Player Matchup

Anubis
Anubis
CorinnaKopff
Anubis
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 102L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
FalcoDante
Sun Wukong
Level 128
God Stats
2W - 0L
1,658 SR
Queue Stats
11W - 9L
1,466 Elo+
Party 3
Susano
Susano
Im2Petty4U
Susano
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
371W - 399L
1,458 Elo+
Party 3
Chernobog
Chernobog
Red v1043
Chernobog
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 88L
1,635 Elo+
Party 2
Guan Yu
Guan Yu
TheRealKentrell
Guan Yu
Level 25
God Stats
1W - 2L
1,154 SR
Queue Stats
6W - 6L
1,466 Elo+
Party 3
Team Averages
Level 90
1,462 SR
1,514 Elo+

VS

Team Averages
Level 61
1,612 SR
1,507 Elo+
Amaterasu
Amaterasu
DemonTrapz
Amaterasu
Level 40
God Stats
8W - 4L
1,843 SR
Queue Stats
98W - 89L
1,521 Elo+
Party 4
Cupid
Cupid
Killhungryho
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,406 Elo+
Party 1
Agni
Agni
Lucifer6669862
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 94L
1,521 Elo+
Party 4
Odin
Odin
OGiPOPPIE
Odin
Level 143
God Stats
290W - 246L
1,598 SR
Queue Stats
295W - 266L
1,591 Elo+
Party 1
Susano
Susano
babyface_zay999
Susano
Level 45
God Stats
2W - 3L
1,619 SR
Queue Stats
68W - 64L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
5 / 4 / 4
12,769
532
11,319
17,536
9,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
FalcoDante
Sun Wukong
19
5 / 5 / 2
12,888
537
21,212
26,399
17,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Im2Petty4U
Susano
17
4 / 6 / 3
11,184
466
6,623
18,842
8,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Red v1043
Chernobog
20
6 / 3 / 6
13,286
554
13,985
16,897
8,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 2 / 7
9,969
415
5,602
14,909
14,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DemonTrapz
Amaterasu
19
4 / 4 / 5
12,639
527
16,308
26,343
20,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 6 / 1
9,842
410
6,718
12,971
4,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 5 / 5
12,636
527
10,972
13,048
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
19
3 / 3 / 8
11,724
489
10,541
15,794
8,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 6
13,206
550
16,433
22,416
9,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
45
20
Kills
20
20
Deaths
21
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
4
4
1.75
L
Amaterasu
DemonTrapz
Amaterasu
4
4
5
1.63
W
Sun Wukong
FalcoDante
Sun Wukong
5
5
2
1.2
W
Susano
Im2Petty4U
Susano
4
6
3
0.92
L
1
6
1
0.25
L
5
5
5
1.5
L
Odin
3
3
8
2.33
W
Chernobog
Red v1043
Chernobog
6
3
6
3
W
0
2
7
1.75
L
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,741
Damage
60,972
94,583
Taken
90,572
57,856
Mitigated
47,888
29,094
Healing
27,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,319
452
0
5,307
17,536
9,818
627
3,417
14,119
101,243
0
L
Amaterasu
DemonTrapz
Amaterasu
16,308
6,696
0
10,103
26,343
20,454
702
992
25,289
0
101,691
W
Sun Wukong
FalcoDante
Sun Wukong
21,212
7,231
0
9,145
26,399
17,145
2,588
3,784
22,615
0
102,428
W
Susano
Im2Petty4U
Susano
6,623
1,298
0
6,286
18,842
8,436
0
381
18,461
0
93,825
L
6,718
4,226
0
2,058
12,971
4,516
384
1,249
11,702
0
61,544
L
10,972
755
0
2,144
13,048
4,454
0
3,030
9,790
92,234
0
L
Odin
10,541
3,181
0
2,670
15,794
8,975
0
2,793
12,891
0
72,931
W
Chernobog
Red v1043
Chernobog
13,985
8,780
0
3,271
16,897
8,059
3,370
1,478
15,419
0
116,406
W
5,602
1,049
760
4,325
14,909
14,398
0
2,332
12,577
0
27,228
L
16,433
5,667
0
10,684
22,416
9,489
189
2,729
19,581
0
117,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,096
Gold Earned
60,047
673
Minions Killed
685
0
Camps Cleared
0
2,208,968
Distance Traveled
2,209,779
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,769
532
171
7
0
398,914
4
L
Amaterasu
12,639
527
178
7
0
479,728
4
W
Sun Wukong
12,888
537
147
6
0
413,885
4
W
Susano
11,184
466
142
6
0
479,356
2
L
Cupid
9,842
410
106
4
0
307,289
1
L
Agni
12,636
527
147
6
0
429,049
2
L
Odin
11,724
489
109
5
0
484,022
1
W
Chernobog
13,286
554
175
7
0
446,281
2
W
Guan Yu
9,969
415
38
2
0
470,532
5
L
Susano
13,206
550
145
6
0
509,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role