Player Matchup

Neith
Neith
DayuumItsDeku
Neith
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 18L
1,632 Elo+
Party 1
Bacchus
Bacchus
Slick Problems
Bacchus
Level 127
God Stats
2W - 0L
1,963 SR
Queue Stats
64W - 43L
1,631 Elo+
Party 1
Odin
Odin
The12Docter
Odin
Level 128
God Stats
1W - 1L
1,385 SR
Queue Stats
391W - 237L
1,671 Elo+
Party 1
Team Averages
Level 131
1,616 SR
1,645 Elo+

VS

Team Averages
Level 126
1,442 SR
1,346 Elo+
Ah Muzen Cab
Ah Muzen Cab
IRLegend12
Ah Muzen Cab
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,162 Elo+
Party 2
Bacchus
Bacchus
Smadadap
Bacchus
Level 141
God Stats
0W - 1L
1,282 SR
Queue Stats
5W - 10L
1,227 Elo+
Party 2
Yu Huang
Yu Huang
playbari707
Yu Huang
Level 126
God Stats
0W - 2L
1,543 SR
Queue Stats
15W - 14L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 13
7,575
758
9,234
7,837
3,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
8 / 0 / 7
8,384
838
10,133
7,141
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 9
8,094
809
5,769
7,376
2,699
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IRLegend12
Ah Muzen Cab
10
0 / 5 / 1
6,157
616
4,405
6,797
2,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Smadadap
Bacchus
9
0 / 5 / 1
6,324
632
4,331
11,352
12,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
playbari707
Yu Huang
10
1 / 5 / 0
6,606
661
3,508
10,828
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
1
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
L
Ah Muzen Cab
IRLegend12
Ah Muzen Cab
0
5
1
0.1
W
8
0
7
11.5
L
Bacchus
Smadadap
Bacchus
0
5
1
0.1
W
6
1
9
10.5
L
Yu Huang
playbari707
Yu Huang
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,136
Damage
12,244
22,354
Taken
28,977
10,678
Mitigated
17,357
4,974
Healing
2,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,234
3,146
0
3,002
7,837
3,321
476
3,356
4,481
0
30,343
L
Ah Muzen Cab
IRLegend12
Ah Muzen Cab
4,405
1,609
0
814
6,797
2,086
0
1,661
5,056
0
16,505
W
10,133
1,098
0
722
7,141
4,658
248
2,567
4,574
22,827
0
L
Bacchus
Smadadap
Bacchus
4,331
348
0
1,493
11,352
12,160
0
4,265
6,515
10,325
0
W
5,769
902
0
1,250
7,376
2,699
368
2,299
5,077
0
22,253
L
Yu Huang
playbari707
Yu Huang
3,508
0
0
407
10,828
3,111
0
3,351
7,249
17,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,053
Gold Earned
19,087
134
Minions Killed
78
10
Camps Cleared
0
580,965
Distance Traveled
452,974
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,575
758
45
5
2
184,799
5
L
Ah Muzen Cab
6,157
616
34
3
0
136,817
2
W
Bacchus
8,384
838
36
4
3
188,590
2
L
Bacchus
6,324
632
10
1
0
169,108
2
W
Odin
8,094
809
53
5
5
207,576
5
L
Yu Huang
6,606
661
34
3
0
147,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role