Player Matchup

Hera
Hera
Dabeler Orias
Hera
Level 158
God Stats
4W - 3L
1,559 SR
Queue Stats
162W - 167L
1,421 Elo+
Party 1
Artio
Artio
ELEMENTGOD96PYRO
Artio
Level 131
God Stats
0W - 3L
1,212 SR
Queue Stats
174W - 183L
1,425 Elo+
Solo
Thor
Thor
LORDDAM_
Thor
Level 160
God Stats
5W - 8L
1,374 SR
Queue Stats
542W - 537L
1,382 Elo+
Solo
Erlang Shen
Erlang Shen
Nova Rune
Erlang Shen
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 303L
1,378 Elo+
Party 1
Serqet
Serqet
Pava1987naughty
Serqet
Level 115
God Stats
4W - 5L
1,501 SR
Queue Stats
173W - 201L
1,405 Elo+
Solo
Team Averages
Level 145
1,429 SR
1,402 Elo+

VS

Team Averages
Level 94
1,550 SR
1,350 Elo+
Hera
Hera
 
Hera
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BirdingUp
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 22L
1,448 Elo+
Solo
Lancelot
Lancelot
Chaos_The_Omega
Lancelot
Level 84
God Stats
1W - 0L
1,693 SR
Queue Stats
2W - 3L
1,097 Elo+
Solo
Atlas
Atlas
G0R1L oZ
Atlas
Level 143
God Stats
3W - 1L
1,613 SR
Queue Stats
117W - 104L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
M0Guns
Sun Wukong
Level 86
God Stats
5W - 2L
1,444 SR
Queue Stats
23W - 43L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
9,020
601
20,423
13,366
6,470
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 5 / 3
9,350
623
8,120
24,379
30,149
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
15
2 / 9 / 5
9,684
646
8,347
20,624
15,665
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
Nova Rune
Erlang Shen
17
4 / 9 / 4
10,599
707
9,561
20,710
11,543
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 4 / 6
8,825
588
10,289
24,163
16,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
9 / 3 / 15
11,845
790
20,091
8,930
4,555
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
BirdingUp
Hun Batz
18
7 / 3 / 20
11,256
750
28,813
14,785
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
18
7 / 2 / 18
11,361
757
14,424
25,973
22,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
G0R1L oZ
Atlas
18
5 / 2 / 17
11,257
750
16,477
20,103
22,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
M0Guns
Sun Wukong
18
5 / 2 / 19
10,950
730
10,623
14,932
11,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
122
10
Kills
33
33
Deaths
12
20
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
3
15
5.5
W
Hun Batz
BirdingUp
Hun Batz
7
3
20
5.67
W
Lancelot
7
2
18
8
L
1
6
2
0.33
L
1
5
3
0.5
W
Atlas
G0R1L oZ
Atlas
5
2
17
6.75
L
Thor
2
9
5
0.5
W
Sun Wukong
M0Guns
Sun Wukong
5
2
19
7.25
L
Erlang Shen
Nova Rune
Erlang Shen
4
9
4
0.67
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,740
Damage
90,428
103,242
Taken
84,723
80,161
Mitigated
69,503
28,938
Healing
40,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
20,091
6,279
2,650
1,058
8,930
4,555
2,352
3,592
5,338
44,426
0
W
Hun Batz
BirdingUp
Hun Batz
28,813
8,715
1,064
3,887
14,785
8,474
961
5,553
8,412
0
44,917
W
Lancelot
14,424
2,555
3,095
10,217
25,973
22,465
1,483
7,474
18,095
0
24,056
L
20,423
5,112
580
814
13,366
6,470
0
3,029
10,115
46,786
0
L
8,120
137
3,036
7,034
24,379
30,149
0
9,289
14,356
19,054
0
W
Atlas
G0R1L oZ
Atlas
16,477
6,658
5,178
5,110
20,103
22,255
588
6,664
12,917
30,197
0
L
Thor
8,347
2,304
1,389
1,543
20,624
15,665
0
8,375
11,712
0
17,143
W
Sun Wukong
M0Guns
Sun Wukong
10,623
2,822
2,727
5,124
14,932
11,754
1,989
5,260
9,672
0
22,567
L
Erlang Shen
Nova Rune
Erlang Shen
9,561
6,247
227
3,751
20,710
11,543
252
9,107
11,111
0
20,729
L
10,289
2,423
2,627
7,937
24,163
16,334
0
6,768
16,262
0
13,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
56,669
91
Minions Killed
141
0
Camps Cleared
0
1,263,308
Distance Traveled
1,459,446
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,845
790
49
3
0
259,151
0
W
Hun Batz
11,256
750
32
2
0
306,961
0
W
Lancelot
11,361
757
20
1
0
324,050
1
L
Hera
9,020
601
41
3
0
232,160
0
L
Artio
9,350
623
7
0
0
289,736
1
W
Atlas
11,257
750
19
1
0
285,046
0
L
Thor
9,684
646
15
1
0
228,380
3
W
Sun Wukong
10,950
730
21
1
0
284,238
0
L
Erlang Shen
10,599
707
23
2
0
210,664
0
L
Serqet
8,825
588
5
0
0
302,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role