 Elo+
Solo
Sol
Sol
TheAngeI
Sol
Level 152
God Stats
2W - 1L
1,676 SR
Queue Stats
113W - 110L
1,431 Elo+
Solo
Team Averages
Level 141
1,556 SR
1,528 Elo+

VS

Team Averages
Level 88
1,510 SR
1,550 Elo+
Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KuroFrancisco
Loki
Level 20
God Stats
4W - 1L
1,693 SR
Queue Stats
38W - 18L
1,565 Elo+
Party 1
Neith
Neith
Pirustadio
Neith
Level 102
God Stats
1W - 3L
1,275 SR
Queue Stats
179W - 200L
1,598 Elo+
Solo
Athena
Athena
TioBlack00
Athena
Level 76
God Stats
12W - 7L
1,532 SR
Queue Stats
419W - 356L
1,485 Elo+
Party 1
Janus
Janus
USSWolf
Janus
Level 98
God Stats
16W - 16L
1,550 SR
Queue Stats
480W - 430L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 1 / 2
5,720
477
2,681
10,792
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
 
Olorun
2
0 / 1 / 0
3,918
327
450
1,190
286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 0
5,732
478
1,366
6,667
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ShelIby
Thanatos
12
2 / 0 / 1
6,569
547
3,721
8,124
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 0
5,503
459
4,446
8,097
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 0 / 0
7,912
659
1,008
4,002
1,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 1 / 1
6,910
576
3,426
7,058
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
12
2 / 1 / 4
7,136
595
9,053
7,030
2,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
TioBlack00
Athena
9
0 / 1 / 5
6,218
518
3,719
9,233
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
USSWolf
Janus
12
2 / 0 / 2
7,179
598
5,660
2,550
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
8
8
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
2
1
L
Olorun
 
Olorun
0
1
0
0
W
Bastet
 
Bastet
1
0
0
1
W
3
1
1
3.5
L
0
2
0
0
W
Neith
2
1
4
4
L
Thanatos
ShelIby
Thanatos
2
0
1
2.5
L
1
4
0
0.25
W
Athena
TioBlack00
Athena
0
1
5
2.5
W
Janus
USSWolf
Janus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,664
Damage
22,866
34,870
Taken
29,873
16,649
Mitigated
14,713
16,995
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,681
664
0
3,423
10,792
8,704
0
4,395
6,397
11,815
0
L
Olorun
 
Olorun
450
450
0
290
1,190
286
0
0
1,190
3,464
0
W
Bastet
 
Bastet
1,008
445
0
1,924
4,002
1,511
2,292
450
3,552
0
49,773
W
3,426
1,534
0
0
7,058
2,535
0
750
6,308
0
52,680
L
1,366
108
0
1,973
6,667
2,378
120
2,147
4,520
46,886
0
W
Neith
9,053
3,911
0
2,169
7,030
2,885
1,462
3,438
3,592
0
58,701
L
Thanatos
ShelIby
Thanatos
3,721
1,084
0
9,239
8,124
3,343
0
1,050
7,074
0
38,673
L
4,446
2,421
0
2,070
8,097
1,938
232
1,331
6,766
36,622
0
W
Athena
TioBlack00
Athena
3,719
1,116
121
2,223
9,233
6,755
125
3,241
5,992
12,554
5,684
W
Janus
USSWolf
Janus
5,660
1,269
0
0
2,550
1,027
295
1,064
1,486
51,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,442
Gold Earned
35,355
263
Minions Killed
441
0
Camps Cleared
0
908,649
Distance Traveled
1,262,106
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,720
477
11
1
0
230,156
2
L
Olorun
3,918
327
8
1
0
23,407
0
W
Bastet
7,912
659
126
11
0
248,103
3
W
Loki
6,910
576
91
8
0
286,341
3
L
Agni
5,732
478
96
8
0
239,606
3
W
Neith
7,136
595
90
8
0
203,356
4
L
Thanatos
6,569
547
86
7
0
215,581
3
L
Sol
5,503
459
62
5
0
199,899
0
W
Athena
6,218
518
30
3
0
265,758
1
W
Janus
7,179
598
104
9
0
258,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role