Player Matchup

Serqet
Serqet
 
Serqet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JohnFromRosey
Ah Muzen Cab
Level 144
God Stats
41W - 35L
1,516 SR
Queue Stats
108W - 109L
1,484 Elo+
Solo
Hercules
Hercules
MrDogge
Hercules
Level 160
God Stats
5W - 4L
1,787 SR
Queue Stats
131W - 41L
1,856 Elo+
Party 2
Merlin
Merlin
Scrubmuncher
Merlin
Level 83
God Stats
26W - 18L
1,619 SR
Queue Stats
224W - 223L
1,582 Elo+
Solo
Hades
Hades
Vampirepineapple
Hades
Level 160
God Stats
35W - 11L
1,868 SR
Queue Stats
502W - 159L
1,814 Elo+
Party 2
Team Averages
Level 137
1,658 SR
1,647 Elo+

VS

Team Averages
Level 140
1,476 SR
1,561 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DrQuirke
Merlin
Level 106
God Stats
2W - 6L
1,174 SR
Queue Stats
70W - 75L
1,411 Elo+
Solo
Sol
Sol
FatFishy
Sol
Level 159
God Stats
22W - 22L
1,538 SR
Queue Stats
490W - 491L
1,538 Elo+
Solo
Odin
Odin
JianrieL
Odin
Level 129
God Stats
17W - 4L
1,706 SR
Queue Stats
360W - 205L
1,689 Elo+
Party 1
Chiron
Chiron
NotSoDankBready
Chiron
Level 155
God Stats
1W - 1L
1,461 SR
Queue Stats
50W - 28L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
2 / 2 / 5
8,601
782
4,631
10,591
8,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
JohnFromRosey
Ah Muzen Cab
15
3 / 4 / 3
8,591
781
13,666
10,578
5,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
MrDogge
Hercules
14
2 / 6 / 7
7,955
723
7,818
21,155
17,000
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
13
0 / 3 / 6
7,243
658
6,758
7,097
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 6 / 5
9,005
819
8,692
16,527
12,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
5 / 2 / 10
9,242
840
13,974
14,926
11,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
DrQuirke
Merlin
15
1 / 3 / 14
8,393
763
6,963
8,108
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 2 / 8
8,602
782
8,591
7,241
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
17
10 / 2 / 7
9,855
896
10,631
11,568
5,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 15
9,106
828
10,571
10,700
4,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
11
Kills
21
21
Deaths
11
26
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
2
5
2.25
W
Cu Chulainn
 
Cu Chulainn
5
2
10
5
W
Merlin
DrQuirke
Merlin
1
3
14
2.67
W
2
2
8
3
W
Odin
10
2
7
6.75
L
Ah Muzen Cab
JohnFromRosey
Ah Muzen Cab
3
4
3
1.13
L
Hercules
MrDogge
Hercules
2
6
7
0.92
W
3
2
15
5.25
L
Merlin
0
3
6
1
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,565
Damage
50,730
65,948
Taken
52,543
46,201
Mitigated
28,570
10,536
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,631
596
0
500
10,591
8,333
19
2,544
7,773
0
13,250
W
Cu Chulainn
 
Cu Chulainn
13,974
1,768
0
3,988
14,926
11,682
369
3,048
11,591
2,940
37,482
W
Merlin
DrQuirke
Merlin
6,963
811
0
500
8,108
3,771
672
2,595
5,296
27,367
0
W
8,591
2,687
0
1,936
7,241
2,937
177
1,026
5,958
32,251
0
W
Odin
10,631
5,629
0
500
11,568
5,699
742
4,210
7,024
0
28,327
L
Ah Muzen Cab
JohnFromRosey
Ah Muzen Cab
13,666
4,217
0
1,415
10,578
5,359
93
1,753
8,537
0
42,883
L
Hercules
MrDogge
Hercules
7,818
2,975
0
3,795
21,155
17,000
0
5,061
15,564
0
15,417
W
10,571
4,694
815
2,865
10,700
4,481
582
4,520
5,951
0
32,192
L
Merlin
6,758
552
0
318
7,097
2,996
0
1,553
5,349
14,041
0
L
8,692
1,042
146
4,362
16,527
12,513
0
4,864
11,302
36,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
45,198
199
Minions Killed
287
0
Camps Cleared
0
1,126,867
Distance Traveled
1,235,422
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,601
782
21
2
0
248,097
3
W
Cu Chulainn
9,242
840
65
6
0
261,435
3
W
Merlin
8,393
763
49
4
0
228,131
1
W
Sol
8,602
782
63
6
0
225,430
1
W
Odin
9,855
896
50
5
0
271,036
1
L
Ah Muzen Cab
8,591
781
63
6
0
232,365
3
L
Hercules
7,955
723
21
2
0
228,036
0
W
Chiron
9,106
828
60
5
0
249,390
2
L
Merlin
7,243
658
20
2
0
199,110
0
L
Hades
9,005
819
74
7
0
219,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role