Player Matchup

Baron Samedi
Baron Samedi
Platinum I
DarkBeginning
Baron Samedi
Platinum I
Level 160
God Stats
3W - 1L
1,695 SR
Queue Stats
48W - 36L
2,207 MMR
Party 2
Hercules
Hercules
Gold IV
Kuddels
Hercules
Gold IV
Level 160
God Stats
0W - 1L
1,700 SR
Queue Stats
34W - 20L
1,743 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold III
Wolfslady07
Ah Muzen Cab
Gold III
Level 155
God Stats
4W - 2L
1,777 SR
Queue Stats
48W - 41L
1,647 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,724 SR
1,866 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 156
1,685 SR
1,652 MMR
Medusa
Medusa
Silver II
EstoiDoramion
Medusa
Silver II
Level 148
God Stats
1W - 0L
1,548 SR
Queue Stats
6W - 0L
1,652 MMR
Party 1
Mulan
Mulan
Gold V
Gonza86
Mulan
Gold V
Level 160
God Stats
1W - 0L
1,519 SR
Queue Stats
6W - 0L
1,652 MMR
Party 1
Discordia
Discordia
Silver II
Iviii01
Discordia
Silver II
Level 159
God Stats
2W - 0L
1,987 SR
Queue Stats
6W - 0L
1,652 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkBeginning
Baron Samedi
14
1 / 3 / 2
9,538
681
3,769
14,094
20,141
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hercules
Kuddels
Hercules
13
1 / 1 / 2
8,832
631
10,106
25,127
27,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Wolfslady07
Ah Muzen Cab
14
1 / 3 / 2
8,925
638
7,387
13,290
6,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CabrakanSobekAchillesOdinAtlas

VS

Bans
ThothHorusHou YiGuan YuNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
9,797
700
11,500
9,488
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Gonza86
Mulan
15
3 / 2 / 3
10,112
722
17,745
15,471
21,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
Iviii01
Discordia
15
3 / 0 / 4
10,126
723
17,963
5,712
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
7
7
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DarkBeginning
Baron Samedi
1
3
2
0.67
W
1
1
5
3.5
W
Mulan
Gonza86
Mulan
3
2
3
2.25
W
Discordia
Iviii01
Discordia
3
0
4
5
L
Hercules
Kuddels
Hercules
1
1
2
2
L
Ah Muzen Cab
Wolfslady07
Ah Muzen Cab
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,262
Damage
47,208
52,511
Taken
30,671
53,734
Mitigated
27,488
19,470
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DarkBeginning
Baron Samedi
3,769
56
1,545
4,801
14,094
20,141
0
6,916
6,932
17,406
0
W
11,500
6,894
0
3,538
9,488
4,125
2,120
964
8,384
0
47,808
W
Mulan
Gonza86
Mulan
17,745
3,090
0
4,864
15,471
21,045
344
2,623
12,848
95
34,175
W
Discordia
Iviii01
Discordia
17,963
938
0
661
5,712
2,318
444
613
5,016
54,500
0
L
Hercules
Kuddels
Hercules
10,106
3,004
465
9,584
25,127
27,366
0
7,052
17,399
57
20,561
L
Ah Muzen Cab
Wolfslady07
Ah Muzen Cab
7,387
1,491
0
3,075
13,290
6,227
0
4,242
8,740
22
50,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,295
Gold Earned
30,035
167
Minions Killed
200
7
Camps Cleared
6
867,008
Distance Traveled
843,308
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,538
681
40
3
3
265,906
4
W
Medusa
9,797
700
79
6
2
275,338
2
W
Mulan
10,112
722
52
4
1
288,061
6
W
Discordia
10,126
723
69
5
3
279,909
4
L
Hercules
8,832
631
18
1
2
305,743
4
L
Ah Muzen Cab
8,925
638
109
8
2
295,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role