Player Matchup

Jormungandr
Jormungandr
ALPHAS CARNAGE
Jormungandr
Level 156
God Stats
2W - 2L
1,402 SR
Queue Stats
330W - 318L
1,454 Elo+
Party 1
Medusa
Medusa
BIGQUALLZY
Medusa
Level 126
God Stats
13W - 14L
1,426 SR
Queue Stats
478W - 459L
1,461 Elo+
Party 1
Vamana
Vamana
Morning Visuals
Vamana
Level 157
God Stats
1W - 1L
1,630 SR
Queue Stats
400W - 403L
1,449 Elo+
Solo
Sylvanus
Sylvanus
That Go Rilla
Sylvanus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,503 Elo+
Party 2
Merlin
Merlin
TimTanooki
Merlin
Level 127
God Stats
1W - 0L
1,122 SR
Queue Stats
13W - 15L
1,421 Elo+
Party 2
Team Averages
Level 131
1,416 SR
1,457 Elo+

VS

Team Averages
Level 118
1,592 SR
1,467 Elo+
Chiron
Chiron
Hydramuller
Chiron
Level 158
God Stats
3W - 1L
1,895 SR
Queue Stats
296W - 250L
1,533 Elo+
Solo
Horus
Horus
LeanneRedQueen
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Cliodhna
Cliodhna
RagingChainsaw5
Cliodhna
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,277 Elo+
Solo
Atlas
Atlas
Silenttrinity26
Atlas
Level 149
God Stats
11W - 6L
1,539 SR
Queue Stats
494W - 499L
1,517 Elo+
Solo
Ares
Ares
VivaCashern
Ares
Level 135
God Stats
6W - 8L
1,528 SR
Queue Stats
579W - 557L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ALPHAS CARNAGE
Jormungandr
16
4 / 3 / 12
9,272
843
14,570
15,912
12,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
BIGQUALLZY
Medusa
17
13 / 2 / 3
10,162
924
19,288
10,710
6,375
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 17
8,907
810
9,654
12,804
11,347
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sylvanus
That Go Rilla
Sylvanus
15
2 / 5 / 13
8,583
780
4,639
14,473
14,383
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
TimTanooki
Merlin
16
3 / 2 / 12
9,398
854
11,326
9,840
5,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
4 / 6 / 9
9,228
839
18,309
13,319
6,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 8
9,143
831
5,673
14,518
19,323
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
12
0 / 6 / 6
7,697
700
4,594
10,316
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 4 / 9
9,603
873
10,640
19,526
22,222
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 5 / 5
9,176
834
12,999
17,506
17,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
51
24
Kills
14
14
Deaths
24
57
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ALPHAS CARNAGE
Jormungandr
4
3
12
3.33
W
Medusa
BIGQUALLZY
Medusa
13
2
3
7.25
L
Chiron
4
6
9
1.42
L
3
3
8
2.33
W
2
2
17
5.25
L
Cliodhna
0
6
6
0.5
L
2
4
9
1.63
W
Sylvanus
That Go Rilla
Sylvanus
2
5
13
1.7
W
Merlin
TimTanooki
Merlin
3
2
12
4.5
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,477
Damage
52,215
63,739
Taken
75,185
49,970
Mitigated
70,316
27,064
Healing
22,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ALPHAS CARNAGE
Jormungandr
14,570
3,511
74
2,091
15,912
12,786
0
5,062
10,850
24,523
0
W
Medusa
BIGQUALLZY
Medusa
19,288
5,563
1,317
1,421
10,710
6,375
2,242
4,231
6,479
0
25,327
L
Chiron
18,309
5,329
1,394
2,142
13,319
6,096
500
4,823
8,181
0
30,470
L
5,673
2,622
3,367
5,000
14,518
19,323
336
6,360
7,886
0
10,717
W
9,654
5,681
438
5,210
12,804
11,347
1,176
3,498
9,306
0
21,154
L
Cliodhna
4,594
350
655
683
10,316
5,519
339
4,932
5,183
0
9,637
L
10,640
4,648
676
4,096
19,526
22,222
382
5,646
13,667
27,653
0
W
Sylvanus
That Go Rilla
Sylvanus
4,639
994
6,241
3,794
14,473
14,383
328
7,162
7,311
7,146
0
W
Merlin
TimTanooki
Merlin
11,326
739
3,018
3,460
9,840
5,079
586
3,686
6,154
34,475
0
L
12,999
192
1,620
2,728
17,506
17,156
89
7,495
9,733
19,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,322
Gold Earned
44,847
115
Minions Killed
111
0
Camps Cleared
0
987,877
Distance Traveled
933,444
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,272
843
19
2
0
192,838
7
W
Medusa
10,162
924
12
1
0
202,068
0
L
Chiron
9,228
839
32
3
0
178,484
0
L
Horus
9,143
831
14
1
0
198,971
5
W
Vamana
8,907
810
15
1
0
198,840
1
L
Cliodhna
7,697
700
14
1
0
204,480
1
L
Atlas
9,603
873
34
3
0
158,349
0
W
Sylvanus
8,583
780
7
1
0
181,091
0
W
Merlin
9,398
854
62
6
0
213,040
0
L
Ares
9,176
834
17
2
0
193,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role