Player Matchup

Hel
Hel
 
Hel
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Its-Kxvn
King Arthur
Level 109
God Stats
5W - 2L
1,770 SR
Queue Stats
157W - 179L
1,441 Elo+
Solo
Ne Zha
Ne Zha
Laisareis
Ne Zha
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 37L
1,325 Elo+
Solo
Danzaburou
Danzaburou
Schwabelnacken
Danzaburou
Level 57
God Stats
39W - 45L
1,439 SR
Queue Stats
175W - 222L
1,281 Elo+
Solo
Ymir
Ymir
SuperDarkSaiyan
Ymir
Level 140
God Stats
1W - 2L
1,650 SR
Queue Stats
31W - 44L
1,487 Elo+
Solo
Team Averages
Level 87
1,572 SR
1,407 Elo+

VS

Team Averages
Level 99
1,456 SR
1,426 Elo+
Amaterasu
Amaterasu
ATILA_RJ2
Amaterasu
Level 149
God Stats
16W - 9L
1,501 SR
Queue Stats
169W - 145L
1,464 Elo+
Solo
Sol
Sol
Heinricholius
Sol
Level 42
God Stats
158W - 155L
1,479 SR
Queue Stats
166W - 171L
1,394 Elo+
Solo
Arachne
Arachne
Javyy_alh
Arachne
Level 78
God Stats
9W - 5L
1,376 SR
Queue Stats
66W - 61L
1,439 Elo+
Solo
Jing Wei
Jing Wei
TalMGanb
Jing Wei
Level 121
God Stats
8W - 4L
1,495 SR
Queue Stats
122W - 113L
1,484 Elo+
Solo
Hercules
Hercules
Theurpy
Hercules
Level 103
God Stats
3W - 1L
1,427 SR
Queue Stats
38W - 46L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
4 / 1 / 2
9,479
527
13,850
12,740
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Its-Kxvn
King Arthur
13
1 / 2 / 4
8,011
445
12,896
18,066
17,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
Laisareis
Ne Zha
11
2 / 6 / 5
7,549
419
8,712
16,513
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Schwabelnacken
Danzaburou
12
0 / 3 / 2
7,719
429
6,689
10,479
4,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 1
7,637
424
7,425
16,327
16,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ATILA_RJ2
Amaterasu
17
3 / 4 / 1
10,652
592
12,640
16,426
11,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 1 / 4
9,960
553
13,263
15,905
6,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Javyy_alh
Arachne
14
1 / 2 / 3
8,963
498
6,844
16,139
7,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
TalMGanb
Jing Wei
17
8 / 2 / 1
10,609
589
14,345
17,971
7,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Theurpy
Hercules
11
0 / 2 / 5
7,481
416
6,461
15,955
10,529
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
10
Kills
14
14
Deaths
11
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
1
2
5
W
Amaterasu
ATILA_RJ2
Amaterasu
3
4
1
0.88
W
2
1
4
4
L
King Arthur
Its-Kxvn
King Arthur
1
2
4
1.5
W
Arachne
Javyy_alh
Arachne
1
2
3
1.25
L
Ne Zha
Laisareis
Ne Zha
2
6
5
0.75
L
Danzaburou
Schwabelnacken
Danzaburou
0
3
2
0.33
L
3
2
1
1.75
W
Jing Wei
TalMGanb
Jing Wei
8
2
1
4.25
W
Hercules
Theurpy
Hercules
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,572
Damage
53,553
74,125
Taken
82,396
50,648
Mitigated
43,605
18,272
Healing
32,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
13,850
724
907
5,385
12,740
5,791
0
1,591
11,149
81,442
0
W
Amaterasu
ATILA_RJ2
Amaterasu
12,640
6,301
0
5,652
16,426
11,174
3,636
2,812
13,614
0
96,750
W
13,263
6,496
0
10,258
15,905
6,922
1,584
5,200
10,705
82,622
0
L
King Arthur
Its-Kxvn
King Arthur
12,896
619
0
3,617
18,066
17,365
0
2,844
15,222
0
65,792
W
Arachne
Javyy_alh
Arachne
6,844
5,158
0
3,503
16,139
7,234
0
4,016
12,123
0
74,986
L
Ne Zha
Laisareis
Ne Zha
8,712
3,606
295
3,476
16,513
6,627
0
4,251
12,262
0
33,032
L
Danzaburou
Schwabelnacken
Danzaburou
6,689
1,828
98
2,578
10,479
4,127
438
0
10,479
0
57,043
L
7,425
2,183
0
1,916
16,327
16,738
50
4,577
11,750
28,037
0
W
Jing Wei
TalMGanb
Jing Wei
14,345
10,897
0
7,954
17,971
7,746
164
2,945
15,026
0
90,115
W
Hercules
Theurpy
Hercules
6,461
2,165
257
5,224
15,955
10,529
0
6,302
9,653
0
28,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,395
Gold Earned
47,665
425
Minions Killed
572
0
Camps Cleared
0
1,683,014
Distance Traveled
1,743,011
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,479
527
138
8
0
403,163
2
W
Amaterasu
10,652
592
150
8
0
339,568
9
W
Sol
9,960
553
132
7
0
340,482
6
L
King Arthur
8,011
445
106
6
0
354,955
2
W
Arachne
8,963
498
122
7
0
368,813
5
L
Ne Zha
7,549
419
53
3
0
341,118
0
L
Danzaburou
7,719
429
91
5
0
283,407
4
L
Ymir
7,637
424
37
2
0
300,371
0
W
Jing Wei
10,609
589
130
7
0
351,844
2
W
Hercules
7,481
416
38
2
0
342,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role