Player Matchup

Hou Yi
Hou Yi
Diamond II
 
Hou Yi
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Diamond I
Ssakion
Hades
Diamond I
Level 86
God Stats
33W - 25L
1,729 SR
Queue Stats
500W - 664L
2,351 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,576 SR
1,784 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,673 SR
2,233 MMR
Chiron
Chiron
Diamond III
I Can Murder
Chiron
Diamond III
Level 107
God Stats
50W - 37L
1,761 SR
Queue Stats
54W - 45L
2,342 MMR
Party 1
Discordia
Discordia
Platinum II
MistressOfDeat
Discordia
Platinum II
Level 132
God Stats
20W - 28L
1,534 SR
Queue Stats
551W - 711L
1,975 MMR
Solo
Xing Tian
Xing Tian
Diamond III
YouChangedBro
Xing Tian
Diamond III
Level 129
God Stats
0W - 2L
1,724 SR
Queue Stats
51W - 44L
2,382 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
6 / 3 / 5
11,119
741
17,065
16,739
6,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
 
Chaac
16
4 / 1 / 8
10,679
712
18,017
21,586
18,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hades
Ssakion
Hades
16
4 / 0 / 7
10,570
705
13,227
15,625
9,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ah Muzen CabGuan YuAtlasCabrakanShiva

VS

Bans
YmirPersephoneMulanBaron SamediAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
3 / 8 / 0
9,498
633
13,425
18,012
8,192
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
MistressOfDeat
Discordia
13
0 / 6 / 3
8,768
585
11,537
13,515
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Xing Tian
YouChangedBro
Xing Tian
15
1 / 0 / 3
10,444
696
13,927
22,985
36,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
4
4
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
3
5
2.83
W
Chaac
 
Chaac
4
1
8
8
L
Chiron
3
8
0
0.38
L
Discordia
MistressOfDeat
Discordia
0
6
3
0.25
W
Hades
Ssakion
Hades
4
0
7
7.5
L
Xing Tian
YouChangedBro
Xing Tian
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,309
Damage
38,889
53,950
Taken
54,512
35,385
Mitigated
50,438
27,900
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
17,065
6,916
0
6,845
16,739
6,986
1,782
8,662
7,672
0
60,852
W
Chaac
 
Chaac
18,017
2,380
0
9,614
21,586
18,732
253
10,818
10,336
0
50,388
L
Chiron
13,425
6,032
424
2,205
18,012
8,192
44
3,916
14,074
0
26,050
L
Discordia
MistressOfDeat
Discordia
11,537
462
0
223
13,515
5,959
0
4,079
9,436
37,736
0
W
Hades
Ssakion
Hades
13,227
1,494
739
10,702
15,625
9,667
538
6,340
9,031
47,823
0
L
Xing Tian
YouChangedBro
Xing Tian
13,927
1,964
0
5,095
22,985
36,287
0
5,223
17,762
25,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,368
Gold Earned
28,710
203
Minions Killed
131
13
Camps Cleared
2
849,406
Distance Traveled
763,888
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,119
741
69
5
4
254,116
3
W
Chaac
10,679
712
59
4
5
310,740
5
L
Chiron
9,498
633
34
2
1
244,359
0
L
Discordia
8,768
585
82
5
1
228,874
2
W
Hades
10,570
705
75
5
4
284,550
4
L
Xing Tian
10,444
696
15
1
0
290,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role