Player Matchup

Ishtar
Ishtar
BigBadRick
Ishtar
Level 27
God Stats
2W - 7L
1,264 SR
Queue Stats
5W - 12L
1,188 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LarryDumper
Tsukuyomi
Level 120
God Stats
9W - 8L
1,326 SR
Queue Stats
220W - 245L
1,444 Elo+
Solo
Discordia
Discordia
MrCheezel
Discordia
Level 112
God Stats
4W - 10L
1,332 SR
Queue Stats
15W - 34L
1,247 Elo+
Party 2
Bacchus
Bacchus
SpaceGhostCCAS
Bacchus
Level 13
God Stats
0W - 3L
1,299 SR
Queue Stats
7W - 11L
1,335 Elo+
Solo
Achilles
Achilles
UnfixedFern797
Achilles
Level 160
God Stats
0W - 2L
1,315 SR
Queue Stats
88W - 89L
1,478 Elo+
Solo
Team Averages
Level 86
1,307 SR
1,338 Elo+

VS

Team Averages
Level 76
1,512 SR
1,493 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Crabmanconnor123
Hades
Level 36
God Stats
5W - 2L
1,647 SR
Queue Stats
29W - 25L
1,514 Elo+
Party 1
Bacchus
Bacchus
UncagedOcean710
Bacchus
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 19L
1,377 Elo+
Solo
Heimdallr
Heimdallr
imSortaOk
Heimdallr
Level 119
God Stats
3W - 1L
1,400 SR
Queue Stats
63W - 38L
1,603 Elo+
Party 1
Yemoja
Yemoja
longjohnn
Yemoja
Level 67
God Stats
3W - 2L
1,514 SR
Queue Stats
132W - 139L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BigBadRick
Ishtar
13
1 / 4 / 1
7,589
759
6,053
10,318
4,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
LarryDumper
Tsukuyomi
12
0 / 5 / 1
6,620
662
6,951
10,685
4,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
MrCheezel
Discordia
13
1 / 6 / 1
7,338
734
7,943
8,056
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 0
6,609
661
3,950
11,094
9,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
13
1 / 2 / 1
7,083
708
6,561
9,674
7,539
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
9 / 2 / 6
8,501
850
9,969
16,595
10,933
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 0 / 9
8,250
825
9,961
10,930
6,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
0 / 0 / 10
7,702
770
4,624
10,881
13,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
imSortaOk
Heimdallr
16
7 / 1 / 6
8,749
875
14,364
7,214
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
longjohnn
Yemoja
14
2 / 0 / 6
8,132
813
3,204
9,765
8,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
3
Kills
20
20
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
9
2
6
6
L
Ishtar
BigBadRick
Ishtar
1
4
1
0.38
W
2
0
9
6.5
L
Tsukuyomi
LarryDumper
Tsukuyomi
0
5
1
0.1
L
Discordia
MrCheezel
Discordia
1
6
1
0.25
L
0
3
0
0
W
0
0
10
5
L
Achilles
1
2
1
0.75
W
Heimdallr
imSortaOk
Heimdallr
7
1
6
10
W
Yemoja
longjohnn
Yemoja
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,458
Damage
42,122
49,827
Taken
55,385
28,558
Mitigated
43,888
5,055
Healing
17,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,969
1,130
1,449
2,118
16,595
10,933
225
1,563
15,032
0
18,294
L
Ishtar
BigBadRick
Ishtar
6,053
4,152
0
2,389
10,318
4,186
0
5,763
4,555
0
22,151
W
9,961
777
387
4,805
10,930
6,955
659
1,433
9,497
34,462
0
L
Tsukuyomi
LarryDumper
Tsukuyomi
6,951
2,207
0
59
10,685
4,290
0
2,447
8,238
0
14,534
L
Discordia
MrCheezel
Discordia
7,943
1,041
418
429
8,056
2,852
0
1,798
6,258
20,092
0
L
3,950
551
0
1,042
11,094
9,691
0
2,141
8,953
13,660
0
W
4,624
497
0
562
10,881
13,844
640
2,389
8,492
17,816
0
L
Achilles
6,561
2,333
0
718
9,674
7,539
0
5,640
4,034
0
15,465
W
Heimdallr
imSortaOk
Heimdallr
14,364
9,007
0
1,244
7,214
3,992
2,316
3,304
3,910
0
42,957
W
Yemoja
longjohnn
Yemoja
3,204
1,520
3,603
3,152
9,765
8,164
12
3,204
6,561
9,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,239
Gold Earned
41,334
147
Minions Killed
202
0
Camps Cleared
0
970,985
Distance Traveled
976,896
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,501
850
22
2
0
224,520
0
L
Ishtar
7,589
759
50
5
0
177,795
0
W
Hades
8,250
825
67
7
0
221,248
2
L
Tsukuyomi
6,620
662
19
2
0
223,998
0
L
Discordia
7,338
734
32
3
0
181,289
0
L
Bacchus
6,609
661
28
3
0
239,618
2
W
Bacchus
7,702
770
33
3
0
191,481
0
L
Achilles
7,083
708
18
2
0
148,285
2
W
Heimdallr
8,749
875
68
7
0
155,517
0
W
Yemoja
8,132
813
12
1
0
184,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role