Player Matchup

Sobek
Sobek
Hulkster95
Sobek
Level 84
God Stats
1W - 3L
1,478 SR
Queue Stats
117W - 101L
1,579 Elo+
Solo
Zeus
Zeus
Ionian-God
Zeus
Level 17
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 13L
1,428 Elo+
Solo
Osiris
Osiris
ToXiyN
Osiris
Level 65
God Stats
2W - 3L
1,403 SR
Queue Stats
378W - 428L
1,390 Elo+
Solo
Ratatoskr
Ratatoskr
lConsign
Ratatoskr
Level 65
God Stats
2W - 2L
1,819 SR
Queue Stats
180W - 211L
1,473 Elo+
Party 2
Chaac
Chaac
ohmytheduckguy
Chaac
Level 75
God Stats
11W - 8L
1,516 SR
Queue Stats
240W - 241L
1,442 Elo+
Party 2
Team Averages
Level 61
1,500 SR
1,462 Elo+

VS

Team Averages
Level 113
1,641 SR
1,450 Elo+
Scylla
Scylla
Dictation
Scylla
Level 124
God Stats
16W - 5L
1,756 SR
Queue Stats
659W - 664L
1,406 Elo+
Solo
Ah Puch
Ah Puch
DjDraa
Ah Puch
Level 154
God Stats
10W - 5L
1,694 SR
Queue Stats
209W - 193L
1,523 Elo+
Party 1
Ishtar
Ishtar
FriedPotatoes36
Ishtar
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 117L
1,470 Elo+
Solo
Nike
Nike
HyDRAAchRoniC
Nike
Level 160
God Stats
5W - 3L
1,536 SR
Queue Stats
214W - 206L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Traxt_Affinity
Ah Muzen Cab
Level 38
God Stats
6W - 2L
1,718 SR
Queue Stats
211W - 265L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
5 / 6 / 9
12,291
683
13,963
42,253
55,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
4 / 8 / 8
11,154
620
19,179
16,272
7,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
ToXiyN
Osiris
17
1 / 5 / 11
10,937
608
6,718
22,940
23,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
lConsign
Ratatoskr
16
3 / 2 / 8
9,527
529
9,732
19,032
12,762
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
3 / 4 / 10
10,594
589
15,756
27,210
26,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dictation
Scylla
20
4 / 3 / 11
12,602
700
17,616
12,623
5,579
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
DjDraa
Ah Puch
20
9 / 2 / 13
14,713
817
43,255
19,060
12,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 6 / 15
12,876
715
26,437
21,983
12,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 4 / 15
12,655
703
15,237
25,980
36,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Traxt_Affinity
Ah Muzen Cab
16
1 / 4 / 12
10,917
607
13,063
15,176
8,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
89
16
Kills
23
25
Deaths
19
46
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Scylla
Dictation
Scylla
4
3
11
3.17
W
Ah Puch
DjDraa
Ah Puch
9
2
13
7.75
W
7
6
15
2.42
L
Sobek
5
6
9
1.58
W
2
4
15
2.38
L
4
8
8
1
L
Osiris
ToXiyN
Osiris
1
5
11
1.3
W
Ah Muzen Cab
Traxt_Affinity
Ah Muzen Cab
1
4
12
1.75
L
Ratatoskr
lConsign
Ratatoskr
3
2
8
3.5
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,348
Damage
115,608
127,707
Taken
94,822
125,671
Mitigated
75,623
48,558
Healing
35,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Dictation
Scylla
17,616
1,422
2,765
2,119
12,623
5,579
2,774
5,703
6,920
36,985
0
W
Ah Puch
DjDraa
Ah Puch
43,255
1,763
4,675
8,368
19,060
12,952
801
4,508
14,552
88,015
0
W
26,437
15,591
1,582
5,238
21,983
12,227
2,347
9,449
12,534
0
46,589
L
Sobek
13,963
1,367
823
15,697
42,253
55,357
0
15,827
26,426
26,588
0
W
15,237
1,471
2,207
2,837
25,980
36,440
276
7,144
18,836
0
22,677
L
19,179
1,719
1,145
412
16,272
7,335
260
7,440
8,832
41,400
0
L
Osiris
ToXiyN
Osiris
6,718
2,210
5,238
3,551
22,940
23,959
0
11,700
11,240
0
14,802
W
Ah Muzen Cab
Traxt_Affinity
Ah Muzen Cab
13,063
4,570
1,781
4,017
15,176
8,425
929
6,338
8,838
0
21,851
L
Ratatoskr
lConsign
Ratatoskr
9,732
1,339
2,132
5,529
19,032
12,762
0
10,266
8,766
0
17,499
L
15,756
2,762
2,089
11,942
27,210
26,258
0
15,638
11,572
0
40,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,503
Gold Earned
63,763
211
Minions Killed
196
0
Camps Cleared
0
1,690,767
Distance Traveled
1,760,959
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,602
700
37
2
0
343,610
0
W
Ah Puch
14,713
817
85
5
0
376,863
0
W
Ishtar
12,876
715
45
3
0
310,311
1
L
Sobek
12,291
683
31
2
0
319,458
0
W
Nike
12,655
703
14
1
0
371,971
5
L
Zeus
11,154
620
68
4
0
309,030
0
L
Osiris
10,937
608
36
2
0
332,779
1
W
Ah Muzen Cab
10,917
607
15
1
0
358,204
0
L
Ratatoskr
9,527
529
20
1
0
364,531
0
L
Chaac
10,594
589
56
3
0
364,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role