Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Mach6
The Morrigan
Level 128
God Stats
12W - 5L
1,698 SR
Queue Stats
432W - 357L
1,637 Elo+
Party 3
Achilles
Achilles
ShadowSalamence
Achilles
Level 13
God Stats
6W - 3L
1,500 SR
Queue Stats
152W - 119L
1,574 Elo+
Party 3
He Bo
He Bo
Sutil1606
He Bo
Level 18
God Stats
1W - 0L
1,419 SR
Queue Stats
12W - 8L
1,544 Elo+
Party 1
Izanami
Izanami
TeeGaddy
Izanami
Level 103
God Stats
6W - 1L
1,500 SR
Queue Stats
36W - 27L
1,583 Elo+
Party 3
Team Averages
Level 84
1,523 SR
1,568 Elo+

VS

Team Averages
Level 92
1,680 SR
1,734 Elo+
Osiris
Osiris
BlueKohai
Osiris
Level 68
God Stats
24W - 10L
1,881 SR
Queue Stats
468W - 130L
1,862 Elo+
Party 2
Bellona
Bellona
Rowjas
Bellona
Level 34
God Stats
1W - 1L
1,907 SR
Queue Stats
61W - 18L
1,831 Elo+
Party 2
Merlin
Merlin
Woodmancer
Merlin
Level 160
God Stats
1W - 1L
1,318 SR
Queue Stats
99W - 76L
1,760 Elo+
Party 2
Arachne
Arachne
habahabapl
Arachne
Level 49
God Stats
105W - 91L
1,525 SR
Queue Stats
114W - 115L
1,468 Elo+
Solo
Fafnir
Fafnir
wSCREAMw
Fafnir
Level 148
God Stats
19W - 9L
1,768 SR
Queue Stats
454W - 344L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 0 / 2
6,422
357
816
4,826
3,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Mach6
The Morrigan
17
7 / 5 / 0
10,411
578
11,584
11,118
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
15
3 / 7 / 4
8,611
478
12,005
26,289
19,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Sutil1606
He Bo
4
0 / 1 / 2
5,469
304
0
782
3
Izanami
TeeGaddy
Izanami
13
0 / 5 / 0
7,946
441
1,543
12,128
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BlueKohai
Osiris
17
4 / 6 / 2
10,906
606
14,411
22,519
17,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Rowjas
Bellona
14
2 / 0 / 3
9,227
513
3,104
7,740
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Woodmancer
Merlin
18
4 / 1 / 3
10,991
611
9,428
7,748
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
habahabapl
Arachne
12
4 / 6 / 1
9,074
504
1,877
16,788
6,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
wSCREAMw
Fafnir
16
4 / 1 / 5
10,729
596
8,012
19,345
22,709
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
11
Kills
18
18
Deaths
14
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
2
2
L
Osiris
BlueKohai
Osiris
4
6
2
0.83
W
The Morrigan
Mach6
The Morrigan
7
5
0
1.4
L
Bellona
Rowjas
Bellona
2
0
3
3.5
W
Achilles
3
7
4
0.71
W
He Bo
Sutil1606
He Bo
0
1
2
1
W
Izanami
TeeGaddy
Izanami
0
5
0
0
L
Merlin
Woodmancer
Merlin
4
1
3
5.5
L
Arachne
habahabapl
Arachne
4
6
1
0.75
L
Fafnir
wSCREAMw
Fafnir
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,948
Damage
36,832
55,143
Taken
74,140
32,984
Mitigated
55,669
13,065
Healing
20,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
816
0
156
311
4,826
3,296
0
298
4,528
8,522
0
L
Osiris
BlueKohai
Osiris
14,411
5,145
0
7,085
22,519
17,234
658
2,400
18,268
0
94,317
W
The Morrigan
Mach6
The Morrigan
11,584
3,076
0
1,791
11,118
4,936
0
5,186
5,932
73,148
4,014
L
Bellona
Rowjas
Bellona
3,104
1,029
0
1,951
7,740
5,261
2,329
298
7,442
0
51,888
W
Achilles
12,005
3,569
0
8,513
26,289
19,774
0
7,155
19,134
0
53,829
W
He Bo
Sutil1606
He Bo
0
0
0
0
782
3
0
0
782
0
0
W
Izanami
TeeGaddy
Izanami
1,543
1,258
0
2,294
12,128
4,975
1,440
4,399
7,729
0
60,200
L
Merlin
Woodmancer
Merlin
9,428
906
0
899
7,748
3,596
3,942
1,589
6,066
115,070
0
L
Arachne
habahabapl
Arachne
1,877
1,198
0
2,428
16,788
6,869
234
2,913
12,813
0
50,017
L
Fafnir
wSCREAMw
Fafnir
8,012
2,766
2,490
5,225
19,345
22,709
1,371
2,742
16,341
39,735
6,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,859
Gold Earned
50,927
319
Minions Killed
578
0
Camps Cleared
0
930,294
Distance Traveled
1,580,327
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,422
357
15
1
0
94,172
0
L
Osiris
10,906
606
155
9
0
318,535
5
W
The Morrigan
10,411
578
131
7
0
301,250
8
L
Bellona
9,227
513
85
5
0
247,749
4
W
Achilles
8,611
478
69
4
0
292,745
0
W
He Bo
5,469
304
0
0
0
0
0
W
Izanami
7,946
441
104
6
0
242,127
1
L
Merlin
10,991
611
180
10
0
349,864
5
L
Arachne
9,074
504
91
5
0
320,522
0
L
Fafnir
10,729
596
67
4
0
343,657
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role