Player Matchup

Ra
Ra
TheFenFear
Ra
Level 158
God Stats
2W - 1L
1,733 SR
Queue Stats
115W - 51L
1,787 Elo+
Party 1
Lancelot
Lancelot
aStreb
Lancelot
Level 157
God Stats
5W - 0L
1,878 SR
Queue Stats
88W - 42L
1,795 Elo+
Party 1
Cabrakan
Cabrakan
dubstepyoda
Cabrakan
Level 135
God Stats
27W - 20L
1,617 SR
Queue Stats
696W - 754L
1,536 Elo+
Solo
Team Averages
Level 150
1,742 SR
1,706 Elo+

VS

Team Averages
Level 100
1,654 SR
1,548 Elo+
Sol
Sol
Yasuke_x_
Sol
Level 123
God Stats
4W - 2L
1,743 SR
Queue Stats
249W - 211L
1,492 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zuurilla
Cu Chulainn
Level 68
God Stats
19W - 14L
1,628 SR
Queue Stats
58W - 48L
1,546 Elo+
Party 2
Neith
Neith
arielseba
Neith
Level 109
God Stats
1W - 1L
1,590 SR
Queue Stats
45W - 41L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,735
774
8,620
7,587
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
aStreb
Lancelot
11
1 / 0 / 4
6,903
690
8,684
8,689
3,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
dubstepyoda
Cabrakan
11
1 / 0 / 4
7,446
745
5,788
9,139
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,760
576
4,871
9,382
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Zuurilla
Cu Chulainn
10
0 / 3 / 0
5,896
590
6,414
11,771
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
arielseba
Neith
11
0 / 0 / 0
6,443
644
5,960
5,368
2,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
0
3
0
0
L
Cu Chulainn
Zuurilla
Cu Chulainn
0
3
0
0
W
Lancelot
aStreb
Lancelot
1
0
4
3
L
Neith
arielseba
Neith
0
0
0
0
W
Cabrakan
dubstepyoda
Cabrakan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,092
Damage
17,245
25,415
Taken
26,521
18,092
Mitigated
14,331
13,320
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,620
494
2,484
3,468
7,587
3,592
404
2,182
5,247
42,696
0
L
4,871
1,177
0
1,635
9,382
4,230
0
5,041
4,341
15,171
1,927
L
Cu Chulainn
Zuurilla
Cu Chulainn
6,414
1,105
133
3,820
11,771
7,680
0
6,547
5,224
2,593
12,599
W
Lancelot
aStreb
Lancelot
8,684
2,050
0
3,203
8,689
3,808
35
1,806
6,559
0
21,797
L
Neith
arielseba
Neith
5,960
2,474
0
1,851
5,368
2,421
0
3,088
2,280
0
25,668
W
Cabrakan
dubstepyoda
Cabrakan
5,788
934
0
4,165
9,139
10,692
236
2,351
6,460
10,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,084
Gold Earned
18,099
116
Minions Killed
102
6
Camps Cleared
3
625,194
Distance Traveled
574,366
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,735
774
79
8
2
200,243
2
L
Sol
5,760
576
24
2
2
170,952
2
L
Cu Chulainn
5,896
590
23
2
1
199,110
2
W
Lancelot
6,903
690
25
3
4
236,999
1
L
Neith
6,443
644
55
6
0
204,304
1
W
Cabrakan
7,446
745
12
1
0
187,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role