Player Matchup

Medusa
Medusa
Gold V
ChEeToCoRn69
Medusa
Gold V
Level 160
God Stats
12W - 27L
1,399 SR
Queue Stats
455W - 466L
1,357 MMR
Solo
Hades
Hades
Gold III
Kookie N Kackz
Hades
Gold III
Level 152
God Stats
5W - 5L
1,634 SR
Queue Stats
438W - 434L
1,468 MMR
Party 1
Mulan
Mulan
Bronze III
Mellowking94
Mulan
Bronze III
Level 65
God Stats
2W - 2L
1,646 SR
Queue Stats
7W - 10L
1,446 MMR
Solo
Nemesis
Nemesis
Gold II
Nugz N Jugz
Nemesis
Gold II
Level 159
God Stats
7W - 10L
1,541 SR
Queue Stats
398W - 397L
1,477 MMR
Party 1
Geb
Geb
Gold IV
ZI R3LO4DZ ZI
Geb
Gold IV
Level 100
God Stats
2W - 5L
1,565 SR
Queue Stats
270W - 276L
1,367 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,557 SR
1,423 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,518 SR
1,421 MMR
Chernobog
Chernobog
Gold II
IAwFawkI
Chernobog
Gold II
Level 146
God Stats
2W - 2L
1,724 SR
Queue Stats
115W - 126L
1,492 MMR
Solo
Poseidon
Poseidon
Gold III
Kyofha
Poseidon
Gold III
Level 146
God Stats
29W - 27L
1,569 SR
Queue Stats
207W - 219L
1,529 MMR
Solo
King Arthur
King Arthur
Bronze V
Raing_Demon
King Arthur
Bronze V
Level 126
God Stats
1W - 1L
1,523 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Xhaosavage
Tsukuyomi
Gold V
Level 147
God Stats
1W - 3L
1,536 SR
Queue Stats
81W - 84L
1,252 MMR
Solo
Sylvanus
Sylvanus
Gold IV
saved tomcat1
Sylvanus
Gold IV
Level 127
God Stats
4W - 2L
1,235 SR
Queue Stats
542W - 547L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
2 / 6 / 16
19,781
460
27,605
35,106
17,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 12 / 16
22,570
525
56,160
46,834
42,079
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 13 / 9
17,647
410
27,007
51,847
45,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Nugz N Jugz
Nemesis
20
17 / 10 / 8
22,813
531
42,617
54,173
34,623
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
2 / 10 / 26
18,341
427
27,256
59,320
90,187
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Guan YuAnubisTyr

VS

Bans
HorusAwilixAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IAwFawkI
Chernobog
20
12 / 8 / 14
22,642
527
33,435
39,484
22,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Kyofha
Poseidon
20
15 / 9 / 20
25,291
588
50,284
35,831
17,966
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Raing_Demon
King Arthur
20
6 / 7 / 21
20,992
488
28,479
60,836
105,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
Xhaosavage
Tsukuyomi
20
16 / 6 / 21
25,090
583
49,251
54,265
32,197
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
saved tomcat1
Sylvanus
20
0 / 8 / 29
19,698
458
16,530
56,801
96,340
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
154
38
Kills
49
51
Deaths
38
75
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
6
16
1.67
W
Chernobog
IAwFawkI
Chernobog
12
8
14
2.38
L
15
12
16
1.92
W
Poseidon
Kyofha
Poseidon
15
9
20
2.78
L
2
13
9
0.5
L
Nemesis
Nugz N Jugz
Nemesis
17
10
8
2.1
W
King Arthur
Raing_Demon
King Arthur
6
7
21
2.36
W
Tsukuyomi
Xhaosavage
Tsukuyomi
16
6
21
4.42
L
2
10
26
1.5
W
Sylvanus
saved tomcat1
Sylvanus
0
8
29
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,645
Damage
177,979
247,280
Taken
247,217
229,721
Mitigated
273,649
57,920
Healing
74,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
27,605
14,186
0
11,869
35,106
17,348
5,688
11,170
23,842
765
241,755
W
Chernobog
IAwFawkI
Chernobog
33,435
22,865
0
10,974
39,484
22,086
4,172
15,669
23,452
0
217,873
L
56,160
1,526
2,084
13,441
46,834
42,079
1,419
19,777
27,057
162,255
0
W
Poseidon
Kyofha
Poseidon
50,284
5,537
0
4,951
35,831
17,966
7,258
17,705
17,302
285,393
0
L
27,007
4,019
0
10,106
51,847
45,484
34
10,207
41,640
0
137,169
L
Nemesis
Nugz N Jugz
Nemesis
42,617
20,586
0
11,811
54,173
34,623
1,929
16,535
37,638
0
209,368
W
King Arthur
Raing_Demon
King Arthur
28,479
2,582
0
6,755
60,836
105,060
263
18,581
40,359
888
138,807
W
Tsukuyomi
Xhaosavage
Tsukuyomi
49,251
11,947
0
23,405
54,265
32,197
1,147
13,537
40,728
0
239,904
L
27,256
2,390
2,321
6,288
59,320
90,187
144
20,921
38,399
65,002
1,813
W
Sylvanus
saved tomcat1
Sylvanus
16,530
2,337
8,655
19,414
56,801
96,340
476
19,767
35,043
53,419
2,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,152
Gold Earned
113,713
943
Minions Killed
1,030
0
Camps Cleared
0
3,687,200
Distance Traveled
3,574,858
39
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
19,781
460
261
6
0
787,082
15
W
Chernobog
22,642
527
241
6
0
665,582
13
L
Hades
22,570
525
198
5
0
692,300
5
W
Poseidon
25,291
588
292
7
0
730,333
5
L
Mulan
17,647
410
210
5
0
633,186
8
L
Nemesis
22,813
531
211
5
0
825,447
5
W
King Arthur
20,992
488
188
4
0
697,982
6
W
Tsukuyomi
25,090
583
249
6
0
793,604
5
L
Geb
18,341
427
63
1
0
749,185
6
W
Sylvanus
19,698
458
60
1
0
687,357
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role