Player Matchup

Susano
Susano
Gold I
 
Susano
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver III
Flyingfelkins
Zeus
Silver III
Level 157
God Stats
33W - 20L
1,637 SR
Queue Stats
264W - 280L
907 MMR
Solo
Chaac
Chaac
Bronze I
IRunUI
Chaac
Bronze I
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 159L
885 MMR
Solo
Bacchus
Bacchus
Gold I
SlicedMemes
Bacchus
Gold I
Level 87
God Stats
5W - 3L
1,359 SR
Queue Stats
168W - 165L
1,682 MMR
Solo
Skadi
Skadi
Platinum V
iPhaNToM VvV
Skadi
Platinum V
Level 129
God Stats
7W - 3L
1,790 SR
Queue Stats
78W - 74L
1,788 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,557 SR
1,352 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,489 SR
1,314 MMR
Vulcan
Vulcan
Bronze V
GojoSatoru18707
Vulcan
Bronze V
Level 143
God Stats
0W - 3L
1,446 SR
Queue Stats
4W - 21L
1,023 MMR
Party 1
Geb
Geb
Bronze II
GreyoftheWorld
Geb
Bronze II
Level 129
God Stats
0W - 1L
1,259 SR
Queue Stats
5W - 24L
881 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Meezy808
Danzaburou
Silver II
Level 147
God Stats
32W - 28L
1,625 SR
Queue Stats
440W - 452L
1,059 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
zeus_vibrant
Nu Wa
Platinum IV
Level 118
God Stats
136W - 104L
1,613 SR
Queue Stats
445W - 445L
1,804 MMR
Solo
Ravana
Ravana
Platinum II
µtopia
Ravana
Platinum II
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 24L
1,801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
11 / 7 / 10
25,589
533
32,771
52,602
42,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
5 / 4 / 16
24,287
506
19,728
37,262
20,364
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
IRunUI
Chaac
20
11 / 14 / 14
24,626
513
34,773
61,868
36,831
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
SlicedMemes
Bacchus
20
8 / 2 / 17
24,243
505
19,618
53,355
113,477
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
20 / 7 / 10
31,020
646
61,528
53,712
20,093
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
MulanAthenaNeithArtio

VS

Bans
Morgan Le FayLancelotKaliShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 15 / 1
24,348
507
39,259
37,421
28,151
20
3 / 8 / 5
23,261
485
17,605
55,058
38,368
Danzaburou
Meezy808
Danzaburou
20
2 / 18 / 6
24,124
503
24,112
54,642
27,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 9 / 15
25,684
535
62,191
42,008
24,937
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
µtopia
Ravana
20
17 / 6 / 7
31,421
655
44,218
35,375
19,288
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
67
55
Kills
33
34
Deaths
56
67
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
11
7
10
2.29
W
5
4
16
3.25
L
5
15
1
0.37
L
3
8
5
0.69
W
Chaac
IRunUI
Chaac
11
14
14
1.29
L
Danzaburou
Meezy808
Danzaburou
2
18
6
0.28
W
Bacchus
SlicedMemes
Bacchus
8
2
17
8.25
W
20
7
10
3.57
L
6
9
15
1.5
L
Ravana
µtopia
Ravana
17
6
7
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,418
Damage
187,385
258,799
Taken
224,504
233,277
Mitigated
138,099
79,577
Healing
57,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
32,771
4,271
0
18,841
52,602
42,512
2,849
25,974
26,421
185
214,652
W
19,728
2,425
0
3,076
37,262
20,364
2,139
18,065
19,057
211,404
0
L
39,259
13,643
648
6,144
37,421
28,151
2,370
4,248
33,083
196,472
0
L
17,605
2,555
0
18,448
55,058
38,368
1,563
10,159
44,627
143,571
0
W
Chaac
IRunUI
Chaac
34,773
14,170
0
13,923
61,868
36,831
4,751
24,584
37,238
0
226,285
L
Danzaburou
Meezy808
Danzaburou
24,112
11,889
0
10,740
54,642
27,355
9,880
11,017
43,505
0
244,513
W
Bacchus
SlicedMemes
Bacchus
19,618
3,040
0
15,439
53,355
113,477
1,143
18,349
34,744
83,543
0
W
61,528
32,555
0
28,298
53,712
20,093
12,311
32,574
21,020
47
361,154
L
62,191
8,691
176
6,030
42,008
24,937
536
11,275
30,589
232,253
583
L
Ravana
µtopia
Ravana
44,218
16,117
0
15,715
35,375
19,288
12,105
6,735
28,464
0
339,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

129,765
Gold Earned
128,838
1,350
Minions Killed
1,311
0
Camps Cleared
0
4,437,316
Distance Traveled
3,972,430
52
Wards Purchased
75
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
25,589
533
275
6
0
858,973
17
W
Zeus
24,287
506
328
7
0
979,234
7
L
Vulcan
24,348
507
268
6
0
730,173
18
L
Geb
23,261
485
169
4
0
738,896
16
W
Chaac
24,626
513
246
5
0
802,299
10
L
Danzaburou
24,124
503
264
6
0
657,653
15
W
Bacchus
24,243
505
88
2
0
933,551
13
W
Skadi
31,020
646
413
9
0
863,259
5
L
Nu Wa
25,684
535
212
4
0
767,863
13
L
Ravana
31,421
655
398
8
0
1,077,845
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role