Player Matchup

Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ausar1
Cu Chulainn
Level 109
God Stats
5W - 2L
1,705 SR
Queue Stats
71W - 69L
1,544 Elo+
Solo
Cabrakan
Cabrakan
LennonNYC
Cabrakan
Level 160
God Stats
2W - 1L
1,648 SR
Queue Stats
355W - 347L
1,502 Elo+
Solo
Chronos
Chronos
LesterDaMulester
Chronos
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 190L
1,577 Elo+
Solo
Team Averages
Level 123
1,571 SR
1,524 Elo+

VS

Team Averages
Level 107
1,635 SR
1,631 Elo+
Artemis
Artemis
HeavyCreamer
Artemis
Level 58
God Stats
3W - 2L
1,597 SR
Queue Stats
227W - 86L
1,727 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lipoit
Cu Chulainn
Level 160
God Stats
4W - 4L
1,577 SR
Queue Stats
330W - 145L
1,675 Elo+
Party 1
Thanatos
Thanatos
Ronuborgungulus
Thanatos
Level 56
God Stats
83W - 34L
1,781 SR
Queue Stats
286W - 169L
1,590 Elo+
Party 1
Aphrodite
Aphrodite
SigriedIronsides
Aphrodite
Level 129
God Stats
1W - 1L
1,640 SR
Queue Stats
288W - 191L
1,654 Elo+
Party 1
Vulcan
Vulcan
jukoboi
Vulcan
Level 134
God Stats
132W - 118L
1,581 SR
Queue Stats
259W - 259L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 2 / 7
10,201
537
13,619
15,751
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
 
Neith
16
5 / 2 / 5
9,777
515
10,839
16,221
8,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cu Chulainn
Ausar1
Cu Chulainn
18
9 / 0 / 3
11,483
604
12,740
11,934
9,804
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
LennonNYC
Cabrakan
16
1 / 0 / 12
10,323
543
6,638
12,009
15,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 5
10,162
535
6,735
16,473
9,962
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HeavyCreamer
Artemis
13
0 / 4 / 0
7,751
408
2,494
10,133
2,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Lipoit
Cu Chulainn
15
4 / 4 / 1
9,760
514
17,330
22,584
18,371
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
17
4 / 5 / 1
10,127
533
6,208
19,909
11,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
11
0 / 4 / 1
7,387
389
4,061
13,276
13,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
jukoboi
Vulcan
13
0 / 5 / 2
7,948
418
13,476
12,969
5,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
22
Kills
8
8
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
7
4.75
W
Neith
 
Neith
5
2
5
3.75
W
Cu Chulainn
Ausar1
Cu Chulainn
9
0
3
10.5
L
Artemis
HeavyCreamer
Artemis
0
4
0
0
W
Cabrakan
LennonNYC
Cabrakan
1
0
12
7
W
1
4
5
0.88
L
Cu Chulainn
Lipoit
Cu Chulainn
4
4
1
1.13
L
Thanatos
4
5
1
0.9
L
Aphrodite
0
4
1
0.13
L
Vulcan
jukoboi
Vulcan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,571
Damage
43,569
72,388
Taken
78,871
49,511
Mitigated
51,595
22,339
Healing
31,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,619
3,689
0
4,694
15,751
6,079
134
2,633
13,078
0
72,520
W
Neith
 
Neith
10,839
2,625
0
6,101
16,221
8,278
0
7,937
8,056
0
74,378
W
Cu Chulainn
Ausar1
Cu Chulainn
12,740
2,188
0
1,498
11,934
9,804
0
200
11,734
395
110,491
L
Artemis
HeavyCreamer
Artemis
2,494
523
0
978
10,133
2,437
0
260
9,873
0
43,489
W
Cabrakan
LennonNYC
Cabrakan
6,638
1,038
3,772
3,647
12,009
15,388
29
4,330
7,218
34,667
0
W
6,735
3,304
0
2,627
16,473
9,962
1,471
1,911
14,526
77,386
0
L
Cu Chulainn
Lipoit
Cu Chulainn
17,330
2,727
0
4,186
22,584
18,371
21
6,231
16,353
0
81,057
L
Thanatos
6,208
1,465
0
15,981
19,909
11,183
0
1,469
18,440
0
99,010
L
Aphrodite
4,061
406
3,795
3,920
13,276
13,864
125
2,848
10,428
19,780
0
L
Vulcan
jukoboi
Vulcan
13,476
7,222
11
2,327
12,969
5,740
275
2,960
10,009
74,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,946
Gold Earned
42,973
579
Minions Killed
533
0
Camps Cleared
0
1,856,669
Distance Traveled
1,840,633
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,201
537
85
4
0
433,781
4
W
Neith
9,777
515
126
7
0
357,298
4
W
Cu Chulainn
11,483
604
175
9
0
403,883
4
L
Artemis
7,751
408
101
5
0
349,685
5
W
Cabrakan
10,323
543
53
3
0
359,165
2
W
Chronos
10,162
535
140
7
0
302,542
3
L
Cu Chulainn
9,760
514
128
7
0
364,684
0
L
Thanatos
10,127
533
150
8
0
384,171
1
L
Aphrodite
7,387
389
22
1
0
353,880
7
L
Vulcan
7,948
418
132
7
0
388,213
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role