Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BudFisk
Loki
Level 160
God Stats
6W - 0L
1,705 SR
Queue Stats
895W - 769L
1,597 Elo+
Solo
Geb
Geb
ChoK0Bo
Geb
Level 159
God Stats
5W - 4L
1,401 SR
Queue Stats
354W - 380L
1,511 Elo+
Solo
Hel
Hel
CynicalBirch
Hel
Level 157
God Stats
14W - 17L
1,429 SR
Queue Stats
614W - 589L
1,565 Elo+
Solo
Agni
Agni
zizovic
Agni
Level 160
God Stats
4W - 6L
1,671 SR
Queue Stats
215W - 196L
1,569 Elo+
Solo
Team Averages
Level 158
1,541 SR
1,548 Elo+

VS

Team Averages
Level 144
1,367 SR
1,534 Elo+
Aphrodite
Aphrodite
Amable101
Aphrodite
Level 130
God Stats
2W - 3L
1,502 SR
Queue Stats
204W - 181L
1,612 Elo+
Solo
Heimdallr
Heimdallr
Catmongo
Heimdallr
Level 158
God Stats
0W - 1L
1,359 SR
Queue Stats
69W - 80L
1,501 Elo+
Solo
Bastet
Bastet
Flinstone
Bastet
Level 145
God Stats
5W - 7L
1,503 SR
Queue Stats
586W - 619L
1,473 Elo+
Solo
Skadi
Skadi
Kzum31
Skadi
Level 127
God Stats
1W - 4L
1,099 SR
Queue Stats
236W - 254L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
NaciCHEF
Gilgamesh
Level 160
God Stats
3W - 8L
1,372 SR
Queue Stats
735W - 750L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
8 / 2 / 9
12,243
765
29,180
13,585
7,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
BudFisk
Loki
20
10 / 3 / 9
13,311
832
14,808
18,727
13,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
20
2 / 3 / 18
11,778
736
11,030
25,072
37,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 3 / 14
10,500
656
8,244
17,977
20,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
zizovic
Agni
18
5 / 5 / 15
11,512
720
17,054
19,931
11,008
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amable101
Aphrodite
19
2 / 3 / 11
10,949
684
15,410
18,082
20,986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Catmongo
Heimdallr
17
2 / 7 / 8
10,662
666
10,595
17,097
8,111
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Flinstone
Bastet
19
7 / 6 / 7
11,810
738
17,852
19,054
13,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
Kzum31
Skadi
19
4 / 4 / 9
11,526
720
17,611
14,535
7,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NaciCHEF
Gilgamesh
17
1 / 6 / 12
11,228
702
11,383
22,966
34,622
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
63
25
Kills
16
16
Deaths
26
65
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
2
9
6.25
L
Aphrodite
Amable101
Aphrodite
2
3
11
2.5
W
Loki
BudFisk
Loki
10
3
9
4.83
L
Heimdallr
Catmongo
Heimdallr
2
7
8
0.86
W
Geb
2
3
18
3.67
W
0
3
14
2.33
L
Bastet
Flinstone
Bastet
7
6
7
1.75
L
Skadi
Kzum31
Skadi
4
4
9
2.13
L
Gilgamesh
NaciCHEF
Gilgamesh
1
6
12
1.17
W
Agni
zizovic
Agni
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,316
Damage
72,851
95,292
Taken
91,734
90,744
Mitigated
84,028
47,197
Healing
33,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
29,180
528
202
3,170
13,585
7,559
1,811
2,305
11,280
47,913
0
L
Aphrodite
Amable101
Aphrodite
15,410
1,868
9,462
9,494
18,082
20,986
336
13,330
4,752
31,220
0
W
Loki
BudFisk
Loki
14,808
2,561
1,846
1,585
18,727
13,518
2,680
2,987
15,740
0
26,888
L
Heimdallr
Catmongo
Heimdallr
10,595
2,230
2,689
1,975
17,097
8,111
2,282
14,878
2,219
0
31,318
W
Geb
11,030
299
2,494
4,080
25,072
37,718
689
5,695
19,377
24,176
0
W
8,244
592
20,262
9,309
17,977
20,941
1,035
2,164
15,813
32,373
0
L
Bastet
Flinstone
Bastet
17,852
3,799
787
3,043
19,054
13,174
283
11,229
7,825
0
28,378
L
Skadi
Kzum31
Skadi
17,611
6,152
681
1,268
14,535
7,135
1,510
10,356
4,179
0
38,030
L
Gilgamesh
NaciCHEF
Gilgamesh
11,383
1,751
1,943
1,854
22,966
34,622
0
15,715
7,251
458
18,780
W
Agni
zizovic
Agni
17,054
1,369
1,299
2,950
19,931
11,008
1,037
2,717
17,213
36,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,344
Gold Earned
56,175
194
Minions Killed
171
0
Camps Cleared
0
1,609,017
Distance Traveled
1,427,846
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,243
765
36
2
0
322,906
0
L
Aphrodite
10,949
684
44
3
0
301,058
0
W
Loki
13,311
832
26
2
0
305,277
1
L
Heimdallr
10,662
666
43
3
0
258,041
1
W
Geb
11,778
736
37
2
0
369,572
2
W
Hel
10,500
656
57
4
0
295,904
3
L
Bastet
11,810
738
15
1
0
317,223
0
L
Skadi
11,526
720
52
3
0
261,001
0
L
Gilgamesh
11,228
702
17
1
0
290,523
5
W
Agni
11,512
720
38
2
0
315,358
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role