Player Matchup

Hera
Hera
ASwissPlayer
Hera
Level 109
God Stats
0W - 2L
1,315 SR
Queue Stats
226W - 243L
1,464 Elo+
Solo
Neith
Neith
DaniMasos69
Neith
Level 141
God Stats
0W - 1L
1,347 SR
Queue Stats
53W - 40L
1,609 Elo+
Solo
Ravana
Ravana
Depressiøn
Ravana
Level 160
God Stats
0W - 2L
1,221 SR
Queue Stats
23W - 24L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
MaincrahSteve777
Erlang Shen
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,493 Elo+
Solo
Guan Yu
Guan Yu
勋勋永远爱旭旭
Guan Yu
Level 143
God Stats
3W - 4L
1,518 SR
Queue Stats
171W - 181L
1,391 Elo+
Solo
Team Averages
Level 122
1,380 SR
1,499 Elo+

VS

Team Averages
Level 129
1,501 SR
1,513 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Aedayrra
Danzaburou
Level 127
God Stats
7W - 4L
1,512 SR
Queue Stats
126W - 137L
1,417 Elo+
Solo
Ymir
Ymir
Da5sDr0p
Ymir
Level 147
God Stats
4W - 2L
1,565 SR
Queue Stats
149W - 132L
1,492 Elo+
Solo
Charybdis
Charybdis
KupaZMakiem
Charybdis
Level 104
God Stats
3W - 3L
1,427 SR
Queue Stats
124W - 110L
1,579 Elo+
Party 1
Guan Yu
Guan Yu
zwierzatkodhh
Guan Yu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 117L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
9,230
710
29,655
15,117
7,322
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 9
9,409
724
20,716
17,869
8,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
14
3 / 8 / 6
9,010
693
12,835
18,283
10,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
MaincrahSteve777
Erlang Shen
15
3 / 5 / 6
8,362
643
7,590
17,967
21,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 3 / 10
7,806
600
7,578
15,072
17,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
1 / 2 / 16
9,840
757
12,780
15,117
7,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Aedayrra
Danzaburou
17
8 / 2 / 9
10,295
792
16,938
14,945
7,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
1 / 5 / 18
10,223
786
9,749
29,747
35,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
KupaZMakiem
Charybdis
18
10 / 2 / 7
10,901
839
23,148
14,253
6,893
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
16
1 / 1 / 19
9,298
715
14,165
24,691
25,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
90
12
Kills
21
21
Deaths
12
39
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
2
16
4.5
L
3
4
8
1.75
W
Danzaburou
Aedayrra
Danzaburou
8
2
9
6.25
W
Ymir
1
5
18
2
L
3
1
9
7.5
L
Ravana
3
8
6
0.75
W
Charybdis
KupaZMakiem
Charybdis
10
2
7
6.75
L
Erlang Shen
MaincrahSteve777
Erlang Shen
3
5
6
1.2
W
Guan Yu
1
1
19
10.5
L
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,374
Damage
76,780
84,308
Taken
98,753
65,268
Mitigated
82,995
43,932
Healing
56,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
12,780
1,479
2,559
3,303
15,117
7,162
206
7,446
7,671
40,004
0
L
29,655
5,458
3,294
3,195
15,117
7,322
188
3,872
11,245
48,624
0
W
Danzaburou
Aedayrra
Danzaburou
16,938
7,845
1,747
4,728
14,945
7,381
2,785
4,766
10,179
0
37,410
W
Ymir
9,749
2,491
4,748
4,748
29,747
35,744
180
6,727
23,020
17,571
0
L
20,716
8,439
503
8,709
17,869
8,395
220
6,118
11,751
0
42,164
L
Ravana
12,835
3,064
1,328
5,290
18,283
10,521
0
3,498
14,785
0
25,314
W
Charybdis
KupaZMakiem
Charybdis
23,148
14,870
1,264
631
14,253
6,893
4,173
6,041
8,212
0
44,898
L
Erlang Shen
MaincrahSteve777
Erlang Shen
7,590
2,466
905
3,217
17,967
21,514
116
4,873
13,094
0
11,973
W
Guan Yu
14,165
1,667
19,668
13,112
24,691
25,815
499
4,675
20,016
0
21,728
L
7,578
587
10,962
6,529
15,072
17,516
0
4,168
10,904
0
10,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,817
Gold Earned
50,557
130
Minions Killed
142
0
Camps Cleared
0
1,112,003
Distance Traveled
1,159,163
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,840
757
60
5
0
241,856
4
L
Hera
9,230
710
38
3
0
233,800
0
W
Danzaburou
10,295
792
24
2
0
209,524
1
W
Ymir
10,223
786
18
1
0
205,359
4
L
Neith
9,409
724
60
5
0
204,733
0
L
Ravana
9,010
693
20
2
0
195,343
0
W
Charybdis
10,901
839
29
2
0
219,915
0
L
Erlang Shen
8,362
643
8
1
0
231,760
5
W
Guan Yu
9,298
715
11
1
0
282,509
0
L
Guan Yu
7,806
600
4
0
0
246,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role