Player Matchup

Cerberus
Cerberus
Arnabae
Cerberus
Level 127
God Stats
3W - 3L
1,779 SR
Queue Stats
38W - 58L
1,064 Elo+
Solo
Medusa
Medusa
Greenleaf619
Medusa
Level 37
God Stats
10W - 13L
1,389 SR
Queue Stats
67W - 75L
1,403 Elo+
Party 2
Chaac
Chaac
Memori21
Chaac
Level 42
God Stats
4W - 6L
1,503 SR
Queue Stats
36W - 52L
1,370 Elo+
Solo
Arachne
Arachne
TheLegendRoheet
Arachne
Level 67
God Stats
17W - 12L
1,546 SR
Queue Stats
176W - 190L
1,392 Elo+
Party 2
Anubis
Anubis
Wu-Tang-SwEd
Anubis
Level 17
God Stats
4W - 10L
1,242 SR
Queue Stats
4W - 15L
1,184 Elo+
Party 2
Team Averages
Level 58
1,492 SR
1,283 Elo+

VS

Team Averages
Level 78
1,571 SR
1,409 Elo+
Chang'e
Chang'e
Semmi_400
Chang'e
Level 128
God Stats
1W - 0L
1,342 SR
Queue Stats
71W - 59L
1,378 Elo+
Solo
Danzaburou
Danzaburou
cocoBIRD32146
Danzaburou
Level 45
God Stats
4W - 3L
1,877 SR
Queue Stats
19W - 25L
1,409 Elo+
Solo
Amaterasu
Amaterasu
devsupremeX
Amaterasu
Level 95
God Stats
7W - 6L
1,533 SR
Queue Stats
492W - 536L
1,488 Elo+
Solo
Nemesis
Nemesis
itjust_mari
Nemesis
Level 87
God Stats
9W - 11L
1,387 SR
Queue Stats
250W - 242L
1,369 Elo+
Party 1
Ganesha
Ganesha
xKingBoshx
Ganesha
Level 33
God Stats
3W - 0L
1,715 SR
Queue Stats
85W - 91L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arnabae
Cerberus
14
0 / 1 / 6
8,487
424
9,087
27,722
17,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
14
2 / 3 / 1
9,176
459
10,384
14,054
5,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Memori21
Chaac
17
3 / 6 / 1
10,622
531
12,933
20,308
14,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 6 / 3
8,577
429
9,721
21,836
10,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
14
2 / 2 / 0
9,278
464
5,078
10,146
4,938
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Semmi_400
Chang'e
16
5 / 1 / 2
9,878
494
15,590
13,779
5,739
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
cocoBIRD32146
Danzaburou
15
0 / 2 / 3
9,583
479
7,220
10,304
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
devsupremeX
Amaterasu
16
9 / 3 / 2
11,345
567
23,195
22,167
25,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
itjust_mari
Nemesis
19
4 / 1 / 1
11,633
582
12,252
18,456
8,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
xKingBoshx
Ganesha
14
0 / 1 / 8
9,525
476
7,719
14,338
12,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
18
18
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Arnabae
Cerberus
0
1
6
3
L
Medusa
2
3
1
0.83
L
Chaac
Memori21
Chaac
3
6
1
0.58
W
Chang'e
Semmi_400
Chang'e
5
1
2
6
L
1
6
3
0.42
L
Anubis
2
2
0
1
W
Danzaburou
cocoBIRD32146
Danzaburou
0
2
3
0.75
W
Amaterasu
devsupremeX
Amaterasu
9
3
2
3.33
W
Nemesis
itjust_mari
Nemesis
4
1
1
4.5
W
Ganesha
xKingBoshx
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,203
Damage
65,976
94,066
Taken
79,044
53,605
Mitigated
56,777
36,574
Healing
21,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Arnabae
Cerberus
9,087
1,031
1,268
14,311
27,722
17,820
404
11,720
16,002
49,091
0
L
Medusa
10,384
4,381
0
5,495
14,054
5,138
1,153
3,330
10,724
0
65,000
L
Chaac
Memori21
Chaac
12,933
4,650
0
4,645
20,308
14,972
1,361
3,491
16,817
0
71,422
W
Chang'e
Semmi_400
Chang'e
15,590
1,983
2,148
3,692
13,779
5,739
0
5,285
8,494
69,830
0
L
9,721
5,851
0
7,620
21,836
10,737
0
2,809
19,027
0
69,989
L
Anubis
5,078
38
0
3,235
10,146
4,938
806
1,959
8,187
63,922
0
W
Danzaburou
cocoBIRD32146
Danzaburou
7,220
3,434
0
3,356
10,304
4,188
930
1,004
9,300
0
74,149
W
Amaterasu
devsupremeX
Amaterasu
23,195
13,627
0
2,909
22,167
25,095
0
1,374
20,793
0
85,600
W
Nemesis
itjust_mari
Nemesis
12,252
6,556
0
1,955
18,456
8,893
0
2,622
15,834
0
151,288
W
Ganesha
xKingBoshx
Ganesha
7,719
820
4,883
3,037
14,338
12,862
0
4,296
10,042
28,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,140
Gold Earned
51,964
564
Minions Killed
624
0
Camps Cleared
0
1,863,619
Distance Traveled
2,015,761
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,487
424
116
6
0
378,513
3
L
Medusa
9,176
459
109
5
0
348,165
0
L
Chaac
10,622
531
125
6
0
380,776
5
W
Chang'e
9,878
494
115
6
0
367,016
6
L
Arachne
8,577
429
97
5
0
413,513
4
L
Anubis
9,278
464
117
6
0
342,652
0
W
Danzaburou
9,583
479
132
7
0
384,848
3
W
Amaterasu
11,345
567
154
8
0
377,040
2
W
Nemesis
11,633
582
214
11
0
462,006
5
W
Ganesha
9,525
476
9
0
0
424,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role