Player Matchup

Chaac
Chaac
DrLightning2972
Chaac
Level 153
God Stats
10W - 2L
1,896 SR
Queue Stats
403W - 367L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
DrStryker1671
Ne Zha
Level 147
God Stats
7W - 6L
1,967 SR
Queue Stats
182W - 168L
1,560 Elo+
Party 1
Ullr
Ullr
DrThunder2792
Ullr
Level 160
God Stats
51W - 58L
1,530 SR
Queue Stats
513W - 474L
1,531 Elo+
Party 1
Jormungandr
Jormungandr
DrTwiggy7229
Jormungandr
Level 84
God Stats
4W - 3L
1,434 SR
Queue Stats
199W - 185L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
Ricazon20
Kukulkan
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,589 Elo+
Party 1
Team Averages
Level 136
1,665 SR
1,558 Elo+

VS

Team Averages
Level 105
1,447 SR
1,412 Elo+
Mulan
Mulan
Reign0vDarkness
Mulan
Level 160
God Stats
11W - 5L
1,655 SR
Queue Stats
44W - 35L
1,404 Elo+
Solo
Chiron
Chiron
StankPuh
Chiron
Level 95
God Stats
6W - 4L
1,519 SR
Queue Stats
30W - 44L
1,392 Elo+
Party 2
Ah Puch
Ah Puch
UN MANCO 8v
Ah Puch
Level 85
God Stats
17W - 13L
1,481 SR
Queue Stats
543W - 611L
1,431 Elo+
Solo
Cerberus
Cerberus
WiiMotionPluss
Cerberus
Level 100
God Stats
1W - 7L
1,370 SR
Queue Stats
58W - 70L
1,395 Elo+
Party 2
Fenrir
Fenrir
cerberus--193
Fenrir
Level 83
God Stats
2W - 3L
1,211 SR
Queue Stats
196W - 223L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
8,361
557
9,567
11,142
5,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 5
7,037
469
6,785
12,211
8,182
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

14
2 / 0 / 6
8,296
553
11,756
11,758
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
DrTwiggy7229
Jormungandr
15
1 / 0 / 0
8,867
591
7,331
7,956
7,139
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Ricazon20
Kukulkan
14
2 / 1 / 4
8,345
556
8,121
4,316
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,600
573
4,218
12,464
10,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
StankPuh
Chiron
10
0 / 4 / 0
6,451
430
8,182
14,282
4,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
UN MANCO 8v
Ah Puch
13
1 / 2 / 0
7,885
526
5,278
11,804
5,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
9
0 / 2 / 0
6,619
441
6,216
16,116
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 1
7,010
467
2,751
15,068
6,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
12
Kills
1
1
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
1
0
5
3.5
W
2
0
6
5
W
Jormungandr
DrTwiggy7229
Jormungandr
1
0
0
1
L
0
1
0
0
W
Kukulkan
Ricazon20
Kukulkan
2
1
4
4
L
Chiron
StankPuh
Chiron
0
4
0
0
L
Ah Puch
UN MANCO 8v
Ah Puch
1
2
0
0.5
L
Cerberus
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,560
Damage
26,645
47,383
Taken
69,734
27,446
Mitigated
36,300
14,930
Healing
23,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,567
1,809
0
3,261
11,142
5,830
0
3,857
7,285
0
70,841
W
6,785
1,472
0
3,870
12,211
8,182
0
2,240
9,531
0
21,703
W
11,756
5,563
0
4,482
11,758
4,408
395
3,158
8,600
0
76,301
W
Jormungandr
DrTwiggy7229
Jormungandr
7,331
3,772
0
2,302
7,956
7,139
0
189
7,767
72,293
0
L
4,218
621
0
4,598
12,464
10,999
825
6,766
5,698
213
68,508
W
Kukulkan
Ricazon20
Kukulkan
8,121
1,623
0
1,015
4,316
1,887
243
2,239
2,077
64,002
0
L
Chiron
StankPuh
Chiron
8,182
2,599
717
4,454
14,282
4,745
952
966
13,233
0
51,992
L
Ah Puch
UN MANCO 8v
Ah Puch
5,278
628
0
5,590
11,804
5,468
0
5,132
6,672
62,864
0
L
Cerberus
6,216
1,048
139
4,698
16,116
9,054
86
997
15,119
27,571
0
L
2,751
483
0
2,812
15,068
6,034
0
1,591
13,477
0
58,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
36,565
538
Minions Killed
481
0
Camps Cleared
0
1,515,803
Distance Traveled
1,378,126
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,361
557
91
6
0
361,436
5
W
Ne Zha
7,037
469
25
2
0
314,946
5
W
Ullr
8,296
553
122
8
0
296,239
2
W
Jormungandr
8,867
591
159
11
0
238,172
2
L
Mulan
8,600
573
155
10
0
270,376
4
W
Kukulkan
8,345
556
141
9
0
305,010
9
L
Chiron
6,451
430
72
5
0
265,624
0
L
Ah Puch
7,885
526
113
8
0
250,922
1
L
Cerberus
6,619
441
44
3
0
289,962
2
L
Fenrir
7,010
467
97
6
0
301,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role