Player Matchup

Zhong Kui
Zhong Kui
Eyeforsoul
Zhong Kui
Level 17
God Stats
1W - 4L
1,109 SR
Queue Stats
7W - 17L
1,207 Elo+
Party 2
Bacchus
Bacchus
Snavas_603
Bacchus
Level 104
God Stats
0W - 2L
1,376 SR
Queue Stats
33W - 38L
1,405 Elo+
Party 2
Serqet
Serqet
ram91501
Serqet
Level 117
God Stats
6W - 8L
1,299 SR
Queue Stats
376W - 444L
1,528 Elo+
Solo
Team Averages
Level 79
1,261 SR
1,380 Elo+

VS

Team Averages
Level 69
1,524 SR
1,377 Elo+
Zhong Kui
Zhong Kui
Mercenary9
Zhong Kui
Level 20
God Stats
2W - 0L
1,756 SR
Queue Stats
5W - 3L
1,458 Elo+
Party 1
Charybdis
Charybdis
Seiro01
Charybdis
Level 123
God Stats
17W - 23L
1,428 SR
Queue Stats
203W - 286L
1,303 Elo+
Solo
Sylvanus
Sylvanus
staber666
Sylvanus
Level 63
God Stats
4W - 8L
1,387 SR
Queue Stats
83W - 109L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eyeforsoul
Zhong Kui
13
1 / 9 / 2
9,997
555
12,959
22,240
16,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Snavas_603
Bacchus
13
1 / 1 / 2
10,563
587
11,401
28,335
46,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
ram91501
Serqet
15
3 / 4 / 1
10,846
603
15,233
18,425
11,983
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mercenary9
Zhong Kui
18
7 / 3 / 7
13,309
739
27,674
18,108
14,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Seiro01
Charybdis
16
4 / 1 / 5
11,794
655
14,375
13,168
6,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
staber666
Sylvanus
17
3 / 1 / 11
13,380
743
14,029
29,455
41,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
14
14
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Eyeforsoul
Zhong Kui
1
9
2
0.22
W
Zhong Kui
Mercenary9
Zhong Kui
7
3
7
3.5
W
Charybdis
Seiro01
Charybdis
4
1
5
6.5
L
Bacchus
Snavas_603
Bacchus
1
1
2
2
L
Serqet
ram91501
Serqet
3
4
1
0.88
W
Sylvanus
staber666
Sylvanus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,593
Damage
56,078
69,000
Taken
60,731
74,831
Mitigated
61,810
12,859
Healing
34,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Eyeforsoul
Zhong Kui
12,959
2,096
0
3,304
22,240
16,470
0
14,517
7,723
38,092
0
W
Zhong Kui
Mercenary9
Zhong Kui
27,674
3,675
0
8,319
18,108
14,164
484
9,251
8,480
70,156
0
W
Charybdis
Seiro01
Charybdis
14,375
8,834
0
5,540
13,168
6,416
1,964
6,099
6,877
0
65,906
L
Bacchus
Snavas_603
Bacchus
11,401
1,496
220
7,005
28,335
46,378
0
16,405
11,930
29,803
0
L
Serqet
ram91501
Serqet
15,233
3,553
0
2,330
18,425
11,983
0
10,973
7,452
0
36,009
W
Sylvanus
staber666
Sylvanus
14,029
4,008
5,394
15,054
29,455
41,230
388
9,784
19,370
23,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,406
Gold Earned
38,483
139
Minions Killed
198
2
Camps Cleared
10
939,875
Distance Traveled
842,363
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,997
555
51
3
0
281,740
0
W
Zhong Kui
13,309
739
88
5
3
289,199
1
W
Charybdis
11,794
655
87
5
4
272,038
2
L
Bacchus
10,563
587
33
2
0
331,759
1
L
Serqet
10,846
603
55
3
2
326,376
3
W
Sylvanus
13,380
743
23
1
3
281,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role