Player Matchup

Tiamat
Tiamat
ChadLONGPP
Tiamat
Level 27
God Stats
5W - 9L
1,486 SR
Queue Stats
154W - 97L
1,515 Elo+
Party 2
Ishtar
Ishtar
HooptyGoblin
Ishtar
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 70L
1,530 Elo+
Party 3
Tyr
Tyr
TheMuffinater
Tyr
Level 156
God Stats
1W - 4L
1,316 SR
Queue Stats
261W - 180L
1,559 Elo+
Party 2
Da Ji
Da Ji
Tydaguy
Da Ji
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 153L
1,534 Elo+
Party 2
Osiris
Osiris
UgOtJiZeDoN86
Osiris
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 92L
1,499 Elo+
Party 3
Team Averages
Level 104
1,460 SR
1,527 Elo+

VS

Team Averages
Level 97
1,467 SR
1,540 Elo+
Jormungandr
Jormungandr
DoeTHICC
Jormungandr
Level 123
God Stats
1W - 1L
1,299 SR
Queue Stats
32W - 31L
1,541 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ReetG0D
Morgan Le Fay
Level 75
God Stats
1W - 2L
1,275 SR
Queue Stats
58W - 38L
1,576 Elo+
Party 1
Ravana
Ravana
SALVS503
Ravana
Level 127
God Stats
41W - 33L
1,581 SR
Queue Stats
289W - 292L
1,439 Elo+
Solo
Guan Yu
Guan Yu
TheOneGamer43
Guan Yu
Level 19
God Stats
4W - 5L
1,432 SR
Queue Stats
32W - 26L
1,519 Elo+
Party 1
Serqet
Serqet
oldmanshmity
Serqet
Level 143
God Stats
5W - 3L
1,747 SR
Queue Stats
97W - 71L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChadLONGPP
Tiamat
9
1 / 3 / 0
5,174
470
2,827
7,631
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
7
0 / 6 / 1
4,814
438
4,154
8,233
2,210
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 0
5,244
477
2,358
8,076
4,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Tydaguy
Da Ji
10
1 / 1 / 0
5,781
526
3,154
9,074
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 1
5,873
534
3,095
7,368
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoeTHICC
Jormungandr
12
6 / 0 / 2
7,171
652
9,011
7,238
3,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
ReetG0D
Morgan Le Fay
10
1 / 2 / 0
5,548
504
4,369
5,167
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
SALVS503
Ravana
10
0 / 0 / 1
5,346
486
3,586
4,718
1,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Guan Yu
10
0 / 1 / 0
5,506
501
2,877
7,083
6,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
9
4 / 1 / 5
6,596
600
5,469
8,377
5,619
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
11
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ChadLONGPP
Tiamat
1
3
0
0.33
W
Jormungandr
DoeTHICC
Jormungandr
6
0
2
7
L
Ishtar
0
6
1
0.08
W
Morgan Le Fay
ReetG0D
Morgan Le Fay
1
2
0
0.5
W
Ravana
SALVS503
Ravana
0
0
1
0.5
L
1
1
0
1
W
Guan Yu
0
1
0
0
L
Da Ji
Tydaguy
Da Ji
1
1
0
1
L
0
0
1
0.5
W
Serqet
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,588
Damage
25,312
40,382
Taken
32,583
18,722
Mitigated
20,047
12,091
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ChadLONGPP
Tiamat
2,827
30
0
1,476
7,631
3,803
0
3,846
3,306
26,776
0
W
Jormungandr
DoeTHICC
Jormungandr
9,011
3,567
0
2,902
7,238
3,951
0
0
7,238
57,925
2,467
L
Ishtar
4,154
2,668
0
800
8,233
2,210
0
4,422
3,811
0
22,369
W
Morgan Le Fay
ReetG0D
Morgan Le Fay
4,369
1,381
0
558
5,167
2,083
0
2,481
2,686
30,693
0
W
Ravana
SALVS503
Ravana
3,586
1,013
0
1,936
4,718
1,945
0
0
4,613
0
40,782
L
2,358
282
54
2,437
8,076
4,342
0
3,782
4,204
0
21,019
W
Guan Yu
2,877
466
291
2,780
7,083
6,449
82
346
6,286
0
29,986
L
Da Ji
Tydaguy
Da Ji
3,154
428
0
3,474
9,074
3,154
0
1,241
7,651
0
36,513
L
3,095
730
0
3,850
7,368
5,213
0
0
6,924
6,275
31,315
W
Serqet
5,469
586
0
2,949
8,377
5,619
0
346
8,031
450
17,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,886
Gold Earned
30,167
239
Minions Killed
315
0
Camps Cleared
0
1,123,042
Distance Traveled
1,099,195
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,174
470
38
3
0
210,244
3
W
Jormungandr
7,171
652
102
9
0
217,093
1
L
Ishtar
4,814
438
40
4
0
182,559
3
W
Morgan Le Fay
5,548
504
58
5
0
179,662
0
W
Ravana
5,346
486
74
7
0
216,868
6
L
Tyr
5,244
477
34
3
0
264,279
0
W
Guan Yu
5,506
501
58
5
0
245,130
0
L
Da Ji
5,781
526
75
7
0
258,643
0
L
Osiris
5,873
534
52
5
0
207,317
4
W
Serqet
6,596
600
23
2
0
240,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role