Player Matchup

Ymir
Ymir
BalancedGlory
Ymir
Level 63
God Stats
0W - 1L
2,015 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
KARAKINSHOT
Aphrodite
Level 137
God Stats
109W - 107L
1,476 SR
Queue Stats
282W - 320L
1,364 Elo+
Party 1
Lancelot
Lancelot
Samurai8988
Lancelot
Level 76
God Stats
4W - 3L
1,629 SR
Queue Stats
36W - 36L
1,410 Elo+
Party 1
Team Averages
Level 92
1,707 SR
1,425 Elo+

VS

Team Averages
Level 104
1,395 SR
1,427 Elo+
Chaac
Chaac
BesengaReborn
Chaac
Level 128
God Stats
5W - 2L
1,661 SR
Queue Stats
137W - 154L
1,461 Elo+
Solo
Neith
Neith
CosmicSaiyan_92
Neith
Level 124
God Stats
1W - 4L
1,253 SR
Queue Stats
78W - 76L
1,446 Elo+
Solo
Raijin
Raijin
aniace
Raijin
Level 59
God Stats
4W - 10L
1,273 SR
Queue Stats
587W - 822L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
9,357
624
8,026
21,771
30,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
KARAKINSHOT
Aphrodite
13
0 / 3 / 0
8,475
565
5,762
15,847
8,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Samurai8988
Lancelot
12
0 / 5 / 0
8,324
555
6,212
19,018
11,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 9
9,878
659
16,701
13,920
19,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 0 / 4
10,788
719
21,162
8,351
3,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
aniace
Raijin
15
3 / 0 / 6
10,131
675
11,495
7,182
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
9
5.5
W
6
0
4
8
L
Aphrodite
KARAKINSHOT
Aphrodite
0
3
0
0
L
Lancelot
Samurai8988
Lancelot
0
5
0
0
W
Raijin
aniace
Raijin
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,000
Damage
49,358
56,636
Taken
29,453
51,294
Mitigated
27,133
17,857
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,026
1,138
758
3,634
21,771
30,547
0
4,156
17,615
32,326
0
W
16,701
2,538
0
7,335
13,920
19,962
192
6,584
7,336
0
32,672
W
21,162
11,153
0
3,818
8,351
3,950
2,380
4,075
4,276
0
47,232
L
Aphrodite
KARAKINSHOT
Aphrodite
5,762
264
5,235
7,523
15,847
8,826
0
4,366
11,481
30,992
0
L
Lancelot
Samurai8988
Lancelot
6,212
654
0
707
19,018
11,921
0
3,396
15,622
0
24,911
W
Raijin
aniace
Raijin
11,495
1,119
0
0
7,182
3,221
470
3,361
3,821
44,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,156
Gold Earned
30,797
159
Minions Killed
183
5
Camps Cleared
7
832,095
Distance Traveled
790,275
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,357
624
39
3
0
259,791
2
W
Chaac
9,878
659
41
3
3
295,170
3
W
Neith
10,788
719
73
5
1
247,972
2
L
Aphrodite
8,475
565
82
5
2
278,407
3
L
Lancelot
8,324
555
38
3
3
293,897
1
W
Raijin
10,131
675
69
5
3
247,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role