Player Matchup

Nu Wa
Nu Wa
BlossomedLeaves
Nu Wa
Level 15
God Stats
0W - 1L
1,647 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
DarkAlchemist11
Chaac
Level 78
God Stats
9W - 14L
1,403 SR
Queue Stats
615W - 694L
1,442 Elo+
Solo
Horus
Horus
GuardianKingXP
Horus
Level 103
God Stats
1W - 1L
1,759 SR
Queue Stats
90W - 94L
1,447 Elo+
Solo
Athena
Athena
aUchihaVendetta
Athena
Level 86
God Stats
6W - 5L
1,709 SR
Queue Stats
268W - 190L
1,521 Elo+
Solo
Sol
Sol
darcksaya
Sol
Level 146
God Stats
1W - 7L
1,082 SR
Queue Stats
104W - 135L
1,353 Elo+
Solo
Team Averages
Level 86
1,520 SR
1,453 Elo+

VS

Team Averages
Level 63
1,516 SR
1,464 Elo+
Persephone
Persephone
 
Persephone
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Eegnoreeht
Nox
Level 21
God Stats
3W - 0L
1,266 SR
Queue Stats
88W - 66L
1,432 Elo+
Party 1
Chang'e
Chang'e
Znaleed
Chang'e
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,641 Elo+
Party 1
Cerberus
Cerberus
alonepada
Cerberus
Level 148
God Stats
5W - 0L
1,813 SR
Queue Stats
186W - 185L
1,364 Elo+
Party 2
Susano
Susano
dessucHOF
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
7,601
760
12,198
7,814
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 2
7,150
715
8,615
10,184
8,382
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 3
7,122
712
4,740
17,430
12,782
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 3
6,768
677
4,023
10,990
12,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 1 / 1
6,187
619
934
1,354
521
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 1 / 12
8,665
867
9,185
5,201
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 1 / 12
8,239
824
7,593
7,588
3,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Znaleed
Chang'e
14
4 / 2 / 8
8,329
833
7,842
11,252
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
alonepada
Cerberus
14
2 / 0 / 11
8,574
857
5,321
18,040
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
dessucHOF
Susano
14
4 / 4 / 8
8,143
814
12,925
11,783
4,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
5
Kills
16
16
Deaths
8
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
1
12
8
L
2
3
3
1.17
L
1
4
2
0.5
W
4
1
12
10
L
1
6
3
0.42
W
Chang'e
Znaleed
Chang'e
4
2
8
4
L
1
2
3
1.25
W
Cerberus
alonepada
Cerberus
2
0
11
7.5
L
0
1
1
0.5
W
Susano
dessucHOF
Susano
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,510
Damage
42,866
47,772
Taken
53,864
36,702
Mitigated
26,092
15,443
Healing
32,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,185
715
626
1,100
5,201
2,169
340
1,139
4,061
28,898
0
L
12,198
2,247
1,655
1,222
7,814
2,887
0
5,260
2,554
28,236
0
L
8,615
304
508
2,730
10,184
8,382
0
6,668
3,516
349
20,522
W
7,593
440
1,138
1,177
7,588
3,751
490
1,982
5,606
17,072
0
L
4,740
2,116
2,081
4,781
17,430
12,782
0
11,439
5,991
0
9,240
W
Chang'e
Znaleed
Chang'e
7,842
1,035
8,314
6,097
11,252
5,004
1,040
3,332
7,920
23,924
0
L
4,023
694
427
1,928
10,990
12,130
0
5,296
5,694
7,357
0
W
Cerberus
alonepada
Cerberus
5,321
157
777
10,743
18,040
10,288
292
5,580
12,460
13,179
0
L
934
329
0
111
1,354
521
0
1,278
76
2,921
0
W
Susano
dessucHOF
Susano
12,925
2,154
764
1,339
11,783
4,880
765
5,436
6,347
0
17,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
41,950
79
Minions Killed
136
0
Camps Cleared
0
781,407
Distance Traveled
957,937
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,665
867
46
5
0
179,038
0
L
Nu Wa
7,601
760
33
3
0
186,551
0
L
Chaac
7,150
715
25
3
0
198,912
4
W
Nox
8,239
824
22
2
0
189,765
1
L
Horus
7,122
712
4
0
0
190,200
2
W
Chang'e
8,329
833
41
4
0
206,902
0
L
Athena
6,768
677
11
1
0
175,830
2
W
Cerberus
8,574
857
21
2
0
195,559
0
L
Sol
6,187
619
6
1
0
29,914
0
W
Susano
8,143
814
6
1
0
186,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role