Player Matchup

Janus
Janus
ExpIono
Janus
Level 65
God Stats
1W - 0L
1,293 SR
Queue Stats
62W - 69L
1,404 Elo+
Solo
Erlang Shen
Erlang Shen
LGuettner
Erlang Shen
Level 159
God Stats
8W - 7L
1,664 SR
Queue Stats
624W - 558L
1,588 Elo+
Solo
Chaac
Chaac
l_l__HUNTER__l_l
Chaac
Level 112
God Stats
31W - 28L
1,532 SR
Queue Stats
1,067W - 1,351L
1,417 Elo+
Solo
Team Averages
Level 112
1,496 SR
1,470 Elo+

VS

Team Averages
Level 90
1,253 SR
1,401 Elo+
Baron Samedi
Baron Samedi
DrUNkEn SAYjin
Baron Samedi
Level 86
God Stats
0W - 2L
1,159 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Arachne
Arachne
Luhka
Arachne
Level 159
God Stats
0W - 2L
1,330 SR
Queue Stats
139W - 146L
1,642 Elo+
Solo
Xing Tian
Xing Tian
Manjak1643
Xing Tian
Level 25
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ExpIono
Janus
12
0 / 0 / 2
6,575
658
6,166
3,109
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
LGuettner
Erlang Shen
11
1 / 0 / 1
6,551
655
6,701
8,478
8,561
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 0 / 1
6,454
645
7,826
6,938
5,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrUNkEn SAYjin
Baron Samedi
10
0 / 1 / 0
5,920
592
4,434
5,699
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Luhka
Arachne
10
0 / 1 / 0
5,758
576
6,204
9,780
9,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Manjak1643
Xing Tian
9
0 / 0 / 0
6,329
633
2,091
10,828
7,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DrUNkEn SAYjin
Baron Samedi
0
1
0
0
W
Janus
ExpIono
Janus
0
0
2
1
W
Erlang Shen
LGuettner
Erlang Shen
1
0
1
1.5
L
Arachne
Luhka
Arachne
0
1
0
0
L
Xing Tian
Manjak1643
Xing Tian
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,693
Damage
12,729
18,525
Taken
26,307
15,498
Mitigated
20,447
6,875
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DrUNkEn SAYjin
Baron Samedi
4,434
183
918
2,068
5,699
2,686
0
914
4,452
23,104
0
W
Janus
ExpIono
Janus
6,166
98
0
1,007
3,109
1,306
0
1,320
1,789
29,612
0
W
Erlang Shen
LGuettner
Erlang Shen
6,701
3,904
0
2,325
8,478
8,561
0
3,123
5,355
0
19,237
L
Arachne
Luhka
Arachne
6,204
3,259
0
4,469
9,780
9,805
0
1,914
7,333
0
14,285
L
Xing Tian
Manjak1643
Xing Tian
2,091
511
0
1,049
10,828
7,956
0
3,154
7,075
5,160
0
W
7,826
1,363
0
3,543
6,938
5,631
0
2,745
4,193
0
20,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,580
Gold Earned
18,007
148
Minions Killed
72
7
Camps Cleared
2
582,104
Distance Traveled
582,002
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,920
592
37
4
1
179,373
2
W
Janus
6,575
658
74
7
3
194,031
1
W
Erlang Shen
6,551
655
34
3
0
197,933
3
L
Arachne
5,758
576
26
3
0
193,248
4
L
Xing Tian
6,329
633
9
1
1
209,381
1
W
Chaac
6,454
645
40
4
4
190,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role