Player Matchup

Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Saint_Rayd
Baron Samedi
Level 156
God Stats
3W - 2L
1,557 SR
Queue Stats
159W - 191L
1,529 Elo+
Solo
Cliodhna
Cliodhna
Viminos
Cliodhna
Level 159
God Stats
4W - 3L
1,374 SR
Queue Stats
412W - 405L
1,504 Elo+
Solo
Team Averages
Level 156
1,477 SR
1,511 Elo+

VS

Team Averages
Level 50
1,442 SR
1,362 Elo+
Chaac
Chaac
Rouewi
Chaac
Level 20
God Stats
10W - 19L
1,305 SR
Queue Stats
13W - 29L
1,243 Elo+
Party 1
Ravana
Ravana
TheSneakAttacks
Ravana
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 71L
1,433 Elo+
Party 1
Olorun
Olorun
qp Raged qp
Olorun
Level 60
God Stats
19W - 18L
1,521 SR
Queue Stats
170W - 203L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 0 / 9
8,526
775
9,033
11,484
11,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Saint_Rayd
Baron Samedi
14
8 / 3 / 3
9,238
840
10,270
7,010
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Viminos
Cliodhna
12
1 / 2 / 10
7,971
725
9,161
10,491
4,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Rouewi
Chaac
11
1 / 4 / 4
6,894
627
4,852
12,211
7,886
10
1 / 4 / 4
7,057
642
6,386
11,407
6,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
11
3 / 3 / 2
7,380
671
7,750
9,857
5,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
11
Kills
5
5
Deaths
11
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
9
6.5
L
Chaac
Rouewi
Chaac
1
4
4
0.75
W
Baron Samedi
Saint_Rayd
Baron Samedi
8
3
3
3.17
L
1
4
4
0.75
W
Cliodhna
Viminos
Cliodhna
1
2
10
3
L
Olorun
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,464
Damage
18,988
28,985
Taken
33,475
19,788
Mitigated
19,727
14,239
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,033
1,267
515
5,183
11,484
11,854
672
3,089
8,395
200
31,654
L
Chaac
Rouewi
Chaac
4,852
553
0
947
12,211
7,886
0
3,661
8,550
0
13,120
W
Baron Samedi
Saint_Rayd
Baron Samedi
10,270
594
2,327
2,590
7,010
3,541
673
2,032
4,978
30,215
0
L
6,386
1,867
0
1,032
11,407
6,591
0
3,605
7,802
0
18,132
W
Cliodhna
Viminos
Cliodhna
9,161
910
0
3,624
10,491
4,393
1,061
2,845
7,646
0
32,211
L
Olorun
7,750
3,315
639
3,095
9,857
5,250
0
3,251
6,606
22,305
1,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,735
Gold Earned
21,331
132
Minions Killed
87
5
Camps Cleared
4
598,061
Distance Traveled
576,379
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,526
775
41
4
1
209,469
1
L
Chaac
6,894
627
21
2
0
176,264
0
W
Baron Samedi
9,238
840
53
5
2
167,851
1
L
Ravana
7,057
642
24
2
3
203,630
1
W
Cliodhna
7,971
725
38
3
2
220,741
3
L
Olorun
7,380
671
42
4
1
196,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role