Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Brucîe
Xbalanque
Level 67
God Stats
10W - 9L
1,530 SR
Queue Stats
239W - 215L
1,570 Elo+
Party 1
Geb
Geb
Pierceypoo
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 172L
1,597 Elo+
Solo
Vulcan
Vulcan
SPEKTRE STORM
Vulcan
Level 119
God Stats
18W - 18L
1,565 SR
Queue Stats
175W - 175L
1,584 Elo+
Solo
Chiron
Chiron
bananajjoe
Chiron
Level 141
God Stats
0W - 1L
1,315 SR
Queue Stats
34W - 17L
1,767 Elo+
Party 1
Team Averages
Level 115
1,482 SR
1,604 Elo+

VS

Team Averages
Level 127
1,642 SR
1,600 Elo+
Ao Kuang
Ao Kuang
A1-JATT
Ao Kuang
Level 128
God Stats
9W - 5L
1,639 SR
Queue Stats
394W - 384L
1,516 Elo+
Solo
King Arthur
King Arthur
ControllerLicker
King Arthur
Level 155
God Stats
7W - 4L
1,614 SR
Queue Stats
101W - 83L
1,657 Elo+
Party 2
Geb
Geb
Heyyy Bunny
Geb
Level 88
God Stats
29W - 22L
1,636 SR
Queue Stats
52W - 39L
1,630 Elo+
Party 2
Rama
Rama
Pchavez396
Rama
Level 108
God Stats
26W - 15L
1,669 SR
Queue Stats
432W - 361L
1,604 Elo+
Solo
Izanami
Izanami
Skitzoe
Izanami
Level 156
God Stats
27W - 18L
1,654 SR
Queue Stats
117W - 90L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 2 / 2
6,912
532
7,297
10,645
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Brucîe
Xbalanque
10
1 / 3 / 2
6,244
480
5,061
7,862
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 2 / 0
5,517
424
4,983
10,323
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 5 / 0
6,478
498
5,664
7,531
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
bananajjoe
Chiron
12
2 / 3 / 1
7,269
559
10,152
11,962
5,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A1-JATT
Ao Kuang
13
6 / 0 / 3
8,548
658
6,627
11,985
5,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ControllerLicker
King Arthur
11
0 / 3 / 3
6,857
527
6,499
11,906
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 4
6,675
513
3,553
11,700
7,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 1 / 0
8,339
641
5,430
7,014
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
Skitzoe
Izanami
13
5 / 2 / 3
8,327
641
8,101
9,532
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
9
Kills
15
15
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
2
2
2
W
Ao Kuang
A1-JATT
Ao Kuang
6
0
3
7.5
L
Xbalanque
Brucîe
Xbalanque
1
3
2
0.67
W
King Arthur
ControllerLicker
King Arthur
0
3
3
0.5
W
0
3
4
0.67
W
4
1
0
4
L
2
2
0
1
L
1
5
0
0.2
W
Izanami
Skitzoe
Izanami
5
2
3
3.25
L
Chiron
bananajjoe
Chiron
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,157
Damage
30,210
48,323
Taken
52,137
21,657
Mitigated
27,638
12,762
Healing
19,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,297
2,212
0
786
10,645
4,238
0
2,109
8,448
0
52,177
W
Ao Kuang
A1-JATT
Ao Kuang
6,627
1,897
0
7,369
11,985
5,952
0
997
10,857
39,431
12,965
L
Xbalanque
Brucîe
Xbalanque
5,061
2,304
158
2,570
7,862
2,628
0
1,104
6,758
0
38,635
W
King Arthur
ControllerLicker
King Arthur
6,499
553
0
3,971
11,906
8,703
0
0
10,944
0
41,707
W
3,553
618
0
2,343
11,700
7,132
0
4,504
6,799
11,062
0
W
5,430
4,657
0
2,836
7,014
2,417
0
947
5,913
0
69,613
L
4,983
1,046
0
2,544
10,323
6,188
0
3,883
6,440
16,427
3,708
L
5,664
1,893
0
240
7,531
3,070
0
334
7,197
42,102
0
W
Izanami
Skitzoe
Izanami
8,101
5,327
0
2,909
9,532
3,434
168
3,815
5,590
0
83,406
L
Chiron
bananajjoe
Chiron
10,152
4,235
80
6,384
11,962
5,533
457
2,162
9,156
0
52,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,420
Gold Earned
38,746
338
Minions Killed
438
0
Camps Cleared
0
1,278,779
Distance Traveled
1,279,964
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,912
532
83
6
0
291,737
1
W
Ao Kuang
8,548
658
89
7
0
275,683
6
L
Xbalanque
6,244
480
79
6
0
252,079
4
W
King Arthur
6,857
527
74
6
0
253,296
0
W
Geb
6,675
513
12
1
0
266,565
2
W
Rama
8,339
641
121
9
0
247,448
4
L
Geb
5,517
424
18
1
0
245,983
6
L
Vulcan
6,478
498
72
6
0
235,469
5
W
Izanami
8,327
641
142
11
0
236,972
4
L
Chiron
7,269
559
86
7
0
253,511
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role