Player Matchup

Sol
Sol
BlackHunter8844
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,354 Elo+
Party 2
Skadi
Skadi
ProfiBernard
Skadi
Level 62
God Stats
3W - 1L
1,656 SR
Queue Stats
17W - 24L
1,367 Elo+
Party 2
Sobek
Sobek
Siggi KKM
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,553 Elo+
Party 2
Team Averages
Level 73
1,552 SR
1,425 Elo+

VS

Team Averages
Level 56
1,413 SR
1,323 Elo+
Chang'e
Chang'e
CapitainePipas
Chang'e
Level 64
God Stats
2W - 4L
1,238 SR
Queue Stats
43W - 96L
1,138 Elo+
Solo
Arachne
Arachne
EisenWolf1504
Arachne
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,511 Elo+
Party 1
Ymir
Ymir
weepzi
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 1
10,897
681
11,965
10,174
4,642
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 3
9,681
605
11,352
11,429
5,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sobek
Siggi KKM
Sobek
13
0 / 5 / 5
9,053
566
9,273
19,754
25,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
11,421
714
13,518
12,244
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
14
4 / 4 / 3
10,378
649
11,101
19,592
10,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
weepzi
Ymir
15
1 / 1 / 7
10,944
684
9,692
20,020
23,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
9
9
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
0
1
4.5
W
4
0
5
6.5
W
Arachne
4
4
3
1.38
L
1
4
3
0.63
L
Sobek
Siggi KKM
Sobek
0
5
5
0.5
W
Ymir
weepzi
Ymir
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,590
Damage
34,311
41,357
Taken
51,856
35,678
Mitigated
39,796
11,125
Healing
20,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,965
4,279
0
5,791
10,174
4,642
778
6,632
3,542
41,714
0
W
13,518
778
3,397
6,338
12,244
5,889
543
5,160
7,084
54,657
0
W
Arachne
11,101
7,919
0
6,859
19,592
10,896
52
8,186
11,406
0
32,499
L
11,352
4,869
0
690
11,429
5,704
712
6,532
4,897
0
45,369
L
Sobek
Siggi KKM
Sobek
9,273
722
0
4,644
19,754
25,332
0
10,604
9,150
22,762
0
W
Ymir
weepzi
Ymir
9,692
1,272
795
2,930
20,020
23,011
185
9,018
11,002
28,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
32,743
219
Minions Killed
159
5
Camps Cleared
7
783,846
Distance Traveled
888,733
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,897
681
75
5
2
310,775
4
W
Chang'e
11,421
714
85
5
4
303,263
0
W
Arachne
10,378
649
34
2
3
296,093
5
L
Skadi
9,681
605
116
7
2
227,263
1
L
Sobek
9,053
566
28
2
1
245,808
2
W
Ymir
10,944
684
40
3
0
289,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role