Player Matchup

Achilles
Achilles
Kony Rags
Achilles
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 42L
1,439 Elo+
Party 1
Chang'e
Chang'e
TheSheerGerth
Chang'e
Level 151
God Stats
8W - 5L
1,635 SR
Queue Stats
273W - 176L
1,681 Elo+
Party 1
Arachne
Arachne
cantbasic
Arachne
Level 153
God Stats
3W - 2L
1,530 SR
Queue Stats
80W - 79L
1,562 Elo+
Party 1
Team Averages
Level 110
1,555 SR
1,561 Elo+

VS

Team Averages
Level 69
1,584 SR
1,468 Elo+
Danzaburou
Danzaburou
Evi75
Danzaburou
Level 84
God Stats
10W - 6L
1,578 SR
Queue Stats
273W - 107L
1,766 Elo+
Party 2
Cabrakan
Cabrakan
iGloqoma
Cabrakan
Level 107
God Stats
2W - 0L
1,725 SR
Queue Stats
30W - 34L
1,343 Elo+
Party 2
Ra
Ra
l5unnas
Ra
Level 15
God Stats
10W - 9L
1,449 SR
Queue Stats
24W - 27L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kony Rags
Achilles
15
3 / 5 / 4
10,814
721
4,690
23,596
29,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
15
5 / 3 / 7
10,598
707
15,735
14,343
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
cantbasic
Arachne
16
4 / 2 / 7
10,514
701
9,199
17,256
10,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Evi75
Danzaburou
16
4 / 3 / 6
11,555
770
21,033
13,317
6,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
iGloqoma
Cabrakan
15
4 / 4 / 3
10,351
690
11,115
13,980
12,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 8
10,261
684
9,277
9,821
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
12
Kills
10
10
Deaths
12
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Evi75
Danzaburou
4
3
6
2.33
L
Achilles
Kony Rags
Achilles
3
5
4
1
L
Chang'e
5
3
7
2.83
L
Arachne
cantbasic
Arachne
4
2
7
3.75
W
Cabrakan
iGloqoma
Cabrakan
4
4
3
1.38
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,624
Damage
41,425
55,195
Taken
37,118
46,474
Mitigated
22,176
17,538
Healing
5,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Evi75
Danzaburou
21,033
7,699
0
2,392
13,317
6,353
1,791
7,295
6,022
0
58,417
L
Achilles
Kony Rags
Achilles
4,690
507
0
3,772
23,596
29,160
413
7,822
14,931
0
18,826
L
Chang'e
15,735
1,039
3,734
5,808
14,343
6,802
928
5,415
8,472
45,085
0
L
Arachne
cantbasic
Arachne
9,199
4,985
0
4,224
17,256
10,512
1,454
6,289
10,335
0
39,273
W
Cabrakan
iGloqoma
Cabrakan
11,115
1,329
0
934
13,980
12,098
76
4,120
9,860
24,528
0
W
9,277
875
1,530
834
9,821
3,725
315
4,569
5,252
30,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,926
Gold Earned
32,167
151
Minions Killed
197
8
Camps Cleared
6
863,316
Distance Traveled
763,383
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,555
770
101
7
3
265,629
6
L
Achilles
10,814
721
21
1
0
270,777
0
L
Chang'e
10,598
707
63
4
4
265,060
3
L
Arachne
10,514
701
67
4
4
327,479
4
W
Cabrakan
10,351
690
43
3
3
255,450
4
W
Ra
10,261
684
53
4
0
242,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role