Player Matchup

Mulan
Mulan
 
Mulan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ItsLuisJH__CR
Fenrir
Level 66
God Stats
10W - 17L
1,408 SR
Queue Stats
360W - 460L
1,379 Elo+
Party 1
Baron Samedi
Baron Samedi
Penny-GGK
Baron Samedi
Level 33
God Stats
2W - 3L
1,246 SR
Queue Stats
12W - 18L
1,288 Elo+
Solo
Vulcan
Vulcan
Pzeko GG
Vulcan
Level 129
God Stats
0W - 1L
1,632 SR
Queue Stats
26W - 29L
1,407 Elo+
Solo
Danzaburou
Danzaburou
RitusCrucifilth
Danzaburou
Level 58
God Stats
17W - 30L
1,378 SR
Queue Stats
34W - 63L
1,280 Elo+
Solo
Team Averages
Level 85
1,433 SR
1,371 Elo+

VS

Team Averages
Level 82
1,510 SR
1,400 Elo+
Nemesis
Nemesis
HazyNGlazy
Nemesis
Level 49
God Stats
4W - 1L
1,667 SR
Queue Stats
164W - 173L
1,369 Elo+
Solo
Freya
Freya
InfernalJam338
Freya
Level 102
God Stats
10W - 5L
1,543 SR
Queue Stats
44W - 45L
1,379 Elo+
Party 2
Persephone
Persephone
JosephKillz04
Persephone
Level 104
God Stats
28W - 27L
1,517 SR
Queue Stats
439W - 469L
1,459 Elo+
Solo
Amaterasu
Amaterasu
Momokameo
Amaterasu
Level 68
God Stats
16W - 12L
1,457 SR
Queue Stats
19W - 15L
1,390 Elo+
Party 2
Bellona
Bellona
one-800-Suicidez
Bellona
Level 86
God Stats
20W - 15L
1,367 SR
Queue Stats
304W - 367L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 0 / 1
6,816
524
7,274
8,495
5,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 4 / 1
5,951
458
4,543
11,268
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Penny-GGK
Baron Samedi
7
0 / 4 / 0
5,057
389
3,499
5,528
1,911
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vulcan
Pzeko GG
Vulcan
11
1 / 1 / 1
6,366
490
3,514
5,663
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
RitusCrucifilth
Danzaburou
6
0 / 8 / 0
4,999
385
4,178
10,285
2,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HazyNGlazy
Nemesis
12
3 / 2 / 2
7,657
589
4,092
11,582
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
4 / 0 / 8
7,304
562
8,673
7,098
2,708
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
JosephKillz04
Persephone
12
3 / 0 / 1
8,069
621
8,220
6,063
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Momokameo
Amaterasu
12
7 / 0 / 6
8,249
635
5,231
15,088
11,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
6,044
465
1,801
9,040
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
17
17
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
0
1
1.5
W
Nemesis
HazyNGlazy
Nemesis
3
2
2
2
W
4
0
8
8
L
1
4
1
0.38
W
Persephone
JosephKillz04
Persephone
3
0
1
3.5
W
Amaterasu
Momokameo
Amaterasu
7
0
6
10
L
Baron Samedi
Penny-GGK
Baron Samedi
0
4
0
0
L
Vulcan
Pzeko GG
Vulcan
1
1
1
1.5
L
Danzaburou
RitusCrucifilth
Danzaburou
0
8
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,008
Damage
28,017
41,239
Taken
48,871
15,397
Mitigated
27,997
8,328
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,274
880
0
4,388
8,495
5,004
133
2,417
6,078
0
42,786
W
Nemesis
HazyNGlazy
Nemesis
4,092
2,022
0
2,018
11,582
4,495
0
932
10,484
0
61,897
W
8,673
2,879
0
3,770
7,098
2,708
1,924
966
5,760
44,846
0
L
4,543
502
0
1,082
11,268
3,658
0
3,832
7,436
0
32,416
W
Persephone
JosephKillz04
Persephone
8,220
381
0
2,571
6,063
2,149
2,350
1,146
4,823
58,002
0
W
Amaterasu
Momokameo
Amaterasu
5,231
2,164
1,799
3,020
15,088
11,923
381
3,969
10,825
0
33,846
L
Baron Samedi
Penny-GGK
Baron Samedi
3,499
950
100
386
5,528
1,911
0
2,948
2,580
15,399
0
L
Vulcan
Pzeko GG
Vulcan
3,514
922
0
1,044
5,663
2,079
0
2,677
2,986
39,702
0
L
Danzaburou
RitusCrucifilth
Danzaburou
4,178
1,755
0
1,328
10,285
2,745
0
5,019
5,266
0
18,740
W
1,801
657
0
4,306
9,040
6,722
0
0
8,574
0
25,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
37,323
247
Minions Killed
348
0
Camps Cleared
0
1,176,818
Distance Traveled
1,282,152
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,816
524
83
6
0
234,655
6
W
Nemesis
7,657
589
97
7
0
299,754
3
W
Freya
7,304
562
73
6
0
255,131
2
L
Fenrir
5,951
458
49
4
0
267,073
1
W
Persephone
8,069
621
87
7
0
242,053
1
W
Amaterasu
8,249
635
51
4
0
273,288
1
L
Baron Samedi
5,057
389
19
1
0
212,715
0
L
Vulcan
6,366
490
63
5
0
279,973
3
L
Danzaburou
4,999
385
33
3
0
182,402
4
W
Bellona
6,044
465
40
3
0
211,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role