Player Matchup

Mercury
Mercury
Silver IV
DiegoBTG
Mercury
Silver IV
Level 107
God Stats
4W - 2L
1,830 SR
Queue Stats
162W - 173L
908 MMR
Solo
Vulcan
Vulcan
Silver I
Sheeshboi
Vulcan
Silver I
Level 69
God Stats
14W - 15L
1,707 SR
Queue Stats
171W - 177L
1,114 MMR
Solo
Ne Zha
Ne Zha
Silver V
XstevenJoelX
Ne Zha
Silver V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
721 MMR
Solo
Athena
Athena
Silver III
YummiC
Athena
Silver III
Level 154
God Stats
11W - 10L
1,513 SR
Queue Stats
149W - 175L
849 MMR
Solo
Sol
Sol
Silver V
arixrl
Sol
Silver V
Level 75
God Stats
36W - 58L
1,438 SR
Queue Stats
40W - 63L
676 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,598 SR
854 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,457 SR
851 MMR
Bacchus
Bacchus
Silver V
JoshCG
Bacchus
Silver V
Level 45
God Stats
3W - 4L
1,544 SR
Queue Stats
26W - 43L
536 MMR
Party 1
Xbalanque
Xbalanque
Silver II
MajLraep
Xbalanque
Silver II
Level 155
God Stats
56W - 41L
1,601 SR
Queue Stats
242W - 244L
1,127 MMR
Party 2
Kali
Kali
Bronze V
RonaJutsu
Kali
Bronze V
Level 55
God Stats
1W - 1L
1,214 SR
Queue Stats
17W - 32L
737 MMR
Solo
King Arthur
King Arthur
Silver V
Tristxan
King Arthur
Silver V
Level 64
God Stats
1W - 2L
1,476 SR
Queue Stats
26W - 42L
643 MMR
Party 1
Scylla
Scylla
Gold IV
lilkizzy
Scylla
Gold IV
Level 159
God Stats
4W - 6L
1,447 SR
Queue Stats
152W - 156L
1,212 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DiegoBTG
Mercury
20
6 / 3 / 8
13,943
581
14,609
19,300
10,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Sheeshboi
Vulcan
19
4 / 1 / 7
13,386
558
22,213
11,546
5,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
20
14 / 0 / 7
15,526
647
33,922
33,074
23,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
YummiC
Athena
18
1 / 3 / 20
12,795
533
9,642
24,834
34,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
arixrl
Sol
20
5 / 3 / 6
14,232
593
20,640
29,407
10,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
ThothYu HuangCabrakanThe Morrigan

VS

Bans
NemesisLancelotBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoshCG
Bacchus
14
2 / 3 / 7
10,530
439
13,496
29,948
45,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
MajLraep
Xbalanque
20
4 / 8 / 3
12,347
514
18,050
25,439
12,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
14
1 / 7 / 2
9,395
391
4,748
26,288
12,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Tristxan
King Arthur
13
0 / 6 / 0
8,481
353
12,476
28,574
24,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
lilkizzy
Scylla
19
3 / 6 / 1
12,044
502
15,937
20,127
8,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
30
Kills
10
10
Deaths
30
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
DiegoBTG
Mercury
6
3
8
3.33
L
Bacchus
JoshCG
Bacchus
2
3
7
1.83
L
Xbalanque
MajLraep
Xbalanque
4
8
3
0.69
L
Kali
1
7
2
0.29
W
Vulcan
Sheeshboi
Vulcan
4
1
7
7.5
L
King Arthur
Tristxan
King Arthur
0
6
0
0
W
Ne Zha
14
0
7
17.5
W
Athena
YummiC
Athena
1
3
20
3.67
W
Sol
arixrl
Sol
5
3
6
2.67
L
Scylla
lilkizzy
Scylla
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,026
Damage
64,707
118,161
Taken
130,376
85,064
Mitigated
102,138
53,752
Healing
23,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DiegoBTG
Mercury
14,609
7,862
0
560
19,300
10,108
3,467
6,785
12,515
0
136,326
L
Bacchus
JoshCG
Bacchus
13,496
2,292
0
5,085
29,948
45,157
0
13,407
16,284
31,008
6,844
L
Xbalanque
MajLraep
Xbalanque
18,050
9,551
0
5,192
25,439
12,099
864
16,205
9,154
0
114,110
L
Kali
4,748
2,367
0
3,763
26,288
12,027
2,668
7,158
18,994
0
59,360
W
Vulcan
Sheeshboi
Vulcan
22,213
5,594
72
4,397
11,546
5,860
1,775
5,422
6,124
120,046
0
L
King Arthur
Tristxan
King Arthur
12,476
924
0
6,256
28,574
24,378
0
7,860
20,624
38
53,413
W
Ne Zha
33,922
11,022
0
23,121
33,074
23,135
2,525
6,080
26,994
253
154,272
W
Athena
YummiC
Athena
9,642
1,276
0
5,490
24,834
34,991
225
6,906
17,928
36,121
2,962
W
Sol
arixrl
Sol
20,640
10,279
0
20,112
29,407
10,970
8,343
6,599
22,808
142,339
0
L
Scylla
lilkizzy
Scylla
15,937
1,159
0
2,797
20,127
8,477
0
8,189
11,632
112,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,882
Gold Earned
52,797
735
Minions Killed
554
0
Camps Cleared
0
2,510,464
Distance Traveled
2,146,149
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,943
581
142
6
0
561,459
3
L
Bacchus
10,530
439
47
2
0
480,983
7
L
Xbalanque
12,347
514
161
7
0
376,815
0
L
Kali
9,395
391
87
4
0
477,534
2
W
Vulcan
13,386
558
179
7
0
496,704
1
L
King Arthur
8,481
353
63
3
0
397,838
5
W
Ne Zha
15,526
647
188
8
0
501,812
6
W
Athena
12,795
533
50
2
0
543,144
9
W
Sol
14,232
593
176
7
0
407,345
5
L
Scylla
12,044
502
196
8
0
412,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role