Player Matchup

Tyr
Tyr
KingyeWest
Tyr
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 203L
1,472 Elo+
Solo
Susano
Susano
SpawnPeakMumma
Susano
Level 95
God Stats
2W - 7L
1,500 SR
Queue Stats
165W - 177L
1,430 Elo+
Solo
Sobek
Sobek
last_kinq_Q8
Sobek
Level 129
God Stats
29W - 27L
1,574 SR
Queue Stats
1,042W - 952L
1,469 Elo+
Party 1
Sol
Sol
nervenzelle_008
Sol
Level 126
God Stats
16W - 14L
1,470 SR
Queue Stats
451W - 421L
1,496 Elo+
Solo
Chiron
Chiron
xXLordKaidoXx
Chiron
Level 106
God Stats
26W - 11L
1,500 SR
Queue Stats
330W - 213L
1,515 Elo+
Party 1
Team Averages
Level 120
1,509 SR
1,477 Elo+

VS

Team Averages
Level 100
1,458 SR
1,450 Elo+
Cu Chulainn
Cu Chulainn
GhostedII6155
Cu Chulainn
Level 79
God Stats
1W - 3L
1,393 SR
Queue Stats
89W - 102L
1,374 Elo+
Solo
Heimdallr
Heimdallr
JUAN_JOXX_LOA200
Heimdallr
Level 84
God Stats
0W - 1L
1,265 SR
Queue Stats
74W - 83L
1,414 Elo+
Solo
Hel
Hel
KURO_kenshi1
Hel
Level 102
God Stats
3W - 4L
1,653 SR
Queue Stats
110W - 104L
1,482 Elo+
Party 2
Ymir
Ymir
Raphaa_40
Ymir
Level 128
God Stats
1W - 5L
1,281 SR
Queue Stats
323W - 316L
1,494 Elo+
Solo
Awilix
Awilix
edoxes
Awilix
Level 108
God Stats
10W - 4L
1,700 SR
Queue Stats
117W - 113L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 6
8,687
621
6,400
13,752
11,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 3 / 6
8,536
610
5,718
13,031
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 4
7,377
527
3,214
13,425
9,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 2 / 4
8,991
642
13,256
14,341
6,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 4 / 0
7,103
507
8,387
8,935
2,861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GhostedII6155
Cu Chulainn
5
0 / 2 / 1
4,986
356
2,397
4,416
2,028
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
11
0 / 4 / 3
6,268
448
4,829
10,633
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 5 / 2
7,197
514
9,005
11,765
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
2 / 2 / 5
5,895
421
8,261
11,304
9,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
edoxes
Awilix
11
7 / 7 / 2
7,270
519
11,617
13,998
5,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
20
Kills
11
11
Deaths
20
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
GhostedII6155
Cu Chulainn
0
2
1
0.25
L
Heimdallr
0
4
3
0.38
L
2
5
2
0.6
W
7
0
6
10
L
Ymir
2
2
5
2.25
W
3
3
6
2
L
Awilix
edoxes
Awilix
7
7
2
1.14
W
1
2
4
1.5
W
7
2
4
4.5
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,975
Damage
36,109
63,484
Taken
52,116
35,746
Mitigated
26,814
26,970
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
GhostedII6155
Cu Chulainn
2,397
463
0
1,253
4,416
2,028
0
0
4,416
0
16,960
L
Heimdallr
4,829
1,818
0
2,611
10,633
4,284
0
1,417
9,216
0
41,257
L
9,005
367
1,413
4,285
11,765
5,395
224
6,433
5,332
47,974
0
W
6,400
732
0
4,159
13,752
11,071
665
4,361
9,391
0
45,286
L
Ymir
8,261
3,295
0
0
11,304
9,375
0
2,573
8,731
22,716
2,093
W
5,718
1,507
0
5,116
13,031
4,917
10
2,855
10,176
0
58,288
L
Awilix
edoxes
Awilix
11,617
5,841
0
605
13,998
5,732
0
4,162
9,836
0
45,146
W
3,214
229
0
4,854
13,425
9,958
0
3,426
9,999
18,026
1,778
W
13,256
5,676
0
9,406
14,341
6,939
1,613
5,976
8,365
76,352
10,195
W
8,387
2,828
923
2,512
8,935
2,861
0
1,099
7,836
0
46,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,694
Gold Earned
31,616
398
Minions Killed
268
0
Camps Cleared
0
1,417,737
Distance Traveled
1,120,519
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,986
356
28
2
0
78,901
1
L
Heimdallr
6,268
448
79
6
0
241,195
2
L
Hel
7,197
514
76
5
0
264,350
4
W
Tyr
8,687
621
73
5
0
310,917
0
L
Ymir
5,895
421
26
2
0
259,783
6
W
Susano
8,536
610
101
7
0
312,116
2
L
Awilix
7,270
519
59
4
0
276,290
1
W
Sobek
7,377
527
22
2
0
269,891
1
W
Sol
8,991
642
123
9
0
252,596
2
W
Chiron
7,103
507
79
6
0
272,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role