Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GammaFizz
Sol
Level 101
God Stats
1W - 3L
1,142 SR
Queue Stats
186W - 164L
1,541 Elo+
Solo
Hercules
Hercules
I_KING_BEAR_1
Hercules
Level 28
God Stats
12W - 8L
1,567 SR
Queue Stats
21W - 21L
1,499 Elo+
Solo
Thor
Thor
SageOfWisdom
Thor
Level 155
God Stats
19W - 18L
1,564 SR
Queue Stats
470W - 308L
1,661 Elo+
Party 1
Janus
Janus
Transmittance
Janus
Level 18
God Stats
20W - 11L
1,707 SR
Queue Stats
69W - 35L
1,680 Elo+
Party 1
Team Averages
Level 86
1,496 SR
1,576 Elo+

VS

Team Averages
Level 124
1,548 SR
1,533 Elo+
Ishtar
Ishtar
Cavaliant
Ishtar
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
Eilean
Kumbhakarna
Level 156
God Stats
3W - 1L
1,374 SR
Queue Stats
191W - 207L
1,523 Elo+
Solo
Chronos
Chronos
GROTESTHIC
Chronos
Level 136
God Stats
0W - 1L
1,342 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Loki
Loki
Keldrex
Loki
Level 155
God Stats
18W - 7L
1,843 SR
Queue Stats
205W - 149L
1,646 Elo+
Solo
Ra
Ra
LOLWipeout
Ra
Level 128
God Stats
8W - 6L
1,680 SR
Queue Stats
34W - 25L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 1 / 6
7,610
761
4,630
7,056
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 5
7,508
751
7,338
5,954
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
I_KING_BEAR_1
Hercules
15
0 / 0 / 6
7,577
758
4,944
7,353
4,089
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
8 / 0 / 4
8,673
867
12,800
4,932
2,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 7
7,271
727
8,049
5,483
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cavaliant
Ishtar
12
0 / 4 / 1
6,459
646
4,392
9,265
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Eilean
Kumbhakarna
13
0 / 0 / 1
6,610
661
1,590
10,635
8,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
GROTESTHIC
Chronos
13
0 / 2 / 1
6,710
671
2,707
7,784
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
Keldrex
Loki
14
2 / 2 / 0
7,460
746
10,689
7,622
4,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 5 / 0
6,952
695
1,714
9,381
3,674
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
13
Kills
2
2
Deaths
13
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
6
6
L
Ishtar
Cavaliant
Ishtar
0
4
1
0.13
L
Kumbhakarna
Eilean
Kumbhakarna
0
0
1
0.5
L
Chronos
GROTESTHIC
Chronos
0
2
1
0.25
W
1
1
5
3.5
W
Hercules
I_KING_BEAR_1
Hercules
0
0
6
3
L
Loki
Keldrex
Loki
2
2
0
1
L
0
5
0
0
W
8
0
4
10
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,761
Damage
21,092
30,778
Taken
44,687
13,521
Mitigated
23,433
6,784
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,630
1,239
0
811
7,056
2,842
0
1,122
5,934
0
17,212
L
Ishtar
Cavaliant
Ishtar
4,392
2,326
0
0
9,265
3,856
0
3,998
5,267
0
12,845
L
Kumbhakarna
Eilean
Kumbhakarna
1,590
168
72
1,228
10,635
8,363
0
4,145
6,490
6,263
0
L
Chronos
GROTESTHIC
Chronos
2,707
996
0
1,976
7,784
3,124
0
3,596
4,188
23,517
0
W
7,338
3,251
0
1,751
5,954
2,205
376
773
5,181
31,642
0
W
Hercules
I_KING_BEAR_1
Hercules
4,944
935
0
2,254
7,353
4,089
503
2,084
5,269
0
20,878
L
Loki
Keldrex
Loki
10,689
2,889
0
1,289
7,622
4,416
0
1,911
5,711
0
29,627
L
1,714
48
410
408
9,381
3,674
0
1,737
7,644
27,725
0
W
12,800
2,839
0
927
4,932
2,361
982
1,028
3,904
0
28,049
W
8,049
514
0
1,041
5,483
2,024
571
1,004
4,479
27,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,639
Gold Earned
34,191
215
Minions Killed
209
0
Camps Cleared
0
1,122,288
Distance Traveled
999,412
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,610
761
29
3
0
227,511
3
L
Ishtar
6,459
646
21
2
0
186,135
0
L
Kumbhakarna
6,610
661
10
1
0
212,621
1
L
Chronos
6,710
671
58
6
0
192,086
2
W
Sol
7,508
751
61
6
0
212,015
3
W
Hercules
7,577
758
45
5
0
217,702
2
L
Loki
7,460
746
45
5
0
213,496
0
L
Ra
6,952
695
75
8
0
195,074
2
W
Thor
8,673
867
43
4
0
229,674
1
W
Janus
7,271
727
37
4
0
235,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role