Player Matchup

Geb
Geb
Kr1stalliks
Geb
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 191L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
LordPlume
Nu Wa
Level 147
God Stats
13W - 16L
1,404 SR
Queue Stats
231W - 238L
1,421 Elo+
Solo
Izanami
Izanami
SiCkb0yBrat
Izanami
Level 31
God Stats
4W - 3L
1,500 SR
Queue Stats
115W - 119L
1,627 Elo+
Solo
Lancelot
Lancelot
doyu321
Lancelot
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 3L
1,991 Elo+
Solo
Ne Zha
Ne Zha
ННКакойто
Ne Zha
Level 22
God Stats
4W - 5L
1,520 SR
Queue Stats
113W - 117L
1,293 Elo+
Party 2
Team Averages
Level 69
1,485 SR
1,561 Elo+

VS

Team Averages
Level 70
1,609 SR
1,536 Elo+
Janus
Janus
Cunpopanda
Janus
Level 18
God Stats
31W - 18L
1,651 SR
Queue Stats
113W - 92L
1,579 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lavashock
Kumbhakarna
Level 57
God Stats
2W - 0L
1,649 SR
Queue Stats
18W - 36L
1,355 Elo+
Party 3
Neith
Neith
Starcrus
Neith
Level 27
God Stats
1W - 0L
1,692 SR
Queue Stats
2W - 2L
1,436 Elo+
Party 3
Hercules
Hercules
devilmate328
Hercules
Level 129
God Stats
14W - 12L
1,498 SR
Queue Stats
96W - 69L
1,655 Elo+
Party 1
Ne Zha
Ne Zha
infernalzZ10
Ne Zha
Level 118
God Stats
4W - 1L
1,558 SR
Queue Stats
179W - 141L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
4,085
681
1,731
3,961
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
LordPlume
Nu Wa
7
0 / 1 / 0
3,911
652
1,306
3,455
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
SiCkb0yBrat
Izanami
6
1 / 1 / 0
3,687
615
3,996
2,844
860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
doyu321
Lancelot
1
0 / 0 / 0
2,745
458
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
3,680
613
2,714
6,380
1,952
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
2 / 0 / 0
4,436
739
1,629
1,851
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Lavashock
Kumbhakarna
5
0 / 0 / 0
3,556
593
993
4,672
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Starcrus
Neith
6
0 / 1 / 0
3,391
565
2,762
3,744
1,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
devilmate328
Hercules
9
3 / 0 / 1
5,042
840
2,573
4,397
2,421
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
7
1 / 0 / 2
4,459
743
1,597
5,248
1,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
6
6
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
2
0
0
2
L
0
0
1
0.5
W
Kumbhakarna
Lavashock
Kumbhakarna
0
0
0
0
L
Nu Wa
LordPlume
Nu Wa
0
1
0
0
L
Izanami
SiCkb0yBrat
Izanami
1
1
0
1
W
Neith
Starcrus
Neith
0
1
0
0
W
Hercules
devilmate328
Hercules
3
0
1
3.5
L
Lancelot
doyu321
Lancelot
0
0
0
0
W
Ne Zha
1
0
2
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,747
Damage
9,554
16,640
Taken
19,912
5,822
Mitigated
7,951
4,679
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
1,629
96
0
500
1,851
603
0
828
1,023
31,571
0
L
1,731
420
104
1,679
3,961
1,769
0
356
3,605
9,178
0
W
Kumbhakarna
Lavashock
Kumbhakarna
993
317
0
750
4,672
1,948
0
1,058
3,614
3,113
0
L
Nu Wa
LordPlume
Nu Wa
1,306
609
0
947
3,455
1,241
0
1,497
1,958
23,104
0
L
Izanami
SiCkb0yBrat
Izanami
3,996
2,508
0
435
2,844
860
88
769
2,075
0
25,767
W
Neith
Starcrus
Neith
2,762
1,182
0
1,070
3,744
1,351
0
867
2,877
0
19,593
W
Hercules
devilmate328
Hercules
2,573
1,187
0
812
4,397
2,421
85
83
4,314
0
26,315
L
Lancelot
doyu321
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
1,597
848
0
1,159
5,248
1,628
0
201
5,047
0
27,190
L
2,714
1,056
0
1,514
6,380
1,952
0
0
6,380
0
18,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,108
Gold Earned
20,884
138
Minions Killed
205
0
Camps Cleared
0
480,940
Distance Traveled
686,719
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,436
739
55
9
0
132,747
2
L
Geb
4,085
681
13
2
0
126,784
0
W
Kumbhakarna
3,556
593
3
1
0
133,366
0
L
Nu Wa
3,911
652
40
7
0
120,939
3
L
Izanami
3,687
615
53
9
0
109,316
3
W
Neith
3,391
565
28
5
0
118,438
0
W
Hercules
5,042
840
59
10
0
132,056
1
L
Lancelot
2,745
458
0
0
0
7,754
0
W
Ne Zha
4,459
743
60
10
0
170,112
1
L
Ne Zha
3,680
613
32
5
0
116,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role