Player Matchup

Sylvanus
Sylvanus
DannyDaBoi
Sylvanus
Level 63
God Stats
39W - 28L
1,571 SR
Queue Stats
71W - 62L
1,515 Elo+
Party 1
Apollo
Apollo
LuLangLarry
Apollo
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Loki
Loki
Protezoic
Loki
Level 127
God Stats
39W - 21L
1,722 SR
Queue Stats
185W - 156L
1,537 Elo+
Party 1
Scylla
Scylla
pizzatimejohnny
Scylla
Level 127
God Stats
12W - 6L
1,469 SR
Queue Stats
100W - 79L
1,491 Elo+
Party 1
Nike
Nike
xGh0st-0f-Kyiv
Nike
Level 124
God Stats
8W - 7L
1,734 SR
Queue Stats
176W - 148L
1,558 Elo+
Party 1
Team Averages
Level 90
1,599 SR
1,520 Elo+

VS

Team Averages
Level 94
1,383 SR
1,484 Elo+
Ares
Ares
FalcoDante
Ares
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,559 Elo+
Party 2
Da Ji
Da Ji
Im2Petty4U
Da Ji
Level 125
God Stats
1W - 3L
1,161 SR
Queue Stats
371W - 399L
1,479 Elo+
Party 2
Charybdis
Charybdis
MEMEICIDE
Charybdis
Level 126
God Stats
0W - 3L
1,403 SR
Queue Stats
40W - 44L
1,369 Elo+
Solo
Kukulkan
Kukulkan
TheRealKentrell
Kukulkan
Level 25
God Stats
2W - 3L
1,568 SR
Queue Stats
6W - 6L
1,559 Elo+
Party 2
Achilles
Achilles
lavishlumi
Achilles
Level 65
God Stats
47W - 51L
1,283 SR
Queue Stats
463W - 482L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DannyDaBoi
Sylvanus
10
1 / 0 / 1
5,582
507
5,337
7,573
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
9
0 / 0 / 3
5,119
465
4,979
7,299
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
5 / 0 / 0
6,684
608
5,005
7,520
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 3
6,027
548
4,447
4,991
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 1
6,200
564
5,400
5,885
3,458

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,398
491
4,078
9,599
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
9
0 / 3 / 1
4,996
454
3,647
9,505
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
MEMEICIDE
Charybdis
9
0 / 1 / 0
5,069
461
5,371
8,573
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
10
0 / 1 / 1
5,701
518
3,124
4,064
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
lavishlumi
Achilles
10
0 / 1 / 0
5,205
473
2,934
9,414
6,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
1
1
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DannyDaBoi
Sylvanus
1
0
1
1.5
L
1
2
0
0.5
L
Da Ji
0
3
1
0.17
W
Apollo
0
0
3
1.5
L
Charybdis
MEMEICIDE
Charybdis
0
1
0
0
W
Loki
5
0
0
5
L
Kukulkan
0
1
1
0.5
L
Achilles
lavishlumi
Achilles
0
1
0
0
W
2
1
3
3.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,168
Damage
19,154
33,268
Taken
41,155
16,607
Mitigated
19,971
11,651
Healing
12,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DannyDaBoi
Sylvanus
5,337
1,742
1,028
3,312
7,573
6,126
0
1,866
5,707
31,045
12,261
L
4,078
32
0
1,564
9,599
6,421
0
2,480
7,119
17,762
0
L
Da Ji
3,647
643
0
3,398
9,505
3,210
0
2,603
6,902
0
34,253
W
Apollo
4,979
3,365
0
1,819
7,299
2,719
0
2,757
4,542
0
26,635
L
Charybdis
MEMEICIDE
Charybdis
5,371
3,243
0
4,299
8,573
2,679
0
1,598
6,975
0
38,445
W
Loki
5,005
1,705
0
3,252
7,520
2,688
0
1,026
6,494
0
39,258
L
Kukulkan
3,124
246
0
410
4,064
1,589
135
2,308
1,756
35,307
0
L
Achilles
lavishlumi
Achilles
2,934
206
0
2,658
9,414
6,072
0
0
9,414
0
29,222
W
4,447
95
0
1,000
4,991
1,616
38
1,553
3,438
31,713
0
W
5,400
773
0
1,240
5,885
3,458
0
0
5,885
0
44,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,612
Gold Earned
26,369
329
Minions Killed
294
0
Camps Cleared
0
1,059,351
Distance Traveled
1,033,936
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,582
507
77
7
0
203,038
2
L
Ares
5,398
491
24
2
0
202,811
6
L
Da Ji
4,996
454
72
7
0
220,029
2
W
Apollo
5,119
465
41
4
0
192,866
4
L
Charybdis
5,069
461
68
6
0
174,022
5
W
Loki
6,684
608
82
7
0
246,282
5
L
Kukulkan
5,701
518
80
7
0
216,986
3
L
Achilles
5,205
473
50
5
0
220,088
0
W
Scylla
6,027
548
56
5
0
182,686
2
W
Nike
6,200
564
73
7
0
234,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role