Player Matchup

Sobek
Sobek
Bllakke
Sobek
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,407 Elo+
Party 1
Agni
Agni
MiniMe590
Agni
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 1
Yu Huang
Yu Huang
SolCaedes
Yu Huang
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
Vicious JuJu562
Skadi
Level 160
God Stats
6W - 4L
1,709 SR
Queue Stats
531W - 535L
1,455 Elo+
Solo
Osiris
Osiris
VoltaicSpree
Osiris
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Team Averages
Level 84
1,542 SR
1,357 Elo+

VS

Team Averages
Level 108
1,566 SR
1,471 Elo+
Artemis
Artemis
II DR1P II
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 100L
1,401 Elo+
Party 2
He Bo
He Bo
Jgjett
He Bo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 72L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OfficerKrupke00
Ah Muzen Cab
Level 148
God Stats
16W - 7L
1,564 SR
Queue Stats
319W - 393L
1,420 Elo+
Solo
Cthulhu
Cthulhu
PistoleroSleep
Cthulhu
Level 129
God Stats
2W - 0L
1,797 SR
Queue Stats
210W - 228L
1,519 Elo+
Solo
Ravana
Ravana
SAN CHICHARO
Ravana
Level 147
God Stats
3W - 4L
1,469 SR
Queue Stats
367W - 406L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bllakke
Sobek
13
0 / 4 / 8
7,655
766
6,512
16,483
19,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
13
0 / 4 / 7
7,302
730
5,526
10,390
3,887
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
SolCaedes
Yu Huang
14
2 / 5 / 7
7,896
790
10,265
8,544
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 5
9,294
929
15,426
11,254
4,919
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
13
3 / 5 / 2
7,700
770
4,545
12,068
7,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
II DR1P II
Artemis
16
4 / 2 / 12
8,652
865
9,813
9,139
4,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Jgjett
He Bo
14
7 / 4 / 6
8,568
857
9,272
10,097
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
OfficerKrupke00
Ah Muzen Cab
17
5 / 2 / 10
9,439
944
17,457
8,745
4,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 2 / 13
8,632
863
7,931
12,782
13,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
16
4 / 3 / 7
9,176
918
8,814
11,125
10,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
13
Kills
21
21
Deaths
13
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bllakke
Sobek
0
4
8
1
W
Artemis
II DR1P II
Artemis
4
2
12
5
W
He Bo
Jgjett
He Bo
7
4
6
2.5
L
Agni
0
4
7
0.88
W
Ah Muzen Cab
OfficerKrupke00
Ah Muzen Cab
5
2
10
5
W
1
2
13
3.75
W
Ravana
4
3
7
2.5
L
Yu Huang
SolCaedes
Yu Huang
2
5
7
1.1
L
8
3
5
3.5
L
Osiris
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,274
Damage
53,287
58,739
Taken
51,888
39,478
Mitigated
36,392
16,225
Healing
21,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bllakke
Sobek
6,512
366
446
4,035
16,483
19,201
0
5,502
10,981
10,717
0
W
Artemis
II DR1P II
Artemis
9,813
3,444
1,011
2,570
9,139
4,528
549
3,992
5,147
0
19,172
W
He Bo
Jgjett
He Bo
9,272
348
1,436
1,826
10,097
4,210
0
3,321
6,776
13,765
0
L
Agni
5,526
520
182
2,888
10,390
3,887
64
2,043
8,347
17,458
0
W
Ah Muzen Cab
OfficerKrupke00
Ah Muzen Cab
17,457
3,342
914
2,839
8,745
4,472
1,331
3,652
5,093
0
35,806
W
7,931
233
1,098
3,058
12,782
13,094
0
6,889
5,893
16,058
0
W
Ravana
8,814
1,653
2,281
4,466
11,125
10,088
31
4,449
6,676
0
12,596
L
Yu Huang
SolCaedes
Yu Huang
10,265
1,069
1,209
477
8,544
4,055
185
2,481
6,063
18,775
0
L
15,426
5,796
2,298
2,408
11,254
4,919
0
2,421
8,833
0
30,626
L
Osiris
4,545
1,676
470
1,812
12,068
7,416
156
4,756
7,312
0
8,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,847
Gold Earned
44,467
113
Minions Killed
101
0
Camps Cleared
0
964,219
Distance Traveled
1,074,500
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,655
766
14
1
0
187,268
0
W
Artemis
8,652
865
25
3
0
198,233
1
W
He Bo
8,568
857
10
1
0
200,626
1
L
Agni
7,302
730
19
2
0
202,381
0
W
Ah Muzen Cab
9,439
944
48
5
0
210,646
0
W
Cthulhu
8,632
863
15
2
0
228,132
0
W
Ravana
9,176
918
3
0
0
236,863
3
L
Yu Huang
7,896
790
23
2
0
188,176
0
L
Skadi
9,294
929
35
4
0
182,981
0
L
Osiris
7,700
770
22
2
0
203,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role