Player Matchup

Horus
Horus
EliWars
Horus
Level 26
God Stats
0W - 2L
1,087 SR
Queue Stats
12W - 23L
1,365 Elo+
Party 1
Ratatoskr
Ratatoskr
FratzinatorGod
Ratatoskr
Level 60
God Stats
7W - 11L
1,470 SR
Queue Stats
8W - 13L
1,394 Elo+
Solo
Olorun
Olorun
TJPimpfboy
Olorun
Level 40
God Stats
4W - 10L
1,337 SR
Queue Stats
34W - 56L
1,407 Elo+
Party 1
Team Averages
Level 42
1,298 SR
1,389 Elo+

VS

Team Averages
Level 43
1,493 SR
1,439 Elo+
Tiamat
Tiamat
StrawHatNick
Tiamat
Level 55
God Stats
4W - 3L
1,378 SR
Queue Stats
16W - 27L
1,297 Elo+
Party 2
Horus
Horus
VinsmokeTas
Horus
Level 62
God Stats
4W - 3L
1,353 SR
Queue Stats
17W - 29L
1,285 Elo+
Party 2
Ishtar
Ishtar
ZakRs2
Ishtar
Level 13
God Stats
9W - 2L
1,747 SR
Queue Stats
9W - 2L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EliWars
Horus
14
2 / 2 / 4
10,515
657
6,797
29,359
25,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
FratzinatorGod
Ratatoskr
14
3 / 4 / 2
10,030
627
16,873
18,597
8,303
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
TJPimpfboy
Olorun
13
1 / 1 / 3
9,566
598
13,980
14,164
7,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 1 / 5
10,596
662
18,169
10,009
7,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 6
10,939
684
8,794
20,678
23,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
ZakRs2
Ishtar
15
5 / 3 / 2
11,001
688
25,099
15,627
7,733
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
7
7
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
EliWars
Horus
2
2
4
2
L
Ratatoskr
FratzinatorGod
Ratatoskr
3
4
2
1
W
Tiamat
1
1
5
3.5
L
Olorun
TJPimpfboy
Olorun
1
1
3
2.5
W
1
2
6
2
W
Ishtar
ZakRs2
Ishtar
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,650
Damage
52,062
62,120
Taken
46,314
41,299
Mitigated
38,604
29,121
Healing
20,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
EliWars
Horus
6,797
3,881
8,532
11,776
29,359
25,440
229
8,462
20,897
0
15,450
L
Ratatoskr
FratzinatorGod
Ratatoskr
16,873
3,577
0
1,456
18,597
8,303
1,179
6,344
12,253
0
46,493
W
Tiamat
18,169
1,410
941
3,217
10,009
7,582
460
2,468
7,541
56,908
0
L
Olorun
TJPimpfboy
Olorun
13,980
6,530
2,053
5,304
14,164
7,556
522
5,272
8,892
40,084
4,288
W
8,794
3,915
3,924
8,950
20,678
23,289
313
6,063
14,615
0
19,775
W
Ishtar
ZakRs2
Ishtar
25,099
14,114
0
3,478
15,627
7,733
1,174
4,339
11,288
0
55,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,111
Gold Earned
32,536
133
Minions Killed
161
9
Camps Cleared
5
913,756
Distance Traveled
906,809
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,515
657
24
2
1
336,311
0
L
Ratatoskr
10,030
627
62
4
5
294,830
3
W
Tiamat
10,596
662
103
6
1
315,926
4
L
Olorun
9,566
598
47
3
3
282,615
5
W
Horus
10,939
684
19
1
2
312,536
5
W
Ishtar
11,001
688
39
2
2
278,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role