Player Matchup

Scylla
Scylla
Spider-ManThwip
Scylla
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,146 Elo+
Party 1
Charybdis
Charybdis
TheLegendOfGods
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,146 Elo+
Party 1
Bacchus
Bacchus
USA4thewin
Bacchus
Level 129
God Stats
0W - 3L
1,611 SR
Queue Stats
11W - 20L
1,419 Elo+
Solo
Team Averages
Level 119
1,537 SR
1,237 Elo+

VS

Team Averages
Level 93
1,500 SR
1,429 Elo+
Olorun
Olorun
Carkk
Olorun
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 7L
1,384 Elo+
Party 2
Cupid
Cupid
Wohpee
Cupid
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,384 Elo+
Party 2
Arachne
Arachne
daschiftyschaff
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,670
567
5,421
6,101
2,556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
TheLegendOfGods
Charybdis
9
0 / 7 / 0
5,810
581
3,610
9,880
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
USA4thewin
Bacchus
9
0 / 3 / 0
6,144
614
3,479
10,713
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Carkk
Olorun
13
4 / 0 / 11
8,221
822
8,091
7,135
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
Wohpee
Cupid
13
6 / 0 / 9
8,378
838
8,715
5,729
2,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 1 / 9
7,863
786
7,230
6,639
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
15
15
Deaths
1
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Olorun
Carkk
Olorun
4
0
11
9.5
L
0
5
0
0
L
Charybdis
TheLegendOfGods
Charybdis
0
7
0
0
L
Bacchus
USA4thewin
Bacchus
0
3
0
0
W
Cupid
Wohpee
Cupid
6
0
9
10.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,510
Damage
24,036
26,694
Taken
19,503
20,239
Mitigated
9,432
1,785
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Carkk
Olorun
8,091
3,540
652
3,308
7,135
3,532
504
3,775
3,360
34,026
3,304
L
5,421
615
0
12
6,101
2,556
0
994
5,107
16,374
0
L
Charybdis
TheLegendOfGods
Charybdis
3,610
1,247
0
875
9,880
4,566
0
3,054
6,826
0
15,491
L
Bacchus
USA4thewin
Bacchus
3,479
305
34
864
10,713
13,117
0
3,595
7,118
10,599
0
W
Cupid
Wohpee
Cupid
8,715
5,053
2,333
2,540
5,729
2,535
947
3,492
2,237
0
34,527
W
7,230
5,208
174
1,230
6,639
3,365
610
1,913
4,726
0
15,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,624
Gold Earned
24,462
73
Minions Killed
137
1
Camps Cleared
8
456,780
Distance Traveled
553,166
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,221
822
65
7
6
179,065
2
L
Scylla
5,670
567
33
3
0
138,333
1
L
Charybdis
5,810
581
27
3
0
133,052
1
L
Bacchus
6,144
614
13
1
1
185,395
3
W
Cupid
8,378
838
54
5
0
169,614
4
W
Arachne
7,863
786
18
2
2
204,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role